diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/Scene_main_jiekou.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/Scene_main_jiekou.cs index 0e9fd97..6b06a6e 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_main/Scene_main_jiekou.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/Scene_main_jiekou.cs @@ -52,7 +52,7 @@ public class Scene_main_jiekou :Base /*Debug.Log(_realPlayerInfo.data.nickName); Debug.Log(_realPlayerInfo.data.voluteCoin); Debug.Log(_realPlayerInfo.data.beansCoin);*/ - _mainBTN.UpDatePlayer(_realPlayerInfo.data.nickName, _realPlayerInfo.data.voluteCoin.ToString("f1") + "M", _realPlayerInfo.data.beansCoin.ToString("f1") + "M"); + _mainBTN.UpDatePlayer(_realPlayerInfo.data.nickName, _realPlayerInfo.data.voluteCoin.ToString("f1") , _realPlayerInfo.data.beansCoin.ToString("f1")); } async Task PlayerInfoAsync() diff --git a/TheStrongestSnail/Assets/prefabs/ConvertPanel.prefab b/TheStrongestSnail/Assets/prefabs/ConvertPanel.prefab index 3d72367..2dc6fc0 100644 --- a/TheStrongestSnail/Assets/prefabs/ConvertPanel.prefab +++ b/TheStrongestSnail/Assets/prefabs/ConvertPanel.prefab @@ -39,8 +39,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 613.18884, y: -480.8161} - m_SizeDelta: {x: 1110.3777, y: 0} + m_AnchoredPosition: {x: 613.18884, y: -126.5} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2608027775408396143 MonoBehaviour: