注释错误代码

This commit is contained in:
GL 2024-11-16 16:01:27 +08:00
parent 57fd5c4756
commit c2de8bb082
3 changed files with 15 additions and 13 deletions

View File

@ -36,17 +36,19 @@ public class AllHouseContro : MonoBehaviour
}
public async Task battleRoyaleGameDetails()//5.1.1
{
foreach (HouseBtn item in HouseBtnList)
{
{
item.gameObject.GetComponentInChildren<Button>().onClick.RemoveAllListeners();
item.gameObject.GetComponentInChildren<Button>().onClick.AddListener(item.OnClickBtn);
item.wn.GetComponent<wuniusj>().show();
//item.wn.GetComponent<wuniusj>().show();
}
Dictionary<string, string> head511 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
string response511 = await web.SendRequest(web.URL + "/snail/gameEscape/queryLatest", "POST", "{}", head511);
Debug.Log("5.1.1查询最近一场大屠杀" + response511);
// 解析服务器返回的数据

View File

@ -95,7 +95,7 @@ public class BettingBtn : MonoBehaviour
if (item.GetComponent<TextBox>().ParentHouse.GetComponent<HouseBtn>().roomNo == int.Parse(room_id))
{
item.GetComponent<TextBox>().ParentHouse.GetComponent<HouseBtn>().wn.GetComponent<wuniusj>().yingchang();
//item.GetComponent<TextBox>().ParentHouse.GetComponent<HouseBtn>().wn.GetComponent<wuniusj>().yingchang();
item.GetComponent<TextBox>().PlayAni();
ControMoney(item);
}

View File

@ -82,18 +82,18 @@ public class logoPanel : MonoBehaviour
public async void OnClickLoginBtnAsync()
{
loginbody body = new loginbody
{
userName = userNameField.text,
password = passwordField.text,
verifyCode = int.Parse(verifyCodeField.text)
};
//loginbody body = new loginbody
//{
// userName = "15151658596",
// password = "123456",
// verifyCode = 111111
// userName = userNameField.text,
// password = passwordField.text,
// verifyCode = int.Parse(verifyCodeField.text)
//};
loginbody body = new loginbody
{
userName = "15151658596",
password = "123456",
verifyCode = 111111
};
string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body));
ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse);
if (response != null && response.code == 200 && response.data != null)