This commit is contained in:
huyulong 2024-11-27 15:39:18 +08:00
commit c476828a60
48 changed files with 19834 additions and 5056 deletions

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@ -58,15 +58,19 @@ public class mainBTN :main_game
// 添加按钮点击事件 // 添加按钮点击事件
BTN_0.GetComponent<Button>().onClick.AddListener(() => { BTN_0.GetComponent<Button>().onClick.AddListener(() => {
MovePanel(0); MovePanel(0);
BTN_0.transform.GetComponent<main_RedDot>().HideRedDot();
}); });
BTN_1.GetComponent<Button>().onClick.AddListener(() => { BTN_1.GetComponent<Button>().onClick.AddListener(() => {
MovePanel(-2100); MovePanel(-2100);
BTN_1.transform.GetComponent<main_RedDot>().HideRedDot();
}); });
BTN_2.GetComponent<Button>().onClick.AddListener(() => { BTN_2.GetComponent<Button>().onClick.AddListener(() => {
MovePanel(-3760); MovePanel(-3760);
BTN_2.transform.GetComponent<main_RedDot>().HideRedDot();
}); });
BTN_3.GetComponent<Button>().onClick.AddListener(() => { BTN_3.GetComponent<Button>().onClick.AddListener(() => {
MovePanel(-5350); MovePanel(-5350);
BTN_3.transform.GetComponent<main_RedDot>().HideRedDot();
}); });

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@ -41,12 +41,15 @@ public class main_game :Base
{ {
await ButtonClickAnimationAsync(BTN.gameObject); await ButtonClickAnimationAsync(BTN.gameObject);
BTN.transform.GetComponent<main_RedDot>().HideRedDot();
if (_panel == null) if (_panel == null)
{ {
addEventPopUp("未开放", 3f); addEventPopUp("未开放", 3f);
return; return;
} }
// 实例化 Panel 并设置缩放为 0.5 // 实例化 Panel 并设置缩放为 0.5
GameObject newPanel = GameObject.Instantiate(_panel, canvas.transform); GameObject newPanel = GameObject.Instantiate(_panel, canvas.transform);
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);

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@ -26,8 +26,8 @@ public class main_shop :BaseUIPanel
return; return;
} }
// 实例化 Panel 并设置缩放为 0.5 // 实例化 Panel 并设置缩放为 0.5
GameObject newPanel = GameObject.Instantiate(Panel, canvas.transform); GameObject.Instantiate(Panel, canvas.transform);
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
} }

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@ -27,11 +27,8 @@ public class itemInfo : MonoBehaviour
void Start() void Start()
{ {
btn.onClick.AddListener(()=> { btn.onClick.AddListener(()=> {
if (prefab.GetComponent<BaseUIPanel>()==null)
{ GameObject.Instantiate(prefab,GameObject.Find("Canvas").transform);
Debug.LogError("prefab.GetComponent<BaseUIPanel>()==null");
}
prefab.GetComponent<BaseUIPanel>().ShopPanel();
}); });
} }

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@ -4,7 +4,7 @@ using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
using DG.Tweening; using DG.Tweening;
public class shopPanel :MonoBehaviour public class shopPanel: ui_huodong
{ {

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@ -29,6 +29,8 @@ public class ui_huodong :main_BaseShowPanel
int currentIndex = index; // 创建一个局部变量来捕获当前的index int currentIndex = index; // 创建一个局部变量来捕获当前的index
btns[currentIndex].onClick.AddListener(() => btns[currentIndex].onClick.AddListener(() =>
{ {
btns[currentIndex].transform.GetComponent<main_RedDot>().HideRedDot();
if (panels[currentIndex] == null) if (panels[currentIndex] == null)
{ {
Debug.LogError("panel is null"); Debug.LogError("panel is null");

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@ -33,7 +33,7 @@ public class DonateTc : BaseUIPanel
} }
else else
{ {
string body = "{\"toCuteNo\":\"" + (int.Parse(donatePanelItem.Recipient.text)).ToString() + "\",\"slotId\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}"; string body = "{\"toCuteNo\":\"" + (int.Parse(donatePanelItem.Recipient.text)).ToString() + "\",\"slotCount\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}";
Debug.Log(body); Debug.Log(body);
response = await web.SendRequest(web.URL + "/snail/transfer/slot", "POST", body, Global.global.CreateHeaders()); response = await web.SendRequest(web.URL + "/snail/transfer/slot", "POST", body, Global.global.CreateHeaders());
} }

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