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@ -830,6 +830,15 @@ public class AddressInfoData
public int status { get; set; } public int status { get; set; }
public string createTime { get; set; } public string createTime { get; set; }
} }
[Serializable]
public class ServerRespon111 : Response
{
public int snailCount; // 数据对象
public int slotCount;
}
//2.1======================================================== //2.1========================================================
public class getMallListBody public class getMallListBody
{ {
@ -865,7 +874,7 @@ public class ProductPro
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public string CreateTime { get; set; } // CreateTime可能是 null表示没有时间信息 public string CreateTime { get; set; } // CreateTime可能是 null表示没有时间信息
} }
//2.1=================================================== //2.2===================================================
public class getProdectBody public class getProdectBody
{ {
public int productId { get; set; } public int productId { get; set; }
@ -873,19 +882,19 @@ public class getProdectBody
[System.Serializable] [System.Serializable]
public class getProductResponse:Response public class getProductResponse:Response
{ {
public MallProduct Data; public ProductInfo Data;
} }
[System.Serializable] [System.Serializable]
public class MallProduct //public class MallProduct
{ //{
public int PageNo; // public int PageNo;
public int PageSize; // public int PageSize;
public int TotalCount; // public int TotalCount;
public List<ProductInfo> DataList; // public List<ProductInfo> DataList;
} //}
[System.Serializable] //[System.Serializable]
public class ProductInfo public class ProductInfo
{ {
public int ProductId; public int ProductId;

View File

@ -18,16 +18,16 @@ public class productInfo22 : MonoBehaviour
// 请求体 // 请求体
getProdectBody getProdectBody = new getProdectBody getProdectBody getProdectBody = new getProdectBody
{ {
productId = productId, productId = productId,
}; };
Debug.Log("====入参====" + JsonConvert.SerializeObject(getProdectBody)); Debug.Log("====入参====" + JsonConvert.SerializeObject(getProdectBody));
// 异步发送请求 // 异步发送请求
string response22 = await web.SendRequest(web.URL + "/snail/product/page", "POST", JsonConvert.SerializeObject(getProdectBody), head22); string response22 = await web.SendRequest(web.URL + "/snail/product/info", "POST", JsonConvert.SerializeObject(getProdectBody), head22);
// 调试输出接收到的响应 // 调试输出接收到的响应
Debug.Log("2.1商城列表:=============== " + response22); Debug.Log("2.2ÉÌÆ·ÏêÇé:=============== " + response22);
getProductResponse getProductResponse1 = new getProductResponse(); getProductResponse getProductResponse1 = new getProductResponse();
try try
{ {
@ -35,20 +35,9 @@ public class productInfo22 : MonoBehaviour
getProductResponse1 = JsonConvert.DeserializeObject<getProductResponse>(response22); getProductResponse1 = JsonConvert.DeserializeObject<getProductResponse>(response22);
// 判空:首先检查 getProductResponse 和 getProductResponse.data 是否为 null // 判空:首先检查 getProductResponse 和 getProductResponse.data 是否为 null
if (getProductResponse1 != null && getProductResponse1.Data != null && getProductResponse1.Data.DataList != null) if (getProductResponse1 != null && getProductResponse1.Data != null && getProductResponse1.Data != null)
{ {
Debug.Log($"Total Products: {getProductResponse1.Data.DataList.Count}"); Debug.Log("8=========D"+getProductResponse1.Data.ProductId);
// 遍历商品列表
foreach (var product in getProductResponse1.Data.DataList)
{
// 这里输出每个商品的信息
Debug.Log($"Product ID: {product.ProductId}");
Debug.Log($"Product Name: {product.ProductName}");
Debug.Log($"Product Price: {product.Price}");
Debug.Log($"Product Pic: {product.ProductPic}");
Debug.Log($"Product Cover: {product.ProductCover}");
}
} }
else else
{ {

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@ -21,6 +21,17 @@ public class Scene_main_jiekou :Base
public getProductResponse _getProductResponse; public getProductResponse _getProductResponse;
//玩家的详细地址,电话。。。。。
private AdressList83 _adressList83;
private AdressResponse _adressResponse;
//买东西
private BuyProduct23 _buyProduct23;
[HideInInspector]
public bool IsBuyGet = false;
// Start is called before the first frame update // Start is called before the first frame update
@ -84,7 +95,28 @@ public class Scene_main_jiekou :Base
} }
public async Task ShopOneItem(int id)
{
_adressResponse = new AdressResponse();
_adressList83 = new AdressList83();
_adressResponse = await _adressList83.AdressList();
_buyProduct23 = new BuyProduct23();
BuyProductResponse buyRes = await _buyProduct23.BuyProduct(id, _adressResponse.data[0].userId, _adressResponse.data[0].receiveName, _adressResponse.data[0].receivePhone, _adressResponse.data[0].area, _adressResponse.data[0].address);
if (buyRes.code == 200)
{
IsBuyGet = true;
}
else
{
IsBuyGet = false;
}
}
} }

View File

@ -189,9 +189,9 @@ public class mainBTN :main_game
this.playerWoDanNumber.text = playerWoDanNumber; this.playerWoDanNumber.text = playerWoDanNumber;
} }
public void UpDatePlayer(Sprite playerIcon, string playerName,string playerWoKeNumber,string playerWoDanNumber) public async void UpDatePlayer(string playerIconURL, string playerName,string playerWoKeNumber,string playerWoDanNumber)
{ {
this.playerIcon.sprite = playerIcon; this.playerIcon.sprite = await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(playerIconURL);
this.playerName.text = playerName; this.playerName.text = playerName;
this.playerWoKeNumber.text = playerWoKeNumber; this.playerWoKeNumber.text = playerWoKeNumber;
this.playerWoDanNumber.text = playerWoDanNumber; this.playerWoDanNumber.text = playerWoDanNumber;

View File

@ -19,5 +19,13 @@ public class main_BaseShowPanel : MonoBehaviour
panel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); panel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
panel.transform.DOScale(1f, 0.5f); panel.transform.DOScale(1f, 0.5f);
} }
public void addEventPopUp(string Details, float time = 5f)//Ìí¼Óµ¯´°
{
GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
prefab.GetComponent<EventPopUp>().time = time;
Canvas canvas = GetComponentInParent<Canvas>();
prefab.GetComponent<EventPopUp>().text = Details;
Instantiate(prefab, canvas.transform);
}
} }

View File

@ -2,7 +2,7 @@ using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class main_game :Base public class main_game :Base
{ {
@ -57,14 +57,14 @@ public class main_game :Base
if (Game_BTN1 != null) if (Game_BTN1 != null)
{ {
Game_BTN1.onClick.AddListener(() => { Game_BTN1.onClick.AddListener(() => {
asyncOnShopBTN(Game_BTN1, 0); asyncOnShopBTN(Game_BTN1, Game_BTN1_index);
}); });
} }
if (Game_BTN2 != null) if (Game_BTN2 != null)
{ {
Game_BTN2.onClick.AddListener(() => { Game_BTN2.onClick.AddListener(() => {
asyncOnShopBTN(Game_BTN2, 0); asyncOnShopBTN(Game_BTN2, Game_BTN2_index);
}); });
} }
@ -98,8 +98,9 @@ public class main_game :Base
{ {
await ButtonClickAnimationAsync(BTN.gameObject); await ButtonClickAnimationAsync(BTN.gameObject);
BTN.transform.GetComponent<main_RedDot>().HideRedDot(); BTN.transform.GetComponent<main_RedDot>().HideRedDot();
SceneManager.LoadScene(index);
} }
} }

View File

@ -20,7 +20,11 @@ public class main_shop :BaseUIPanel
{ {
await ButtonClickAnimationAsync(BTN.gameObject); await ButtonClickAnimationAsync(BTN.gameObject);
BTN.GetComponent<main_RedDot>().HideRedDot(); if (BTN.GetComponent<main_RedDot>()!=null)
{
BTN.GetComponent<main_RedDot>().HideRedDot();
}
if (Panel == null) if (Panel == null)
{ {

View File

@ -19,10 +19,10 @@ public class itemInfo : MonoBehaviour
public void initShow(int id, Sprite icon, string name, string price) public async void initShow(int id, string iconURL, string name, string price)
{ {
this.id = id; this.id = id;
iconImage.sprite = icon; iconImage.sprite = await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(iconURL);
nameText.text = name; nameText.text = name;
priceText.text = "£¤" + price; priceText.text = "£¤" + price;
} }

View File

@ -33,10 +33,10 @@ public class shopPanel: ui_huodong
// 更新当前 itemInfo 显示项 // 更新当前 itemInfo 显示项
itemInfos[index].gameObject.SetActive(true); // 显示当前项 itemInfos[index].gameObject.SetActive(true); // 显示当前项
itemInfos[index].initShow(go.Value.ProductId, go.Value.ProductName,go.Value.Price.ToString()); itemInfos[index].initShow(go.Value.ProductId,go.Value.ProductPic, go.Value.ProductName,go.Value.Price.ToString());
itemInfos[index].GetComponent<Button>().onClick.AddListener(async()=> { itemInfos[index].GetComponent<Button>().onClick.AddListener(async()=> {
await Scene_main_jiekou.instance.ShopItemDetail(go.Value.ProductId); await Scene_main_jiekou.instance.ShopItemDetail(go.Value.ProductId);
GameObject.Instantiate(Panel, GameObject.Find("Canvas").transform).GetComponent<wokePanel>().initShow(go.Value.ProductName, go.Value.ProductName, go.Value.Price.ToString(), Scene_main_jiekou.instance._getProductResponse.Data.DataList[0].ProductName); GameObject.Instantiate(Panel, GameObject.Find("Canvas").transform).GetComponent<wokePanel>().initShow(go.Value.ProductId, go.Value.ProductPic, go.Value.ProductName, go.Value.ProductName, go.Value.Price.ToString(), Scene_main_jiekou.instance._getProductResponse.Data.ProductName+":²âÊÔÎı¾");
}); });
index++; index++;

View File

@ -6,7 +6,8 @@ using TMPro;
public class wokePanel : ui_huodong public class wokePanel : ui_huodong
{ {
public Sprite icon;
public Image icon;
[Header("大的物品名的TextPro")] [Header("大的物品名的TextPro")]
public TextMeshProUGUI BigNameText; public TextMeshProUGUI BigNameText;
[Header("物品名的TextPro")] [Header("物品名的TextPro")]
@ -16,22 +17,50 @@ public class wokePanel : ui_huodong
[Header("物品价格的详细介绍")] [Header("物品价格的详细介绍")]
public Text info; public Text info;
private int id;
public Button BuyBtn;
public void initShow(Sprite icon,string BigNameText,string NameText,string priceText,string info) public async void initShow(int id,string iconUrl,string BigNameText,string NameText,string priceText,string info)
{ {
this.icon = icon; this.id = id;
this.icon.sprite = await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(iconUrl);
this.BigNameText.text = BigNameText; this.BigNameText.text = BigNameText;
this.NameText.text = NameText; this.NameText.text = NameText;
this.priceText.text = "¥" + priceText; this.priceText.text = "¥" + priceText;
this.info.text = info; this.info.text = info;
BuyBtn.onClick.AddListener(async()=> {
await Scene_main_jiekou.instance.ShopOneItem(id);
if (Scene_main_jiekou.instance.IsBuyGet)
{
addEventPopUp("购买成功");
}
else
{
addEventPopUp("购买失败");
}
});
} }
public void initShow(string BigNameText, string NameText, string priceText, string info) public void initShow(int id,string BigNameText, string NameText, string priceText, string info)
{ {
this.id = id;
this.BigNameText.text = BigNameText; this.BigNameText.text = BigNameText;
this.NameText.text = NameText; this.NameText.text = NameText;
this.priceText.text = "¥"+priceText; this.priceText.text = "¥"+priceText;
this.info.text = info; this.info.text = info;
BuyBtn.onClick.AddListener(async () => {
await Scene_main_jiekou.instance.ShopOneItem(id);
if (Scene_main_jiekou.instance.IsBuyGet)
{
addEventPopUp("购买成功");
}
else
{
addEventPopUp("购买失败");
}
});
} }
} }

View File

@ -31,7 +31,7 @@ public class TradeUnion : MonoBehaviour
GameObject union = GameObject.Instantiate(gonghuiPrefab, content); GameObject union = GameObject.Instantiate(gonghuiPrefab, content);
union.name = "union_" + i; union.name = "union_" + i;
TradeDes tradeDes = union.GetComponent<TradeDes>(); TradeDes tradeDes = union.GetComponent<TradeDes>();
tradeDes.SetInfo(unionPage.Data.DataList[i],transform); tradeDes.SetInfo(unionPage.Data.DataList[i],GameObject.Find("Canvas").transform);
} }
} }

View File

@ -10,7 +10,7 @@ public class AnniyncementPanel : Base
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
testLogo(); //testLogo();
Init(); Init();
} }

View File

@ -0,0 +1,69 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BagPanel : MonoBehaviour
{
public GameObject woniuConnect;
public GameObject wokeConnect;
public GameObject woniuSc;
public GameObject wokeSc;
public Button woniuBtn;
public Button wokeBtn;
public GameObject Musk;
// Start is called before the first frame update
void Start()
{
woniuBtn.onClick.AddListener(WoniuClick);
wokeBtn.onClick.AddListener(WokeClick);
Init();
}
async void Init()
{
string response = "";//²âÊÔ
response = await web.SendRequest(web.URL + "/snail/user/queryUserBag", "POST","{}", Global.global.CreateHeaders());
Debug.Log(response);
ServerRespon111 serverRespon111 = JsonConvert.DeserializeObject<ServerRespon111>(response);
for (int i = 0; i < serverRespon111.snailCount; i++)
{
GameObject woniuitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/items"),woniuConnect.transform);
}
for (int i = 0; i < serverRespon111.slotCount; i++)
{
GameObject wokeitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/items"),wokeConnect.transform);
}
wokeSc.gameObject.SetActive(false);
}
void WoniuClick()
{
woniuBtn.transform.SetParent(this.transform);
wokeBtn.transform.SetParent(Musk.transform);
woniuSc.gameObject.SetActive(true);
wokeSc.gameObject.SetActive(false);
}
void WokeClick()
{
woniuBtn.transform.SetParent(Musk.transform);
wokeBtn.transform.SetParent(this.transform);
woniuSc.gameObject.SetActive(false);
wokeSc.gameObject.SetActive(true);
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a54bfa6e822cc0e46bb46a16fa0971a3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -11,7 +11,7 @@ public class ExchangePanel : Base
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
testLogo(); //testLogo();
ConfirmBtn.onClick.AddListener(ConfrimPanel); ConfirmBtn.onClick.AddListener(ConfrimPanel);
CancelBtn.onClick.AddListener(CancelPanel); CancelBtn.onClick.AddListener(CancelPanel);
} }
@ -28,7 +28,7 @@ public class ExchangePanel : Base
string response = "";//²âÊÔ string response = "";//²âÊÔ
string body = "{\"exchangeCode\":\"" + exchangeInput.text + "}"; string body = "{\"exchangeCode\":\"" + exchangeInput.text + "}";
Debug.Log(body); Debug.Log(body);
response = await web.SendRequest(web.URL + "/snail/exchangeCode", "POST", body, testhead); response = await web.SendRequest(web.URL + "/snail/exchangeCode", "POST", body, Global.global.CreateHeaders());
Debug.Log(response); Debug.Log(response);
} }

View File

@ -23,7 +23,7 @@ public class LoginItem :MonoBehaviour
{ {
GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"), contentItem); GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"), contentItem);
Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo; Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo;
Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString(); Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString("f2");
Lhitem.GetComponent<NumberTc>().id = idResponse.Data.DataList[i].Id; Lhitem.GetComponent<NumberTc>().id = idResponse.Data.DataList[i].Id;
if (idResponse.Data.DataList[i].Type == 1) if (idResponse.Data.DataList[i].Type == 1)
{ {

View File

@ -14,7 +14,7 @@ public class NumberTc : MonoBehaviour
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
jiemianCanvas = GameObject.Find("lianghaoCanvas").GetComponent<Canvas>(); jiemianCanvas = GameObject.Find("Canvas").GetComponent<Canvas>();
Show_buy.onClick.AddListener(ShowBuy_TanChuang); Show_buy.onClick.AddListener(ShowBuy_TanChuang);
} }

View File

@ -796,7 +796,7 @@ MonoBehaviour:
sqBtn: {fileID: 6604778934803474564} sqBtn: {fileID: 6604778934803474564}
panelBtn: {fileID: 5568445523757616195} panelBtn: {fileID: 5568445523757616195}
nameTxt: {fileID: 6604778934918701610} nameTxt: {fileID: 6604778934918701610}
detailPrefab: {fileID: 1001758454263862282, guid: 24d39cbc0ad9ddc4188e8448773f23c3, type: 3} detailPrefab: {fileID: 5792259159663894902, guid: ed526503418d24d4c83fa857621e9ef1, type: 3}
trans: {fileID: 0} trans: {fileID: 0}
--- !u!114 &5568445523757616195 --- !u!114 &5568445523757616195
MonoBehaviour: MonoBehaviour:

File diff suppressed because one or more lines are too long

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@ -1,2 +1,2 @@
@#¥%……&*()——+|}{”:?》《,。、;’【】、=-0987654321奇迹蜗牛逃亡霸主来袭手机号验证码记录排行灵液密码登入录获取没有立刻脱失败没关系拿到了榜单爷傲奈我何今日排行骑士投入秒后比赛开始灭霸雷神超人蝙蝠钢铁毒液蜘蛛美队卡槽豌豆黄毒蘑菇计时器激素去数加速器商店立刻即工会信息申请申请我的背包碎片兑换公告福利通知活动详情参与规则靓号商店取消确认补充打工时长剩余个人中心邀请好友一二三四五六七八九十鹅的主身份证保存认证真实完成收货新增加编辑安全退出修改注销订转赠送壳兑换购买赤橙黄绿青蓝紫鬼王怪物粉色嘻嬉笑舍洞窟趣巢穴破烂豆逗商城昨天鱼塘联系方式本公会立志做最强蜗牛最牛逼公会请各位加入我吧 @#¥%……&*()——+|}{”:?》《,。、;’【】、=-0987654321奇迹蜗牛逃亡霸主来袭手机号验证码记录排行灵液密码登入录获取没有立刻脱失败没关系拿到了榜单爷傲奈我何今日排行骑士投入秒后比赛开始灭霸雷神超人蝙蝠钢铁毒液蜘蛛美队卡槽豌豆黄毒蘑菇计时器激素去数加速器商店立刻即工会信息申请申请我的背包碎片兑换公告福利通知活动详情参与规则靓号商店取消确认补充打工时长剩余个人中心邀请好友一二三四五六七八九十鹅的主身份证保存认证真实完成收货新增加编辑安全退出修改注销订转赠送壳兑换购买赤橙黄绿青蓝紫鬼王怪物粉色嘻嬉笑舍洞窟趣巢穴破烂豆逗商城昨天鱼塘联系方式本公会立志做最强蜗牛最牛逼公会请各位加入我吧
加入我们有鸡蛋领的哦集齐100片iPhone16pm碎片可兑换一台iPhone16pm碎片可通过哔哩吧啦哔哩吧啦等方式获取。获取时间仅剩巴啦啦小魔仙小时!实名认证真实姓名银行卡请输入名称请输入银行卡绑定手机号收货地址账号安全账号注销后,背包内一切物品归零 不可恢复是否确认注销该账号暂无地址账用户协议隐私政策检查更收货人谢梦茜手机号码请输入手机号码所在地区省、市区县详细地址小区楼栋门牌号等余美丽浙江省杭州市杨帆中心1号楼1607 加入我们有鸡蛋领的哦集齐100片iPhone16pm碎片可兑换一台iPhone16pm碎片可通过哔哩吧啦哔哩吧啦等方式获取。获取时间仅剩巴啦啦小魔仙小时!实名认证真实姓名银行卡请输入名称请输入银行卡绑定手机号收货地址账号安全账号注销后,背包内一切物品归零 不可恢复是否确认注销该账号暂无地址账用户协议隐私政策检查更收货人谢梦茜手机号码请输入手机号码所在地区省、市区县详细地址小区楼栋门牌号等余美丽浙江省杭州市杨帆中心1号楼1607雄霸天下

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