5.2.3
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--- !u!114 &1071890038
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||||
|
@ -1,35 +1,39 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class AllManeger : MonoBehaviour
|
||||
{
|
||||
public static AllManeger instance;
|
||||
public queryClosestKnight521 queryClosestKnight521=new queryClosestKnight521();
|
||||
public ClosestKnight closestKnight521 = new ClosestKnight();
|
||||
|
||||
public queryKnightRoomList522 queryKnightRoomList522 = new queryKnightRoomList522();
|
||||
public KnightRoomBetList knightRoomBetList = new KnightRoomBetList();
|
||||
public KnightRoomBetList knightRoomBetList522 = new KnightRoomBetList();
|
||||
|
||||
public SnailKnightBet523 snailKnightBet523=new SnailKnightBet523();
|
||||
|
||||
|
||||
public int id;//游戏id
|
||||
public string gameNo;//游戏编号
|
||||
public int GameSession;//游戏场次
|
||||
|
||||
public List<HorseInfo> horseInfos = new List<HorseInfo>();
|
||||
public List<snailRider> snailRiders = new List<snailRider>();
|
||||
|
||||
public List<int> KillNos=new List<int>();
|
||||
public List<int> WinNos = new List<int>();
|
||||
|
||||
public Text timeText;
|
||||
public bool isStart;
|
||||
// Start is called before the first frame update
|
||||
async void Start()
|
||||
{
|
||||
closestKnight521 = await queryClosestKnight521.queryClosestKnight();
|
||||
id=closestKnight521.Data.GameKnightModel.Id;
|
||||
gameNo = closestKnight521.Data.GameKnightModel.GameNo;
|
||||
GameSession = closestKnight521.Data.GameKnightModel.GameSession;
|
||||
GetHorseInfo521(closestKnight521.Data.GameKnightRoomResponseVoList);
|
||||
GetKillInfo521(closestKnight521.Data.GameKnightModel);
|
||||
AllMove();
|
||||
instance = this;
|
||||
Fuck521();
|
||||
InvokeRepeating("Fuck522", 2, 2);
|
||||
}
|
||||
|
||||
@ -42,10 +46,21 @@ public class AllManeger : MonoBehaviour
|
||||
{
|
||||
CancelInvoke("Fuck522");
|
||||
}
|
||||
|
||||
public void Fuck522(List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList)
|
||||
public async void Fuck521()
|
||||
{
|
||||
foreach (GameKnightRoomResponseVo item in GameKnightRoomResponseVoList)
|
||||
closestKnight521 = await queryClosestKnight521.queryClosestKnight();
|
||||
id = closestKnight521.Data.GameKnightModel.Id;
|
||||
gameNo = closestKnight521.Data.GameKnightModel.GameNo;
|
||||
GameSession = closestKnight521.Data.GameKnightModel.GameSession;
|
||||
GetHorseInfo521(closestKnight521.Data.GameKnightRoomResponseVoList);
|
||||
GetKillInfo521(closestKnight521.Data.GameKnightModel);
|
||||
LoadPanel.instance.HidePanel();
|
||||
}
|
||||
|
||||
public async void Fuck522()
|
||||
{
|
||||
knightRoomBetList522 = await queryKnightRoomList522.queryKnightRoomLis(id);
|
||||
foreach (GameKnightRoomResponseVo item in knightRoomBetList522.Data.GameKnightRoomResponseVoList)
|
||||
{
|
||||
|
||||
foreach (HorseInfo horse in horseInfos)
|
||||
@ -61,8 +76,36 @@ public class AllManeger : MonoBehaviour
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (knightRoomBetList522.Data.CarrySeconds==-1)
|
||||
{
|
||||
LoadPanel.instance.ShowPanel();
|
||||
Allreturn();
|
||||
|
||||
Fuck521();
|
||||
isStart = false;
|
||||
}
|
||||
else if(knightRoomBetList522.Data.CarrySeconds<45)
|
||||
{
|
||||
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds).ToString();
|
||||
await Task.Delay(1000);
|
||||
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds - 1).ToString();
|
||||
}
|
||||
else if (knightRoomBetList522.Data.CarrySeconds>45)
|
||||
{
|
||||
if (!isStart)
|
||||
{
|
||||
AllMove();
|
||||
isStart = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public async void Fuck523()
|
||||
{
|
||||
await snailKnightBet523.SnailKnightBet(id, BetBtn.instance.BetValue, BetBtn.instance.BetHorseId);
|
||||
}
|
||||
|
||||
public void GetHorseInfo521(List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList)//获得马匹的信息
|
||||
{
|
||||
@ -88,7 +131,7 @@ public class AllManeger : MonoBehaviour
|
||||
}
|
||||
public void GetKillInfo521(GameKnightModel GameKnightModel)//获取击杀马匹与留存马匹
|
||||
{
|
||||
Debug.Log("获取击杀马匹与留存马匹");
|
||||
|
||||
if (GameKnightModel.HorseNoKill!="")
|
||||
{
|
||||
string[] parts = GameKnightModel.HorseNoKill.Split(","); // 根据 ',' 分割字符串d
|
||||
@ -127,10 +170,18 @@ public class AllManeger : MonoBehaviour
|
||||
}
|
||||
public void AllMove()//所有蜗牛开跑
|
||||
{
|
||||
Debug.Log("准备");
|
||||
|
||||
foreach (snailRider snail in snailRiders)
|
||||
{
|
||||
Debug.Log("开炮");
|
||||
|
||||
snail.startMove();
|
||||
}
|
||||
}
|
||||
public void Allreturn()//ËùÓÐÎÏÅ£»ØÈ¥
|
||||
{
|
||||
foreach (snailRider snail in snailRiders)
|
||||
{
|
||||
|
||||
snail.startMove();
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,15 @@ public class BetBtn : MonoBehaviour
|
||||
{
|
||||
|
||||
}
|
||||
void BetOnClick()//点击投注
|
||||
{
|
||||
AllManeger.instance.Fuck523();
|
||||
foreach (HorseInfo house in AllManeger.instance.horseInfos)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void OnClickNumBtn()
|
||||
{
|
||||
BetList.SetActive(true);
|
||||
|
@ -12,7 +12,7 @@ public class HorseInfo : MonoBehaviour
|
||||
|
||||
public Text numText;
|
||||
public snailRider snail;
|
||||
|
||||
public Text betText;
|
||||
|
||||
|
||||
}
|
||||
|
@ -58,6 +58,11 @@ public class snailRider : MonoBehaviour
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
public void returnStart()
|
||||
{
|
||||
transform.position=startingPoint.transform.position;
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
offset = Mathf.Lerp(offset, 0, 1f * Time.deltaTime);
|
||||
|
2143
TheStrongestSnail/Assets/prefabs/GLPrefabs/LoadPanel.prefab
Normal file
2143
TheStrongestSnail/Assets/prefabs/GLPrefabs/LoadPanel.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: 52525b7ee4a02b947be72267c965e811
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PrefabImporter:
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externalObjects: {}
|
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userData:
|
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assetBundleName:
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assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user