抽奖
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parent
b33ea25402
commit
6e7020034b
@ -371,7 +371,7 @@ PrefabInstance:
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@ -403,7 +403,7 @@ PrefabInstance:
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
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@ -16,22 +16,42 @@ public class Anilottery : MonoBehaviour
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{
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{
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RewardPanel.SetActive(false);
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RewardPanel.SetActive(false);
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}
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}
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public void ShowReward()
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public void OpenBox(int id = 0)//0是黄,1是紫
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{
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RewardPanel.SetActive(true);
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}
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public void OpenBox(int id )//0是黄,1是紫
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{
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{
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if (id == 0)
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if (id == 0)
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{
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{
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PurpleBox.SetActive(false);
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PurpleBox.SetActive(false);
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YelloBox.SetActive(true);
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YelloBox.SetActive(true);
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YelloAni.SetBool("IsOpen", true);
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}
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}
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else
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else
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{
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{
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YelloBox.SetActive(false);
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YelloBox.SetActive(false);
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PurpleBox.SetActive(true);
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PurpleBox.SetActive(true);
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PurpleAni.SetBool("IsOpen", true);
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}
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}
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}
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}
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public void OpenB(int id)//0是黄,1是紫
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{
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if (id == 0)
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{
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YelloAni.SetBool("IsOpen", true);
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}
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else
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{
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PurpleAni.SetBool("IsOpen", true);
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}
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}
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public void ReturnState()//恢复动画状态
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public void ReturnState()//恢复动画状态
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{
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{
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YelloAni.SetBool("IsOpen", false);
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YelloAni.SetBool("IsOpen", false);
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@ -9,7 +9,8 @@ public class LotteryPanel : Base
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public void ShowAni(int id)
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public void ShowAni(int id)
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{
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{
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Instantiate(AniPanel, transform);
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AniPanel.GetComponent<Anilottery>().OpenBox(id);
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GameObject ani= Instantiate(AniPanel, transform);
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ani.GetComponent<Anilottery>().OpenBox(id);
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}
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}
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}
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}
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using TMPro;
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using TMPro;
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using UnityEngine.UI;
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using UnityEngine.UI;
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using static UnityEditor.Progress;
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public class NewkuangchangItem : Base
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public class NewkuangchangItem : Base
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{
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{
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@ -12,6 +12,8 @@ GameObject:
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- component: {fileID: 2795579586818369846}
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- component: {fileID: 2795579586818369840}
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- component: {fileID: 2795579586818369840}
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- component: {fileID: 3724767169095375708}
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- component: {fileID: 2258610971905236100}
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m_Layer: 5
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m_Layer: 5
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m_Name: YelloBox
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m_Name: YelloBox
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m_TagString: Untagged
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m_TagString: Untagged
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@ -98,6 +100,79 @@ Animator:
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m_AllowConstantClipSamplingOptimization: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!114 &3724767169095375708
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m_Name:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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m_SelectOnRight: {fileID: 0}
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m_Transition: 1
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_SelectedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_SelectedTrigger: Selected
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m_DisabledTrigger: Disabled
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m_Interactable: 1
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m_OnClick:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 2795579587960038894}
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m_TargetAssemblyTypeName: Anilottery, Assembly-CSharp
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m_MethodName: OpenB
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m_Mode: 3
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_CallState: 2
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--- !u!114 &2258610971905236100
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6bb02538693867840be5391bfcd4bde1, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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YelloBox: {fileID: 0}
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YelloAni: {fileID: 0}
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PurpleBox: {fileID: 0}
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PurpleAni: {fileID: 0}
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RewardPanel: {fileID: 2795579587563206611}
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--- !u!1 &2795579586823481703
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--- !u!1 &2795579586823481703
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -733,6 +808,8 @@ GameObject:
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- component: {fileID: 2795579588557807702}
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m_Layer: 5
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m_Layer: 5
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m_Name: PurpleBox
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m_Name: PurpleBox
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m_TagString: Untagged
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m_TagString: Untagged
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@ -819,6 +896,79 @@ Animator:
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m_AllowConstantClipSamplingOptimization: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!114 &1224069695147460078
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_SelectedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_SelectedTrigger: Selected
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m_OnClick:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 2795579587960038894}
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m_TargetAssemblyTypeName: Anilottery, Assembly-CSharp
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m_MethodName: OpenB
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--- !u!114 &3420833047284714421
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--- !u!1001 &2795579586770844871
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--- !u!1001 &2795579586770844871
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@ -143,4 +143,11 @@ AnimationClip:
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m_EulerEditorCurves: []
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m_EulerEditorCurves: []
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m_HasGenericRootTransform: 0
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m_Events: []
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m_Events:
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@ -143,4 +143,11 @@ AnimationClip:
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|
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Block a user