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@ -3983,117 +3983,6 @@ Transform:
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@ -329,6 +329,8 @@ GameObject:
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@ -394,6 +396,34 @@ CanvasRenderer:
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@ -12,7 +12,7 @@ using UnityEditor.SceneManagement;
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public class Base : MonoBehaviour
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{
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private List<string> LoadClassName = new List<string>() { "ImageLoader" };//写入需要全局自动实例化的类
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private List<string> LoadClassName = new List<string>() { "ImageLoader" , "Global" };//写入需要全局自动实例化的类
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public Button retbutton;
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public GameObject ClosureObj;
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public static GameObject GlobalObj;
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