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is called before the first frame update void Start() { + testLogo(); ConfirmBtn.onClick.AddListener(ConfrimPanel); CancelBtn.onClick.AddListener(CancelPanel); } @@ -24,7 +25,11 @@ public class ExchangePanel : MonoBehaviour async void ConfrimPanel() { - + string response = "";//²âÊÔ + string body = "{\"exchangeCode\":\"" + exchangeInput.text + "}"; + Debug.Log(body); + response = await web.SendRequest(web.URL + "/snail/exchangeCode", "POST", body, testhead); + Debug.Log(response); } diff --git a/TheStrongestSnail/Assets/Scripts/lianghaoLL/Nice_numPanel.cs b/TheStrongestSnail/Assets/Scripts/lianghaoLL/Nice_numPanel.cs index 0bf3428..ed1e4a9 100644 --- a/TheStrongestSnail/Assets/Scripts/lianghaoLL/Nice_numPanel.cs +++ b/TheStrongestSnail/Assets/Scripts/lianghaoLL/Nice_numPanel.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; -public class Nice_numPanel : MonoBehaviour +public class Nice_numPanel : Base { public Button CancleBtn; public Button ConfirmBtn; @@ -26,9 +26,17 @@ public class Nice_numPanel : MonoBehaviour //string pricetext = numberTc.price.text; buyGoodIdResponse = await buyGoodId42.buyGoodId(numberTc.id); Debug.Log(buyGoodIdResponse); - numberTc.musk_show(); - Destroy(this.gameObject); - //Debug.Log("µ¯³öÎϿDz»×ãµÄµ¯´°"); + if (buyGoodIdResponse.code == 200) + { + numberTc.musk_show(); + Destroy(this.gameObject); + } + else + { + addEventPopUp("µ¯³öÎϿDz»×ãµÄµ¯´°"); + } + + }