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40
TheStrongestSnail/Assets/Scripts/GLScripts/Anilottery.cs
Normal file
@ -0,0 +1,40 @@
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using System.Collections;
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||||
using System.Collections.Generic;
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using UnityEngine;
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public class Anilottery : MonoBehaviour
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{
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public GameObject YelloBox;
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public Animator YelloAni;
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public GameObject PurpleBox;
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public Animator PurpleAni;
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public GameObject RewardPanel;
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// Start is called before the first frame update
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void Start()
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{
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}
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public void OpenBox(int id = 0)//0是黄,1是紫
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{
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if (id == 0)
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{
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}
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else
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{
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}
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}
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public void ReturnState()//恢复动画状态
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{
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15
TheStrongestSnail/Assets/Scripts/GLScripts/LotteryPanel.cs
Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LotteryPanel : Base
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{
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public GameObject AniPanel;
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{
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974
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