From a596e57efa3d97a020198d0ebcb1c8c429d7b579 Mon Sep 17 00:00:00 2001 From: GL <2365963573@qq.com> Date: Fri, 13 Dec 2024 15:35:22 +0800 Subject: [PATCH] =?UTF-8?q?=E6=91=87=E5=A5=965.3.1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- TheStrongestSnail/Assets/Scenes/GLTest.unity | 55 +- .../Assets/Scripts/GLScripts/Anilottery.cs | 62 +- .../Assets/Scripts/GLScripts/LotteryPanel.cs | 18 +- .../Assets/Scripts/GLScripts/rewardSolt.cs | 17 + .../Scripts/GLScripts/rewardSolt.cs.meta | 11 + .../Scripts/Yaojiangji/MotherFuck531.cs | 2 +- .../Scripts/Yaojiangji/MotherFuck532.cs | 73 +- .../prefabs/GLPrefabs/AniLottery.prefab | 1841 ++++++++++++++--- 8 files changed, 1745 insertions(+), 334 deletions(-) create mode 100644 TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs create mode 100644 TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs.meta diff --git a/TheStrongestSnail/Assets/Scenes/GLTest.unity b/TheStrongestSnail/Assets/Scenes/GLTest.unity index e058332..ad6969e 100644 --- a/TheStrongestSnail/Assets/Scenes/GLTest.unity +++ b/TheStrongestSnail/Assets/Scenes/GLTest.unity @@ -329,21 +329,29 @@ PrefabInstance: propertyPath: AniPanel value: objectReference: {fileID: 2795579587960038890, guid: 99dd48b22ae2ab94e91528567537b3b8, type: 3} + - 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+ GetRewardInfo531(1); + } else { YelloBox.SetActive(false); PurpleBox.SetActive(true); - + GetRewardInfo531(2); + } } + public async void GetRewardInfo531(int id) + { + lottery531 = await MotherFuck531.Result(id); + SetSoltInfo(lottery531.data); + } public void OpenB(int id)//0是黄,1是紫 { @@ -57,4 +80,39 @@ public class Anilottery : MonoBehaviour YelloAni.SetBool("IsOpen", false); PurpleAni.SetBool("IsOpen", false); } + + public void SetSoltInfo(List data) + { + int index = 0; + foreach (Lottery531Data item in data) + { + rewardSolts[index].Type = item.Type; + if (item.BeansCoin!=0) + { + rewardSolts[index].NumText.text = item.BeansCoin.ToString("F1"); + } + + index++; + } + SetImage(); + } + + public void SetImage()//奖品图片设置 + { + foreach (rewardSolt item in rewardSolts) + { + if (item.Type==0) + { + item.RewardImage.sprite = sprites[0]; + } + else if (item.Type == 1) + { + item.RewardImage.sprite = sprites[1]; + } + else if (item.Type == 2) + { + item.RewardImage.sprite = sprites[2]; + } + } + } } diff --git a/TheStrongestSnail/Assets/Scripts/GLScripts/LotteryPanel.cs b/TheStrongestSnail/Assets/Scripts/GLScripts/LotteryPanel.cs index 1ccf3df..fabd44d 100644 --- a/TheStrongestSnail/Assets/Scripts/GLScripts/LotteryPanel.cs +++ b/TheStrongestSnail/Assets/Scripts/GLScripts/LotteryPanel.cs @@ -5,12 +5,28 @@ using UnityEngine; public class LotteryPanel : Base { public GameObject AniPanel; - + + public MotherFuck532 MotherFuck532; + public Lottery532 lottery532; + + private void Start() + { + + GetRewardInfo532(); + } public void ShowAni(int id) { GameObject ani= Instantiate(AniPanel, transform); ani.GetComponent().OpenBox(id); } + + + public async void GetRewardInfo532() + { + lottery532 = await MotherFuck532.Result(); + } + + } diff --git a/TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs b/TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs new file mode 100644 index 0000000..5768da4 --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +using TMPro; +public class rewardSolt : MonoBehaviour +{ + + public int Type;//类型 + public Image RewardImage;//奖品图片 + public TextMeshProUGUI NumText;//奖励数量 + + + + + +} diff --git a/TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs.meta b/TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs.meta new file mode 100644 index 0000000..21b16bd --- /dev/null +++ b/TheStrongestSnail/Assets/Scripts/GLScripts/rewardSolt.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2c4be127268697247a6d69c08f907b03 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck531.cs b/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck531.cs index dfc51c8..0550ff0 100644 --- a/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck531.cs +++ b/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck531.cs @@ -29,7 +29,7 @@ public class MotherFuck531 : MonoBehaviour string response118 = await web.SendRequest(web.URL + "/snail/gameLottery/queryLotteryRewardList", "POST", JsonConvert.SerializeObject(Body), head118); // 调试输出接收到的响应 - Debug.Log("5.3.1查询摇奖机奖励列表 =====================" + response118); + Debug.Log("5.3.1查询摇奖机奖励列表 ====================="+"请求体:"+ JsonConvert.SerializeObject(Body)+"||返回数据" + response118); // 将响应反序列化为 KnightRoomList 对象 Lottery531 directlist = JsonConvert.DeserializeObject(response118); diff --git a/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck532.cs b/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck532.cs index 74967e6..2c54285 100644 --- a/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck532.cs +++ b/TheStrongestSnail/Assets/Scripts/Yaojiangji/MotherFuck532.cs @@ -1,18 +1,75 @@ +using Newtonsoft.Json; +using System; using System.Collections; using System.Collections.Generic; +using System.Threading.Tasks; using UnityEngine; public class MotherFuck532 : MonoBehaviour { - // Start is called before the first frame update - void Start() + public async Task Result() // { - - } + // 准备请求的头部信息,包含授权令牌 + Dictionary head118 = new Dictionary + { + { "Authorization", Global.global.serverResponse.data.token } + }; + // 请求体 + QueryLottery532Body Body = new QueryLottery532Body + { + userId = Global.global.serverResponse.data.userId + }; - // Update is called once per frame - void Update() - { - + + // 异步发送请求 + string response118 = await web.SendRequest(web.URL + "/snail/gameLottery/queryLotteryUserList", "POST", JsonConvert.SerializeObject(Body), head118); + + // 调试输出接收到的响应 + Debug.Log("5.3.2查询用户下的摇奖机 =====================" + "请求体:" + JsonConvert.SerializeObject(Body) + "||返回数据" + response118); + + // 将响应反序列化为 KnightRoomList 对象 + Lottery532 directlist = JsonConvert.DeserializeObject(response118); + + // 检查反序列化是否成功 + if (directlist != null && directlist.data != null) + { + + //Debug.Log("获取成功"); + + } + else + { + Debug.LogError("directlist 数据为空"); + } + //Debug.Log(directlist.data.UserResponseVoList.Count); + return directlist; } } +public class QueryLottery532Body +{ + + public int userId { get; set; } + + +} + + +public class Lottery532 : Response +{ + public List data { get; set; } + +} + +public class Lottery532Data +{ + public int Id { get; set; } + public int LotteryId { get; set; } + public int Type { get; set; } + public decimal BeansCoin { get; set; } + public int RateSurface { get; set; } + public int RateActual { get; set; } + public int Status { get; set; } + public DateTime CreateTime { get; set; } + public DateTime UpdateTime { get; set; } + +} diff --git a/TheStrongestSnail/Assets/prefabs/GLPrefabs/AniLottery.prefab b/TheStrongestSnail/Assets/prefabs/GLPrefabs/AniLottery.prefab index b270c35..4e50f94 100644 --- a/TheStrongestSnail/Assets/prefabs/GLPrefabs/AniLottery.prefab +++ b/TheStrongestSnail/Assets/prefabs/GLPrefabs/AniLottery.prefab @@ -1,5 +1,252 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &1174386894557744760 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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