修复蜗牛骑士UI
This commit is contained in:
parent
06e0e9e427
commit
6189bc8807
@ -271,7 +271,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 76, y: 10.223022}
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m_AnchoredPosition: {x: 76, y: 10.223022}
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m_SizeDelta: {x: -326.27603, y: -75.27033}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &15724800
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--- !u!114 &15724800
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MonoBehaviour:
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MonoBehaviour:
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@ -610,7 +610,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &46327286
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--- !u!114 &46327286
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MonoBehaviour:
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MonoBehaviour:
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@ -3130,7 +3130,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &260803675
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--- !u!114 &260803675
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MonoBehaviour:
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MonoBehaviour:
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@ -5116,7 +5116,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &394840204
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--- !u!224 &394840204
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -5163,9 +5163,38 @@ MonoBehaviour:
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m_GameObject: {fileID: 394840203}
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m_GameObject: {fileID: 394840203}
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m_Enabled: 1
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8ac9b3977dc52bf479932b58736e30cb, type: 3}
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m_Script: {fileID: 11500000, guid: 24c99a049dd7420439581192697ef997, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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btnHelp: {fileID: 0}
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btnPut: {fileID: 0}
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btnFirst: {fileID: 0}
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btnTask: {fileID: 0}
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btnClose: {fileID: 0}
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btnMei: {fileID: 1842293128}
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btnPig: {fileID: 1936380315}
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btnDu: {fileID: 1210943764}
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btnGang: {fileID: 68346901}
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btnBian: {fileID: 64044008}
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btnChao: {fileID: 1654813682}
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btnLei: {fileID: 1047739254}
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btnMie: {fileID: 1842293128}
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imgMei: {fileID: 698011691}
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imgPig: {fileID: 988505458}
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imgDu: {fileID: 887239059}
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imgGang: {fileID: 1997931880}
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imgBian: {fileID: 781828505}
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imgChao: {fileID: 268503738}
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imgLei: {fileID: 1223546705}
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imgMie: {fileID: 1643329531}
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imgMeiQ: {fileID: 1103898572}
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imgPigQ: {fileID: 1098833081}
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imgDuQ: {fileID: 601459103}
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imgGangQ: {fileID: 990496901}
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imgBianQ: {fileID: 1381749172}
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imgChaoQ: {fileID: 1050191267}
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imgLeiQ: {fileID: 356122228}
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imgMieQ: {fileID: 2085566819}
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--- !u!1 &400264655
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--- !u!1 &400264655
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -5204,7 +5233,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &400264657
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--- !u!114 &400264657
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MonoBehaviour:
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MonoBehaviour:
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@ -5579,7 +5608,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &426538940
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--- !u!114 &426538940
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MonoBehaviour:
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MonoBehaviour:
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@ -7577,7 +7606,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &668427515
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--- !u!114 &668427515
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MonoBehaviour:
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MonoBehaviour:
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@ -7877,7 +7906,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -57, y: 10.223022}
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m_AnchoredPosition: {x: -57, y: 10.223022}
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m_SizeDelta: {x: -426.27603, y: -50.270332}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &691726532
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--- !u!114 &691726532
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MonoBehaviour:
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MonoBehaviour:
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@ -12460,7 +12489,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1106311624
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--- !u!114 &1106311624
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MonoBehaviour:
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MonoBehaviour:
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@ -12668,7 +12697,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -120.2, y: 0.00009918213}
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m_AnchoredPosition: {x: -120.2, y: 0.00009918213}
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m_SizeDelta: {x: 64, y: 77}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1109017569
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--- !u!114 &1109017569
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MonoBehaviour:
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MonoBehaviour:
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@ -13380,7 +13409,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1153843291
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--- !u!114 &1153843291
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MonoBehaviour:
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MonoBehaviour:
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@ -13870,7 +13899,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1186497991
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--- !u!114 &1186497991
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MonoBehaviour:
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MonoBehaviour:
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@ -14588,7 +14617,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1235189132
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--- !u!114 &1235189132
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MonoBehaviour:
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MonoBehaviour:
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@ -16194,7 +16223,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1413792589
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--- !u!114 &1413792589
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MonoBehaviour:
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MonoBehaviour:
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@ -16684,7 +16713,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 38.3, y: -3.9}
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m_AnchoredPosition: {x: 38.3, y: -3.9}
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m_SizeDelta: {x: 240, y: 45}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1433070521
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--- !u!114 &1433070521
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MonoBehaviour:
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MonoBehaviour:
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@ -16932,7 +16961,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1476546208
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--- !u!114 &1476546208
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MonoBehaviour:
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MonoBehaviour:
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@ -17777,7 +17806,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 51.19999, y: -39.600098}
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m_AnchoredPosition: {x: 51.19999, y: -39.600098}
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m_SizeDelta: {x: 302.89, y: 112}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &1536229429
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--- !u!114 &1536229429
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MonoBehaviour:
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MonoBehaviour:
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@ -18172,7 +18201,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1553476817
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--- !u!114 &1553476817
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MonoBehaviour:
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MonoBehaviour:
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@ -20283,7 +20312,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1692645522
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--- !u!114 &1692645522
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MonoBehaviour:
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MonoBehaviour:
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@ -20613,7 +20642,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
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m_SizeDelta: {x: 70, y: 28}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1702042053
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--- !u!114 &1702042053
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MonoBehaviour:
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MonoBehaviour:
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@ -22615,7 +22644,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_AnchoredPosition: {x: 0, y: 78.29999}
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m_SizeDelta: {x: 84, y: 32}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1898600950
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--- !u!114 &1898600950
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MonoBehaviour:
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MonoBehaviour:
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@ -22756,7 +22785,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
||||||
m_AnchoredPosition: {x: 157.70007, y: -158.03}
|
m_AnchoredPosition: {x: 157.70007, y: -158.03}
|
||||||
m_SizeDelta: {x: 200.94, y: 67.04}
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
m_Pivot: {x: 0, y: 1}
|
m_Pivot: {x: 0, y: 1}
|
||||||
--- !u!114 &1927887917
|
--- !u!114 &1927887917
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -22938,7 +22967,7 @@ RectTransform:
|
|||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
|
m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
|
||||||
m_SizeDelta: {x: 70, y: 28}
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1931260876
|
--- !u!114 &1931260876
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
51
TheStrongestSnail/Assets/Scripts/RacingPanel/BetBtn.cs
Normal file
51
TheStrongestSnail/Assets/Scripts/RacingPanel/BetBtn.cs
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Unity.VisualScripting;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class BetBtn : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static BetBtn instance;
|
||||||
|
public GameObject BetList;
|
||||||
|
public Button NumBtn;
|
||||||
|
public Text BetText;
|
||||||
|
public float BetValue;//投注的值
|
||||||
|
public float AllBetValue;//投注总值
|
||||||
|
|
||||||
|
public Button BetButton;//投注的按钮
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
instance = this;
|
||||||
|
BetList.SetActive(false);
|
||||||
|
NumBtn.onClick.AddListener(OnClickNumBtn);
|
||||||
|
BetValue = 50;//默认50
|
||||||
|
SetBet();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
void OnClickNumBtn()
|
||||||
|
{
|
||||||
|
BetList.SetActive(true);
|
||||||
|
|
||||||
|
}
|
||||||
|
void SetBet()
|
||||||
|
{
|
||||||
|
// 获取所有的Button组件
|
||||||
|
Button[] buttons = BetList.GetComponentsInChildren<Button>();
|
||||||
|
|
||||||
|
// 遍历每一个Button,添加点击事件
|
||||||
|
foreach (Button button in buttons)
|
||||||
|
{
|
||||||
|
button.onClick.AddListener(() => {
|
||||||
|
BetText.text = button.transform.GetComponentInChildren<Text>().text;
|
||||||
|
BetValue = float.Parse(BetText.text);
|
||||||
|
BetList.SetActive(false);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
TheStrongestSnail/Assets/Scripts/RacingPanel/BetBtn.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/RacingPanel/BetBtn.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f9a6dd727fa0d0341a230e5f9ad4f394
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
143
TheStrongestSnail/Assets/Scripts/RacingPanel/RacingPanel.cs
Normal file
143
TheStrongestSnail/Assets/Scripts/RacingPanel/RacingPanel.cs
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class RacingPanel : MonoBehaviour
|
||||||
|
{
|
||||||
|
//帮助
|
||||||
|
public Button btnHelp;
|
||||||
|
//投入蜗蛋
|
||||||
|
public Button btnPut;
|
||||||
|
//冠军记录
|
||||||
|
public Button btnFirst;
|
||||||
|
//任务
|
||||||
|
public Button btnTask;
|
||||||
|
//关闭
|
||||||
|
public Button btnClose;
|
||||||
|
|
||||||
|
//美队
|
||||||
|
public Button btnMei;
|
||||||
|
//蜘蛛侠
|
||||||
|
public Button btnPig;
|
||||||
|
//毒液
|
||||||
|
public Button btnDu;
|
||||||
|
//钢铁侠
|
||||||
|
public Button btnGang;
|
||||||
|
//蝙蝠侠
|
||||||
|
public Button btnBian;
|
||||||
|
//超人
|
||||||
|
public Button btnChao;
|
||||||
|
//雷神
|
||||||
|
public Button btnLei;
|
||||||
|
//灭霸
|
||||||
|
public Button btnMie;
|
||||||
|
|
||||||
|
public RectTransform imgMei;
|
||||||
|
public RectTransform imgPig;
|
||||||
|
public RectTransform imgDu;
|
||||||
|
public RectTransform imgGang;
|
||||||
|
public RectTransform imgBian;
|
||||||
|
public RectTransform imgChao;
|
||||||
|
public RectTransform imgLei;
|
||||||
|
public RectTransform imgMie;
|
||||||
|
//当前选中的图片位置
|
||||||
|
private RectTransform nowImg;
|
||||||
|
|
||||||
|
public GameObject imgMeiQ;
|
||||||
|
public GameObject imgPigQ;
|
||||||
|
public GameObject imgDuQ;
|
||||||
|
public GameObject imgGangQ;
|
||||||
|
public GameObject imgBianQ;
|
||||||
|
public GameObject imgChaoQ;
|
||||||
|
public GameObject imgLeiQ;
|
||||||
|
public GameObject imgMieQ;
|
||||||
|
//当前选中蜗牛的钱
|
||||||
|
private GameObject nowObj;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
//美队
|
||||||
|
btnMei.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
//更新按钮图片上滑
|
||||||
|
ImgUpward(imgMei, imgMeiQ);
|
||||||
|
//当前选中的蜗牛
|
||||||
|
|
||||||
|
});
|
||||||
|
//蜘蛛侠
|
||||||
|
btnPig.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgPig, imgPigQ);
|
||||||
|
});
|
||||||
|
//毒液
|
||||||
|
btnDu.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgDu, imgDuQ);
|
||||||
|
});
|
||||||
|
//钢铁侠
|
||||||
|
btnGang.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgGang, imgGangQ);
|
||||||
|
});
|
||||||
|
//蝙蝠侠
|
||||||
|
btnBian.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgBian, imgBianQ);
|
||||||
|
});
|
||||||
|
//超人
|
||||||
|
btnChao.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgChao, imgChaoQ);
|
||||||
|
});
|
||||||
|
//雷神
|
||||||
|
btnLei.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgLei, imgLeiQ);
|
||||||
|
});
|
||||||
|
//灭霸
|
||||||
|
btnMie.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
ImgUpward(imgMie, imgMieQ);
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ImgUpward(RectTransform rec,GameObject obj)
|
||||||
|
{
|
||||||
|
//首先判断当前图片是否为空 不为空才处理
|
||||||
|
if (nowImg!=null)
|
||||||
|
{
|
||||||
|
nowImg.localPosition = Vector3.zero;
|
||||||
|
}
|
||||||
|
//判断当前选中的游戏对象是否为空 不为空才处理
|
||||||
|
if (nowObj!=null)
|
||||||
|
{
|
||||||
|
nowObj.SetActive(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//判断是否点击的是同一个按钮
|
||||||
|
if (nowObj == obj && nowImg == rec)
|
||||||
|
{
|
||||||
|
nowImg = null;
|
||||||
|
nowObj = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
rec.localPosition = new Vector3(0,50,0);
|
||||||
|
obj.SetActive(true);
|
||||||
|
|
||||||
|
//重新赋值
|
||||||
|
nowImg=rec;
|
||||||
|
nowObj=obj;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 24c99a049dd7420439581192697ef997
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
2200
TheStrongestSnail/Assets/prefabs/GLPrefabs/BettingBtns.prefab
Normal file
2200
TheStrongestSnail/Assets/prefabs/GLPrefabs/BettingBtns.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ca890c8fc56ec5447bffb4df7172807c
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user