靓号商店的购买弹窗书写以及改变预制体的位置
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TheStrongestSnail/Assets/Resources/LLPrefabs.meta
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34
TheStrongestSnail/Assets/Scripts/lianghaoLL/NumberTc.cs
Normal file
34
TheStrongestSnail/Assets/Scripts/lianghaoLL/NumberTc.cs
Normal file
@ -0,0 +1,34 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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using UnityEngine.UI;
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public class NumberTc : MonoBehaviour
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{
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public Button Show_buy;
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public Canvas jiemianCanvas;
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// Start is called before the first frame update
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void Start()
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{
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}
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void ShowBuy_TanChuang()
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{
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GameObject Buy_tc = (GameObject)Instantiate(Resources.Load("LLPrefabs/Nice_numberTcPanel"),jiemianCanvas.transform);
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Text hfText = Buy_tc.transform.Find("Panel/t3/huafeitext").GetComponent<Text>();
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hfText.text = "是否确认花费" + price.text + "个蜗壳购买ID为" + BeautifulNumber.text + "的靓号?";
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Button CancelBtn = Buy_tc.transform.Find("Panel/t3/quxiaoBtn").GetComponent<Button>();
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Button ConfirmBtn = Buy_tc.transform.Find("Panel/t3/QuerenBtn").GetComponent<Button>();
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}
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void Update()
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{
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}
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}
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11
TheStrongestSnail/Assets/Scripts/lianghaoLL/NumberTc.cs.meta
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11
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Loading…
Reference in New Issue
Block a user