Merge branch 'test' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail into test
This commit is contained in:
commit
a0dd67aa87
@ -5,15 +5,19 @@ using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using System.IO;
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using System.Threading.Tasks;
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using UnityEngine.Networking;
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public class EditPanel : Base
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{
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public UserInfomation14 userInfomation14;
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public InputField UserInputField;
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public Text username;
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public PerSonalCenterPanel perSonalCenterPanel;
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public Avaterdata avaterdata;
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public Button avatar;
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public Image AvaImage;
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// Start is called before the first frame update
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async void Start()
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{
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@ -26,9 +30,10 @@ public class EditPanel : Base
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string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14);
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Debug.Log("1.4²éѯÍæ¼ÒÐÅÏ¢" + response14);
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userInfomation14 = JsonConvert.DeserializeObject<UserInfomation14>(response14);
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UserInputField.text = "" + userInfomation14.data.nickName;
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username.text = "" + userInfomation14.data.nickName;
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avatar.onClick.AddListener(selectavatar);
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AvaImage.sprite = await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(userInfomation14.data.headImg);
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}
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void selectavatar()
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@ -49,33 +54,100 @@ public class EditPanel : Base
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Debug.Log("Couldn't load texture from " + path);
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return;
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}
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Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
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// Assign texture to a temporary quad and destroy it after 5 seconds
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GameObject quad = GameObject.CreatePrimitive(PrimitiveType.Quad);
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quad.transform.position = Camera.main.transform.position + Camera.main.transform.forward * 2.5f;
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quad.transform.forward = Camera.main.transform.forward;
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quad.transform.localScale = new Vector3(1f, texture.height / (float)texture.width, 1f);
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Material material = quad.GetComponent<Renderer>().material;
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if (!material.shader.isSupported) // happens when Standard shader is not included in the build
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material.shader = Shader.Find("Legacy Shaders/Diffuse");
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material.mainTexture = texture;
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Destroy(quad, 5f);
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// If a procedural texture is not destroyed manually,
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// it will only be freed after a scene change
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Destroy(texture, 5f);
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// 设置 AvaImage 的 sprite
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//AvaImage.sprite = sprite;
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byte[] fileBytes = File.ReadAllBytes(path);
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SetAvater(path);
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}
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});
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Debug.Log("Permission result: " + permission);
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}
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// Update is called once per frame
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void Update()
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// 设置头像的方法
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public async void SetAvater(string filepath)
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{
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// 检查文件是否存在
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if (!File.Exists(filepath))
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{
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Debug.LogError("文件不存在:" + filepath);
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return;
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}
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// 读取文件为字节数组
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byte[] fileBytes = File.ReadAllBytes(filepath);
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// 创建 HTTP 请求头部
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Dictionary<string, string> head13 = new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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Debug.Log("入参-----------------------------1.17");
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// 构建请求
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UnityWebRequest request = CreateFileUploadRequest(filepath, fileBytes, head13);
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// 发送请求并等待响应
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await SendFileUploadRequest(request);
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}
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// 创建文件上传的 UnityWebRequest
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private UnityWebRequest CreateFileUploadRequest(string filepath, byte[] fileBytes, Dictionary<string, string> headers)
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{
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string url = web.URL + "/snail/file/upload"; // 文件上传的接口 URL
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// 创建 WWWForm 表单
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WWWForm form = new WWWForm();
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// 获取文件名并添加到表单("file" 为字段名)
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string fileName = Path.GetFileName(filepath);
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form.AddBinaryData("file", fileBytes, fileName, "image/jpeg"); // 这里 MIME 类型是 jpeg 图片
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// 创建 UnityWebRequest
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UnityWebRequest request = UnityWebRequest.Post(url, form);
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// 添加请求头部(Authorization)
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foreach (var header in headers)
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{
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request.SetRequestHeader(header.Key, header.Value);
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}
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return request;
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}
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// 发送文件上传请求
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private async Task SendFileUploadRequest(UnityWebRequest request)
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{
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// 发送请求并等待响应
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var asyncOperation = request.SendWebRequest();
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while (!asyncOperation.isDone)
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{
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await Task.Yield(); // 等待请求完成
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}
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// 处理请求结果
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if (request.result == UnityWebRequest.Result.Success)
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{
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string responseText = request.downloadHandler.text;
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Debug.Log("响应: " + responseText);
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// 解析 JSON 响应
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AvaterRe response = JsonUtility.FromJson<AvaterRe>(responseText);
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//avaterdata.path = response.data; // 处理返回的数据
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Debug.Log(response.code);
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Debug.Log(response.data);
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AvaImage.sprite= await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(response.data);
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userInfomation14.data.headImg = response.data;
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}
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else
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{
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Debug.LogError("请求失败: " + request.error);
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}
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}
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public async void SetEditPanel()
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{
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@ -84,7 +156,14 @@ public class EditPanel : Base
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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ChangeDetailbody body= new ChangeDetailbody();
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body.nickName = UserInputField.text;
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if(UserInputField.text == null)
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{
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body.nickName = userInfomation14.data.nickName;
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}
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else
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{
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body.nickName = UserInputField.text;
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}
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Debug.Log(UserInputField.text);
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body.birthday = userInfomation14.data.birthday;
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body.gender= userInfomation14.data.gender;
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@ -107,7 +186,19 @@ public class EditPanel : Base
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transform.gameObject.SetActive(false);
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}
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}
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public class ChangeDetailbody//µÇ¼ºÍ×¢²áÓÃ
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public class AvaterRe : Response
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{
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public string data;
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}
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public class Avaterdata
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{
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public string path;
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}
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public class ChangeDetailbody
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{
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public string nickName = "";
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public string headImg = "";
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@ -17,6 +17,7 @@ public class PerSonalCenterPanel : MonoBehaviour
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public Text id;
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public TextMeshProUGUI bindtime;
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public Image AvaterImage;
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//UI逻辑相关组件
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public Transform trans;
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public Button editBtn;//编辑按钮
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@ -150,7 +151,7 @@ public class PerSonalCenterPanel : MonoBehaviour
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nickName.text = userInfomation14.data.nickName;
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id.text = "ID:"+ userInfomation14.data.cuteNo;
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DateTime bindDateTime = DateTime.Parse(userInfomation14.data.bindTime);
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AvaterImage.sprite= await Base.GlobalObj.GetComponent<ImageLoader>().LoadImageAsync(userInfomation14.data.headImg);
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// 获取当前时间
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DateTime currentDateTime = DateTime.Now;
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@ -52,7 +52,7 @@ public class Scene_main_jiekou :Base
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/*Debug.Log(_realPlayerInfo.data.nickName);
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Debug.Log(_realPlayerInfo.data.voluteCoin);
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Debug.Log(_realPlayerInfo.data.beansCoin);*/
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_mainBTN.UpDatePlayer(_realPlayerInfo.data.nickName, _realPlayerInfo.data.voluteCoin.ToString("f1") , _realPlayerInfo.data.beansCoin.ToString("f1"));
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_mainBTN.UpDatePlayer(_realPlayerInfo.data.headImg, _realPlayerInfo.data.nickName, _realPlayerInfo.data.voluteCoin.ToString("f1") , _realPlayerInfo.data.beansCoin.ToString("f1"));
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}
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async Task PlayerInfoAsync()
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@ -2151,6 +2151,7 @@ MonoBehaviour:
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nickName: {fileID: 6137192365456531787}
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id: {fileID: 7440098880401058131}
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bindtime: {fileID: 8608830216116307115}
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AvaterImage: {fileID: 8197978441176617509}
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trans: {fileID: 6661102261700243289}
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editBtn: {fileID: 3317031098697572181}
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myorderBtn: {fileID: 2761721410439307699}
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@ -469,6 +469,7 @@ MonoBehaviour:
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username: {fileID: 8468291165135306074}
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perSonalCenterPanel: {fileID: 0}
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avatar: {fileID: 2339787961763677450}
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AvaImage: {fileID: 8996637367871962010}
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--- !u!1 &6960989442929760420
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GameObject:
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m_ObjectHideFlags: 0
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