Merge branch 'test' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail into test
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commit
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|
||||
- target: {fileID: 4936081176505558907, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4936081176505558907, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4936081176505558907, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 11500000, guid: f9a6dd727fa0d0341a230e5f9ad4f394, type: 3}
|
||||
- target: {fileID: 4936081176505558907, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4936081176505558907, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 4936081174741538060, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ca890c8fc56ec5447bffb4df7172807c, type: 3}
|
||||
@ -18757,6 +18783,7 @@ MonoBehaviour:
|
||||
BetValue: 0
|
||||
AllBetValue: 0
|
||||
BetButton: {fileID: 1764245271}
|
||||
snailKnightBet523: {fileID: 771005327}
|
||||
--- !u!1 &1531847264
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -19736,6 +19763,7 @@ MonoBehaviour:
|
||||
numText: {fileID: 1235189134}
|
||||
snail: {fileID: 884765245}
|
||||
betText: {fileID: 934375347}
|
||||
BetCoins: 0
|
||||
--- !u!1 &1561496398
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -20795,6 +20823,7 @@ MonoBehaviour:
|
||||
numText: {fileID: 1186497993}
|
||||
snail: {fileID: 1039706606}
|
||||
betText: {fileID: 1195815655}
|
||||
BetCoins: 0
|
||||
--- !u!1 &1656185141
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -23110,6 +23139,7 @@ MonoBehaviour:
|
||||
numText: {fileID: 1931260878}
|
||||
snail: {fileID: 890850301}
|
||||
betText: {fileID: 939421158}
|
||||
BetCoins: 0
|
||||
--- !u!1 &1843981063
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -24351,6 +24381,7 @@ MonoBehaviour:
|
||||
numText: {fileID: 1553476819}
|
||||
snail: {fileID: 435022346}
|
||||
betText: {fileID: 1561496402}
|
||||
BetCoins: 0
|
||||
--- !u!1001 &1946384137
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -830,6 +830,15 @@ public class AddressInfoData
|
||||
public int status { get; set; }
|
||||
public string createTime { get; set; }
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ServerRespon111 : Response
|
||||
{
|
||||
public int snailCount; // 数据对象
|
||||
public int slotCount;
|
||||
}
|
||||
|
||||
|
||||
//2.1========================================================
|
||||
public class getMallListBody
|
||||
{
|
||||
|
@ -2,6 +2,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEditor.PackageManager.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@ -69,8 +70,8 @@ public class AllManeger : MonoBehaviour
|
||||
if (horse.HorseNo == item.HorseNo)
|
||||
{
|
||||
|
||||
|
||||
horse.numText.text = item.HorseBeansCoin.ToString();
|
||||
StartCoroutine(Tools.AnimateText(float.Parse(horse.numText.text), item.HorseBeansCoin, 0.5f, horse.numText));
|
||||
//horse.numText.text = item.HorseBeansCoin.ToString();
|
||||
}
|
||||
|
||||
}
|
||||
@ -81,7 +82,7 @@ public class AllManeger : MonoBehaviour
|
||||
{
|
||||
LoadPanel.instance.ShowPanel();
|
||||
Allreturn();
|
||||
|
||||
ClearAllHouseBet();//Çå¿Õ±¾µØͶע
|
||||
Fuck521();
|
||||
isStart = false;
|
||||
}
|
||||
@ -105,6 +106,7 @@ public class AllManeger : MonoBehaviour
|
||||
public async void Fuck523()
|
||||
{
|
||||
await snailKnightBet523.SnailKnightBet(id, BetBtn.instance.BetValue, BetBtn.instance.BetHorseId);
|
||||
|
||||
}
|
||||
|
||||
public void GetHorseInfo521(List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList)//»ñµÃÂíÆ¥µÄÐÅÏ¢
|
||||
@ -185,6 +187,15 @@ public class AllManeger : MonoBehaviour
|
||||
snail.startMove();
|
||||
}
|
||||
}
|
||||
public void ClearAllHouseBet()//Çå¿ÕͶע
|
||||
{
|
||||
foreach (HorseInfo horse in horseInfos)
|
||||
{
|
||||
horse.BetCoins=0;
|
||||
horse.betText.text = horse.BetCoins.ToString();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,12 +14,14 @@ public class BetBtn : MonoBehaviour
|
||||
public float AllBetValue;//投注总值
|
||||
|
||||
public Button BetButton;//投注的按钮
|
||||
public SnailKnightBet523 snailKnightBet523 = new SnailKnightBet523();
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
instance = this;
|
||||
BetList.SetActive(false);
|
||||
NumBtn.onClick.AddListener(OnClickNumBtn);
|
||||
BetButton.onClick.AddListener(BetOnClick);
|
||||
BetValue = 50;//默认50
|
||||
SetBet();
|
||||
}
|
||||
@ -29,14 +31,23 @@ public class BetBtn : MonoBehaviour
|
||||
{
|
||||
|
||||
}
|
||||
void BetOnClick()//点击投注
|
||||
async void BetOnClick()//µã»÷Ͷע
|
||||
{
|
||||
AllManeger.instance.Fuck523();
|
||||
foreach (HorseInfo house in AllManeger.instance.horseInfos)
|
||||
bool flag= await snailKnightBet523.SnailKnightBet(AllManeger.instance.id, BetValue, BetHorseId);
|
||||
if (flag)
|
||||
{
|
||||
|
||||
foreach (HorseInfo horse in AllManeger.instance.horseInfos)
|
||||
{
|
||||
if (BetHorseId == horse.HorseNo)
|
||||
{
|
||||
StartCoroutine(Tools.AnimateText(horse.BetCoins, horse.BetCoins + BetValue, 0.5f, horse.betText));
|
||||
horse.BetCoins += BetValue;
|
||||
}
|
||||
}
|
||||
AllManeger.instance.Fuck522();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void OnClickNumBtn()
|
||||
{
|
||||
|
@ -14,5 +14,10 @@ public class HorseInfo : MonoBehaviour
|
||||
public snailRider snail;
|
||||
public Text betText;
|
||||
|
||||
public float BetCoins=0;//我投注的数
|
||||
|
||||
private void Start()
|
||||
{
|
||||
betText.text = BetCoins.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
//5.2.3下注
|
||||
public class SnailKnightBet523 : MonoBehaviour
|
||||
public class SnailKnightBet523 : Base
|
||||
{
|
||||
//返回的(解析后)====================
|
||||
//public KnightRoomBetList knightRoomBetList;
|
||||
@ -15,7 +15,7 @@ public class SnailKnightBet523 : MonoBehaviour
|
||||
// await SnailKnightBet(39592, 1, 3); // =============================== 示例,仅供测试
|
||||
//}
|
||||
|
||||
public async Task<KnightRoomBetList> SnailKnightBet(int KnightId,float bet,int horseNo)
|
||||
public async Task<bool> SnailKnightBet(int KnightId,float bet,int horseNo)
|
||||
{
|
||||
// 准备请求的头部信息,包含授权令牌
|
||||
Dictionary<string, string> head523 = new Dictionary<string, string>
|
||||
@ -37,19 +37,32 @@ public class SnailKnightBet523 : MonoBehaviour
|
||||
|
||||
// 调试输出接收到的响应
|
||||
Debug.Log("入参"+ JsonConvert.SerializeObject(knightBetBody) + "5.2.3下注: " + response523);
|
||||
KnightBetResponse knightResponse = new KnightBetResponse();
|
||||
|
||||
// 将响应反序列化为对象
|
||||
try
|
||||
{
|
||||
// knightRoomBetList = JsonConvert.DeserializeObject<KnightRoomBetList>(response522);
|
||||
knightResponse = JsonConvert.DeserializeObject<KnightBetResponse>(response523);
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.LogError("反序列化响应失败: " + ex.Message);
|
||||
}
|
||||
bool isSucceed;
|
||||
if (knightResponse.code == 200)
|
||||
{
|
||||
isSucceed = true;
|
||||
addEventPopUp(knightResponse.message);
|
||||
}
|
||||
else
|
||||
{
|
||||
isSucceed = false;
|
||||
addEventPopUp(knightResponse.message);
|
||||
}
|
||||
|
||||
|
||||
// 返回解析后的 KnightRoomBetList 对象
|
||||
return null;
|
||||
return isSucceed;
|
||||
}
|
||||
}
|
||||
|
69
TheStrongestSnail/Assets/Scripts/lianghaoLL/BagPanel.cs
Normal file
69
TheStrongestSnail/Assets/Scripts/lianghaoLL/BagPanel.cs
Normal file
@ -0,0 +1,69 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class BagPanel : MonoBehaviour
|
||||
{
|
||||
public GameObject woniuConnect;
|
||||
public GameObject wokeConnect;
|
||||
|
||||
public GameObject woniuSc;
|
||||
public GameObject wokeSc;
|
||||
|
||||
public Button woniuBtn;
|
||||
public Button wokeBtn;
|
||||
public GameObject Musk;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
woniuBtn.onClick.AddListener(WoniuClick);
|
||||
wokeBtn.onClick.AddListener(WokeClick);
|
||||
Init();
|
||||
}
|
||||
|
||||
|
||||
async void Init()
|
||||
{
|
||||
string response = "";//²âÊÔ
|
||||
response = await web.SendRequest(web.URL + "/snail/user/queryUserBag", "POST","{}", Global.global.CreateHeaders());
|
||||
Debug.Log(response);
|
||||
ServerRespon111 serverRespon111 = JsonConvert.DeserializeObject<ServerRespon111>(response);
|
||||
for (int i = 0; i < serverRespon111.snailCount; i++)
|
||||
{
|
||||
GameObject woniuitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/items"),woniuConnect.transform);
|
||||
|
||||
}
|
||||
for (int i = 0; i < serverRespon111.slotCount; i++)
|
||||
{
|
||||
GameObject wokeitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/items"),wokeConnect.transform);
|
||||
}
|
||||
|
||||
wokeSc.gameObject.SetActive(false);
|
||||
|
||||
}
|
||||
|
||||
void WoniuClick()
|
||||
{
|
||||
woniuBtn.transform.SetParent(this.transform);
|
||||
wokeBtn.transform.SetParent(Musk.transform);
|
||||
woniuSc.gameObject.SetActive(true);
|
||||
wokeSc.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
void WokeClick()
|
||||
{
|
||||
woniuBtn.transform.SetParent(Musk.transform);
|
||||
wokeBtn.transform.SetParent(this.transform);
|
||||
woniuSc.gameObject.SetActive(false);
|
||||
wokeSc.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
11
TheStrongestSnail/Assets/Scripts/lianghaoLL/BagPanel.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/lianghaoLL/BagPanel.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: a54bfa6e822cc0e46bb46a16fa0971a3
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -254,27 +254,27 @@ PrefabInstance:
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@ -364,53 +364,57 @@ PrefabInstance:
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Loading…
Reference in New Issue
Block a user