Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail
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a635cdf650
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m_GameObject: {fileID: 1371930566}
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m_CullTransparentMesh: 1
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--- !u!1 &1416669330
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--- !u!1 &1416669330
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_Children:
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m_Children:
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- {fileID: 1071890037}
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- {fileID: 1071890037}
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m_Father: {fileID: 667894482}
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m_Father: {fileID: 667894482}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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@ -5895,6 +6031,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c7e45ea47af233042aae50e5524d917e, type: 3}
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m_Script: {fileID: 11500000, guid: c7e45ea47af233042aae50e5524d917e, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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retbutton: {fileID: 0}
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userNameField: {fileID: 2007997901}
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userNameField: {fileID: 2007997901}
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passwordField: {fileID: 2068924169}
|
passwordField: {fileID: 2068924169}
|
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verifyCodeField: {fileID: 345431930}
|
verifyCodeField: {fileID: 345431930}
|
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|
@ -320,29 +320,42 @@ public class AllHouseContro : MonoBehaviour
|
|||||||
|
|
||||||
string[] parts = serverResponse_514.data.roomNoKill.Split(","); // 根据 ',' 分割字符串d
|
string[] parts = serverResponse_514.data.roomNoKill.Split(","); // 根据 ',' 分割字符串d
|
||||||
KillNos = parts.Select(int.Parse).ToList();
|
KillNos = parts.Select(int.Parse).ToList();
|
||||||
int index_ = 0;
|
//int index_ = 0;
|
||||||
foreach (string part in parts) {
|
|
||||||
if (parts.Length > index_)
|
|
||||||
{
|
|
||||||
int a = 0;
|
int a = 0;
|
||||||
foreach (HouseBtn item in HouseBtnList)
|
foreach (int index in KillNos)
|
||||||
{
|
{
|
||||||
if (a == int.Parse(parts[index_])) {
|
if (index!=0&&a<=bossobj.Count)
|
||||||
bossobj[index_].GetComponent<BossContro>().BossMove(int.Parse(parts[index_]));
|
{
|
||||||
bossobj[index_].GetComponent<PlayerMove>().room_id = parts[index_];
|
|
||||||
}
|
|
||||||
|
bossobj[a].GetComponent<BossContro>().BossMove(index);
|
||||||
|
bossobj[a].GetComponent<PlayerMove>().room_id = index.ToString();
|
||||||
a++;
|
a++;
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
index_++;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Debug.Log("sdsdsdssssssssssssssss" + parts.Length);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
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|
}
|
||||||
|
//foreach (string part in parts) {
|
||||||
|
// if (parts.Length > index_)
|
||||||
|
// {
|
||||||
|
// int a = 0;
|
||||||
|
// foreach (HouseBtn item in HouseBtnList)
|
||||||
|
// {
|
||||||
|
// if (a == int.Parse(parts[index_])) {
|
||||||
|
// bossobj[index_].GetComponent<BossContro>().BossMove(int.Parse(parts[index_]));
|
||||||
|
// bossobj[index_].GetComponent<PlayerMove>().room_id = parts[index_];
|
||||||
|
// }
|
||||||
|
// a++;
|
||||||
|
// }
|
||||||
|
|
||||||
|
|
||||||
|
// index_++;
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// Debug.Log("sdsdsdssssssssssssssss" + parts.Length);
|
||||||
|
// }
|
||||||
|
|
||||||
|
//}
|
||||||
|
|
||||||
//击杀刷新房间蛋
|
//击杀刷新房间蛋
|
||||||
//checkOutAllTheEscapeRoomsAsync();
|
//checkOutAllTheEscapeRoomsAsync();
|
||||||
|
@ -9,7 +9,7 @@ public class PlayerInfo : MonoBehaviour
|
|||||||
public static PlayerInfo instance;
|
public static PlayerInfo instance;
|
||||||
public static UserInfomation14 userInfomation14;
|
public static UserInfomation14 userInfomation14;
|
||||||
public float Money = 0;
|
public float Money = 0;
|
||||||
public string Ichor;
|
public float Ichor;
|
||||||
public float AllBetCoins;//总共下注蛋
|
public float AllBetCoins;//总共下注蛋
|
||||||
public TextMeshProUGUI SelfWoniuText;//蜗牛下注显示文本
|
public TextMeshProUGUI SelfWoniuText;//蜗牛下注显示文本
|
||||||
public bool HaveBet;//是否已经下注过
|
public bool HaveBet;//是否已经下注过
|
||||||
@ -43,8 +43,8 @@ public class PlayerInfo : MonoBehaviour
|
|||||||
{
|
{
|
||||||
Money = userInfomation14.data.beansCoin;
|
Money = userInfomation14.data.beansCoin;
|
||||||
Ichor = userInfomation14.data.ichorCoin;
|
Ichor = userInfomation14.data.ichorCoin;
|
||||||
EggNum.instance.eggNumText.text = Money.ToString();
|
EggNum.instance.eggNumText.text = Money.ToString("F1");
|
||||||
IchorText.instance.ichorText.text = Ichor.ToString();
|
IchorText.instance.ichorText.text = Ichor.ToString("F1");
|
||||||
}
|
}
|
||||||
BetText.position = new Vector2(transform.position.x, transform.position.y + 100);
|
BetText.position = new Vector2(transform.position.x, transform.position.y + 100);
|
||||||
}
|
}
|
||||||
|
@ -173,8 +173,8 @@ public class UserInfomation14Data
|
|||||||
public string birthday;//出生,"yyyy-MM-dd HH:mm:ss"
|
public string birthday;//出生,"yyyy-MM-dd HH:mm:ss"
|
||||||
public float voluteCoin;//蜗壳
|
public float voluteCoin;//蜗壳
|
||||||
public float beansCoin;//蜗蛋
|
public float beansCoin;//蜗蛋
|
||||||
public string ichorCoin;//灵液
|
public float ichorCoin;//灵液
|
||||||
public string idCard;//=========================
|
public string idCard;//身份证
|
||||||
public string inviteCodeMy;//=============
|
public string inviteCodeMy;//=============
|
||||||
public string inviteCodeBind;//==========
|
public string inviteCodeBind;//==========
|
||||||
public string bindTime;//===========
|
public string bindTime;//===========
|
||||||
@ -611,28 +611,31 @@ public class UnionDetalResponse : Response
|
|||||||
}
|
}
|
||||||
//====4.1============================
|
//====4.1============================
|
||||||
//查询靓号分页
|
//查询靓号分页
|
||||||
public class GoodIdPageBody
|
|
||||||
{
|
|
||||||
public int orderByDesc { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class GoodIdData
|
|
||||||
{
|
|
||||||
public int PageNo { get; set; }//页面的页数
|
|
||||||
public int PageSize { get; set; }//每页展示
|
|
||||||
public int TotalCount { get; set; }//总记录数
|
|
||||||
public List<object> DataList { get; set; } // 由于dataList为空数组,未给出具体类型,这里使用List<object>
|
|
||||||
}
|
|
||||||
|
|
||||||
public class GoodIdResponse : Response
|
public class GoodIdResponse : Response
|
||||||
{
|
{
|
||||||
public GoodIdData Data { get; set; }
|
public GoodIdData Data { get; set; }
|
||||||
}
|
}
|
||||||
//======================
|
|
||||||
|
|
||||||
public class GoodIdList
|
public class GoodIdData
|
||||||
{
|
{
|
||||||
public int id;
|
public int PageNo { get; set; }
|
||||||
public int cuteNo;
|
public int PageSize { get; set; }
|
||||||
public float beansCoin;
|
public int TotalCount { get; set; }
|
||||||
|
public List<GoodIdItem> DataList { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class GoodIdItem
|
||||||
|
{
|
||||||
|
public int Id { get; set; }
|
||||||
|
public string CuteNo { get; set; }
|
||||||
|
public float BeansCoin { get; set; }
|
||||||
|
public int UserId { get; set; }
|
||||||
|
public int Type { get; set; }
|
||||||
|
public int Status { get; set; }
|
||||||
|
public string CreateTime { get; set; }
|
||||||
|
public string UpdateTime { get; set; }
|
||||||
|
}
|
||||||
|
public class GoodIdPageBody
|
||||||
|
{
|
||||||
|
public int orderByDesc { get; set; }
|
||||||
}
|
}
|
@ -52,6 +52,7 @@ public class PerSonalCenterPanel : MonoBehaviour
|
|||||||
string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14);
|
string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14);
|
||||||
Debug.Log("1.4查询玩家信息" + response14);
|
Debug.Log("1.4查询玩家信息" + response14);
|
||||||
userInfomation14 = JsonConvert.DeserializeObject<UserInfomation14>(response14);
|
userInfomation14 = JsonConvert.DeserializeObject<UserInfomation14>(response14);
|
||||||
|
|
||||||
Debug.Log("玩家剩余蜗蛋:" + userInfomation14.data.beansCoin);
|
Debug.Log("玩家剩余蜗蛋:" + userInfomation14.data.beansCoin);
|
||||||
//Money = userInfomation14.beansCoin;
|
//Money = userInfomation14.beansCoin;
|
||||||
Debug.Log("&&&&&&&&&&&&&&&&&&&&7" + userInfomation14.data.nickName);
|
Debug.Log("&&&&&&&&&&&&&&&&&&&&7" + userInfomation14.data.nickName);
|
||||||
|
@ -1,18 +1,58 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class main_game : MonoBehaviour
|
|
||||||
|
public class main_game :Base
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
[Header("canvas,动态生成的父节点")]
|
||||||
|
public Canvas canvas;
|
||||||
|
[Header("按钮与显示面板一一对应")]
|
||||||
|
public Button BTN1;
|
||||||
|
public Button BTN2;
|
||||||
|
public Button BTN3;
|
||||||
|
public Button BTN4;
|
||||||
|
[Header("按钮与显示面板一一对应")]
|
||||||
|
public GameObject panel1;
|
||||||
|
public GameObject panel2;
|
||||||
|
public GameObject panel3;
|
||||||
|
public GameObject panel4;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
BTN1.onClick.AddListener(()=> {
|
||||||
|
asyncOnShopBTN(BTN1, panel1);
|
||||||
|
});
|
||||||
|
BTN2.onClick.AddListener(() => {
|
||||||
|
asyncOnShopBTN(BTN2, panel2);
|
||||||
|
});
|
||||||
|
BTN3.onClick.AddListener(() => {
|
||||||
|
asyncOnShopBTN(BTN3, panel3);
|
||||||
|
});
|
||||||
|
BTN4.onClick.AddListener(() => {
|
||||||
|
asyncOnShopBTN(BTN4, panel4);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
|
public async void asyncOnShopBTN(Button BTN,GameObject _panel)
|
||||||
|
{
|
||||||
|
await ButtonClickAnimationAsync(BTN.gameObject);
|
||||||
|
//逻辑
|
||||||
|
this.ShopPanel(_panel);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void ShopPanel(GameObject _panel)
|
||||||
|
{
|
||||||
|
if (_panel == null)
|
||||||
|
{
|
||||||
|
addEventPopUp("未开放");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// 实例化 Panel 并设置缩放为 0.5
|
||||||
|
GameObject newPanel = GameObject.Instantiate(_panel, canvas.transform);
|
||||||
|
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,17 +2,7 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class main_kuangchang : MonoBehaviour
|
public class main_kuangchang :main_shop
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -7,12 +7,13 @@ using DG.Tweening;
|
|||||||
|
|
||||||
public class main_shop :BaseUIPanel
|
public class main_shop :BaseUIPanel
|
||||||
{
|
{
|
||||||
public Button shop_btn;
|
[Header("一个按钮,按下有逻辑")]
|
||||||
|
public Button btn;
|
||||||
|
[Header("canvas,动态生成的父节点")]
|
||||||
public Canvas canvas;
|
public Canvas canvas;
|
||||||
public override void Start()
|
public override void Start()
|
||||||
{
|
{
|
||||||
shop_btn.onClick.AddListener(() =>asyncOnShopBTN(shop_btn));
|
btn.onClick.AddListener(() =>asyncOnShopBTN(btn));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -28,6 +29,13 @@ public class main_shop :BaseUIPanel
|
|||||||
|
|
||||||
public override void ShopPanel()
|
public override void ShopPanel()
|
||||||
{
|
{
|
||||||
GameObject.Instantiate(Panel, canvas.transform);
|
if (Panel==null)
|
||||||
|
{
|
||||||
|
addEventPopUp("未开放");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// 实例化 Panel 并设置缩放为 0.5
|
||||||
|
GameObject newPanel = GameObject.Instantiate(Panel, canvas.transform);
|
||||||
|
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,17 +2,7 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class main_woshe : MonoBehaviour
|
public class main_woshe :main_shop
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
16
TheStrongestSnail/Assets/Scripts/Scene_main/retrun_BTN.cs
Normal file
16
TheStrongestSnail/Assets/Scripts/Scene_main/retrun_BTN.cs
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using DG.Tweening;
|
||||||
|
|
||||||
|
public class retrun_BTN :Base
|
||||||
|
{
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
ClosureObj.transform.DOScale(1f,0.3f);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 74de365fa92f06a49a17acc53c84dc6c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -10,7 +10,7 @@ using System.Threading.Tasks;
|
|||||||
//请将panel挂载一个空节点上,将这个脚本放空节点
|
//请将panel挂载一个空节点上,将这个脚本放空节点
|
||||||
public class BaseUIPanel : Base
|
public class BaseUIPanel : Base
|
||||||
{
|
{
|
||||||
[Header("显示隐藏的面板,根据重写,可以不给")]
|
[Header("显示or消失的面板,根据重写,可以不给")]
|
||||||
public GameObject Panel;
|
public GameObject Panel;
|
||||||
|
|
||||||
[Header("CloseBTN,根据重写,可以不给")]
|
[Header("CloseBTN,根据重写,可以不给")]
|
||||||
@ -43,7 +43,7 @@ public class BaseUIPanel : Base
|
|||||||
Panel.gameObject.SetActive(true);
|
Panel.gameObject.SetActive(true);
|
||||||
if (CloseBTN != null)
|
if (CloseBTN != null)
|
||||||
{
|
{
|
||||||
CloseBTN.gameObject.SetActive(false);
|
CloseBTN.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
Panel.transform.DOScale(1f, 0.3f);
|
Panel.transform.DOScale(1f, 0.3f);
|
||||||
}
|
}
|
||||||
|
11
TheStrongestSnail/Assets/Scripts/Scene_shop/shopPanel.cs
Normal file
11
TheStrongestSnail/Assets/Scripts/Scene_shop/shopPanel.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
using DG.Tweening;
|
||||||
|
|
||||||
|
public class shopPanel :MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e3c192bd726c790488c8fe8895226742
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -2,13 +2,13 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class LoginItem : MonoBehaviour
|
public class LoginItem :MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
public Transform contentItem;
|
public Transform contentItem;
|
||||||
public GoodIdPage41 goodId = new GoodIdPage41();
|
GoodIdPage41 goodId = new GoodIdPage41();
|
||||||
GoodIdResponse idResponse = new GoodIdResponse();
|
GoodIdResponse idResponse = new GoodIdResponse();
|
||||||
|
// GoodIdItem goodiditem = new GoodIdItem();
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@ -20,10 +20,17 @@ public class LoginItem : MonoBehaviour
|
|||||||
idResponse=await goodId.queryUnionPage();
|
idResponse=await goodId.queryUnionPage();
|
||||||
for (int i = 0; i < idResponse.Data.DataList.Count; i++)
|
for (int i = 0; i < idResponse.Data.DataList.Count; i++)
|
||||||
{
|
{
|
||||||
|
GameObject Lhitem = (GameObject)Instantiate(Resources.Load("LLPrefabs/Beautiful_numberttem"),contentItem);
|
||||||
|
Lhitem.GetComponent<NumberTc>().BeautifulNumber.text = idResponse.Data.DataList[i].CuteNo;
|
||||||
|
Lhitem.GetComponent<NumberTc>().price.text = idResponse.Data.DataList[i].BeansCoin.ToString();
|
||||||
|
if (idResponse.Data.DataList[i].Type == 1)
|
||||||
|
{
|
||||||
|
Lhitem.GetComponent<NumberTc>().musk_show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
@ -13,6 +13,7 @@ public class NumberTc : MonoBehaviour
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
jiemianCanvas = GameObject.Find("Canvas").GetComponent<Canvas>();
|
||||||
Show_buy.onClick.AddListener(ShowBuy_TanChuang);
|
Show_buy.onClick.AddListener(ShowBuy_TanChuang);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BIN
TheStrongestSnail/Assets/UIScene/Btn.png
Normal file
BIN
TheStrongestSnail/Assets/UIScene/Btn.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.7 KiB |
123
TheStrongestSnail/Assets/UIScene/Btn.png.meta
Normal file
123
TheStrongestSnail/Assets/UIScene/Btn.png.meta
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a267b8cc67b11b14a9e795b79d907a09
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -377,8 +377,8 @@ MonoBehaviour:
|
|||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 24495a9bf1b669d4c9b1a36edfa55fc9, type: 3}
|
m_Sprite: {fileID: 21300000, guid: a267b8cc67b11b14a9e795b79d907a09, type: 3}
|
||||||
m_Type: 1
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
m_FillMethod: 4
|
m_FillMethod: 4
|
||||||
|
@ -53,7 +53,7 @@ Material:
|
|||||||
- _ColorMask: 15
|
- _ColorMask: 15
|
||||||
- _CullMode: 0
|
- _CullMode: 0
|
||||||
- _Diffuse: 0.5
|
- _Diffuse: 0.5
|
||||||
- _FaceDilate: 0
|
- _FaceDilate: 0.16
|
||||||
- _FaceUVSpeedX: 0
|
- _FaceUVSpeedX: 0
|
||||||
- _FaceUVSpeedY: 0
|
- _FaceUVSpeedY: 0
|
||||||
- _GlowInner: 0.05
|
- _GlowInner: 0.05
|
||||||
@ -67,12 +67,12 @@ Material:
|
|||||||
- _OutlineSoftness: 0
|
- _OutlineSoftness: 0
|
||||||
- _OutlineUVSpeedX: 0
|
- _OutlineUVSpeedX: 0
|
||||||
- _OutlineUVSpeedY: 0
|
- _OutlineUVSpeedY: 0
|
||||||
- _OutlineWidth: 0.37
|
- _OutlineWidth: 0.33
|
||||||
- _PerspectiveFilter: 0.875
|
- _PerspectiveFilter: 0.875
|
||||||
- _Reflectivity: 10
|
- _Reflectivity: 10
|
||||||
- _ScaleRatioA: 0.90909094
|
- _ScaleRatioA: 0.90909094
|
||||||
- _ScaleRatioB: 0.7386364
|
- _ScaleRatioB: 0.59318185
|
||||||
- _ScaleRatioC: 0.7386364
|
- _ScaleRatioC: 0.59318185
|
||||||
- _ScaleX: 1
|
- _ScaleX: 1
|
||||||
- _ScaleY: 1
|
- _ScaleY: 1
|
||||||
- _ShaderFlags: 0
|
- _ShaderFlags: 0
|
||||||
|
@ -811,8 +811,27 @@ PrefabInstance:
|
|||||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||||
value: UnityEngine.Object, UnityEngine
|
value: UnityEngine.Object, UnityEngine
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
||||||
|
propertyPath: retbutton
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 4445721933803330192}
|
||||||
|
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
||||||
|
propertyPath: ClosureObj
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 8474050971548587742}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
||||||
|
--- !u!114 &4445721933803330192 stripped
|
||||||
|
MonoBehaviour:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 4894555910357792270, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 9105878363237035166}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!224 &4445721933803330195 stripped
|
--- !u!224 &4445721933803330195 stripped
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_CorrespondingSourceObject: {fileID: 4894555910357792269, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
m_CorrespondingSourceObject: {fileID: 4894555910357792269, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
||||||
|
@ -726,6 +726,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
retbutton: {fileID: 0}
|
retbutton: {fileID: 0}
|
||||||
|
ClosureObj: {fileID: 0}
|
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id: 0
|
id: 0
|
||||||
name:
|
name:
|
||||||
cover:
|
cover:
|
||||||
@ -2637,8 +2638,27 @@ PrefabInstance:
|
|||||||
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||||
value: UnityEngine.Object, UnityEngine
|
value: UnityEngine.Object, UnityEngine
|
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
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|
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
|
||||||
|
propertyPath: retbutton
|
||||||
|
value:
|
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|
objectReference: {fileID: 3886062808532380616}
|
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Loading…
Reference in New Issue
Block a user