密码登录修复以及蜗牛骑士进入加载问题

This commit is contained in:
GL 2024-11-29 18:06:13 +08:00
parent e73020f081
commit 9de755c874
8 changed files with 192 additions and 109 deletions

View File

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@ -17203,7 +17227,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
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@ -22873,7 +22897,7 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
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@ -23409,7 +23433,7 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
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@ -24889,7 +24913,7 @@ RectTransform:
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View File

@ -1107,13 +1107,13 @@ MonoBehaviour:
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m_TextComponent: {fileID: 1690230837} m_TextComponent: {fileID: 1690230837}
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m_KeyboardType: 0 m_KeyboardType: 4
m_LineType: 0 m_LineType: 0
m_HideMobileInput: 0 m_HideMobileInput: 0
m_CharacterValidation: 0 m_CharacterValidation: 1
m_CharacterLimit: 0 m_CharacterLimit: 0
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m_PersistentCalls: m_PersistentCalls:
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View File

@ -85,9 +85,9 @@ public class LoginAndGetToken : MonoBehaviour
[Serializable] [Serializable]
public class loginbody//登录和注册用 public class loginbody//登录和注册用
{ {
public string userName; public string userName = "";
public string password; public string password = "";
public int verifyCode; public int verifyCode = 0;
} }
} }

View File

@ -87,18 +87,23 @@ public class logoPanel : Base
{ {
loginbody body = new loginbody loginbody body = new loginbody();
body.userName = userNameField.text;
body.password = passwordField.text;
if (!string.IsNullOrWhiteSpace(verifyCodeField.text))
{ {
userName = userNameField.text, body.verifyCode = int.Parse(verifyCodeField.text);
password = passwordField.text, }
verifyCode = int.Parse(verifyCodeField.text)
}; Debug.Log(body.userName);
/*loginbody body = new loginbody Debug.Log(body.password);
{ Debug.Log(body.verifyCode);
userName = "15151658596", //loginbody body = new loginbody
password = "123456", //{
verifyCode = 111111 // userName = "15151658596",
};*/ // password = "123456",
// verifyCode = 111111
//};
string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body)); string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body));
ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse); ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse);
if (response != null && response.code == 200 && response.data != null) if (response != null && response.code == 200 && response.data != null)

View File

@ -44,6 +44,10 @@ public class AllManeger : MonoBehaviour
public bool is_jisha;//是否击杀 public bool is_jisha;//是否击杀
public bool is_jieshuan;//是否结算 public bool is_jieshuan;//是否结算
public bool is_Reflash;//是否获取最新游戏 public bool is_Reflash;//是否获取最新游戏
public bool is_NOneedReflash;//是否需要刷新
public int snailMoveNum;//蜗牛出动数量
// Start is called before the first frame update // Start is called before the first frame update
async void Start() async void Start()
{ {
@ -71,10 +75,10 @@ public class AllManeger : MonoBehaviour
GetHorseInfo521(closestKnight521.Data.GameKnightRoomResponseVoList); GetHorseInfo521(closestKnight521.Data.GameKnightRoomResponseVoList);
GetKillInfo521(closestKnight521.Data.GameKnightModel); GetKillInfo521(closestKnight521.Data.GameKnightModel);
LoadPanel.instance.HidePanel();
is_jieshuan = false; is_jieshuan = false;
is_jisha = false; is_jisha = false;
is_Reflash = true;
} }
public async void Fuck522() public async void Fuck522()
@ -97,20 +101,31 @@ public class AllManeger : MonoBehaviour
} }
if (knightRoomBetList522.Data.CarrySeconds==-1) if (knightRoomBetList522.Data.CarrySeconds<0|| knightRoomBetList522.Data.CarrySeconds>59)
{ {
LoadPanel.instance.ShowPanel(); NewLoadPanel.instance.ShowPanel();
is_Reflash = false;
Allreturn(); Allreturn();
ClearAllHouseBet();//清空本地投注 ClearAllHouseBet();//清空本地投注
Fuck521();//获取最新游戏
Fuck521();//获取最新游戏
//LoadPanel.instance.HidePanel(); //LoadPanel.instance.HidePanel();
} }
else if(knightRoomBetList522.Data.CarrySeconds<45)//倒计时 else if(knightRoomBetList522.Data.CarrySeconds<45)//倒计时
{ {
if (is_Reflash)
{
NewLoadPanel.instance.HidePanel();//刷新完隐藏加载界面
is_Reflash = false;
Allreturn();
}
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds).ToString(); timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds).ToString();
await Task.Delay(1000); await Task.Delay(1000);
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds - 1).ToString(); timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds - 1).ToString();
@ -129,7 +144,7 @@ public class AllManeger : MonoBehaviour
} }
else if (knightRoomBetList522.Data.CarrySeconds > 50)//结算 else if (knightRoomBetList522.Data.CarrySeconds >=50)//结算
{ {
if (!is_jieshuan) if (!is_jieshuan)
{ {
@ -230,7 +245,7 @@ public class AllManeger : MonoBehaviour
if (GameKnightModel.HorseNoAll!="") if (GameKnightModel.HorseNoAll!="")
{ {
string[] parts = GameKnightModel.HorseNoAll.Split(","); string[] parts = GameKnightModel.HorseNoAll.Split(",");
List<int> allNos= parts.Select(int.Parse).ToList(); List<int> allNos= parts.Select(int.Parse).ToList();
HashSet<int> allNosSet = new HashSet<int>(allNos); HashSet<int> allNosSet = new HashSet<int>(allNos);
@ -298,21 +313,22 @@ public class AllManeger : MonoBehaviour
} }
public void Allreturn()//所有蜗牛回去 public void Allreturn()//所有蜗牛回去
{ {
foreach (snailRider snail in snailRiders) foreach (snailRider snail in snailRiders)
{ {
snail.returnStart(); snail.returnStart();
} }
} }
public void ClearAllHouseBet()//清空投注 public void ClearAllHouseBet()//清空投注//顺便刷新所有蜗牛状态
{ {
foreach (HorseInfo horse in horseInfos) foreach (HorseInfo horse in horseInfos)
{ {
horse.BetCoins=0; horse.BetCoins=0;
horse.betText.text = horse.BetCoins.ToString(); horse.betText.text = horse.BetCoins.ToString();
horse.snail.is_victory = false;
} }
} }
} }

View File

@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewLoadPanel : BasePanel
{
public static NewLoadPanel instance;
// Start is called before the first frame update
public override void Start()
{
base.Start();
instance = this;
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
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View File

@ -52,23 +52,30 @@ public class snailRider : MonoBehaviour
float suiji = 0; float suiji = 0;
if (is_victory) if (is_victory)
{ {
suiji = UnityEngine.Random.Range(-1f,0f); suiji = UnityEngine.Random.Range(-2f,-1f);
} }
else else
{ {
suiji = UnityEngine.Random.Range(1f, 5f); suiji = UnityEngine.Random.Range(-1f, 0f);
} }
mySequence.Append(transform.DOMove(startingPoint.transform.position, 0.01f)) mySequence.Append(transform.DOMove(startingPoint.transform.position, 0.01f))
.Append(transform.DOMove(end.transform.position, 10f + suiji)) .Append(transform.DOMove(end.transform.position, 4f + suiji))
; ;
mySequence.OnKill(()=> { AllManeger.instance.snailMoveNum++; });
} }
} }
public void returnStart() public void returnStart()
{ {
Debug.Log(transform.name);
Debug.Log(transform.position);
mySequence.Kill(); // 停止并销毁动画 mySequence.Kill(); // 停止并销毁动画
transform.position=startingPoint.transform.position; transform.position=startingPoint.transform.position;
Debug.Log(startingPoint.transform.position);
Debug.Log(transform.position);
} }
private void Update() private void Update()
{ {