This commit is contained in:
舒荣森 2024-11-27 17:58:30 +08:00
parent b18f1e9a34
commit c7d9c66033
11 changed files with 12293 additions and 61 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 001c49eac6929784ea1d81b41c53c2dc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,143 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8461295688368162796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8461295688368162787}
- component: {fileID: 8461295688368162791}
- component: {fileID: 8461295688368162784}
- component: {fileID: 8461295688368162785}
- component: {fileID: 8461295688368162786}
- component: {fileID: 8641404947999652021}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8461295688368162787
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8461295688368162796}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -252, y: 481}
m_SizeDelta: {x: 105, y: 105}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8461295688368162791
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8461295688368162796}
m_CullTransparentMesh: 1
--- !u!114 &8461295688368162784
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8461295688368162796}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 8181f1fe844c5004b9cf1b3c74ed4f8a, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!61 &8461295688368162785
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8461295688368162796}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 100, y: 100}
m_EdgeRadius: 0
--- !u!50 &8461295688368162786
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8461295688368162796}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 7
--- !u!114 &8641404947999652021
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8461295688368162796}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 10b8ca203750dc94d8c2249c62aba6ae, type: 3}
m_Name:
m_EditorClassIdentifier:
mode: 0
accelerate: {fileID: 21300000, guid: 51a03bb378b9d1a43a229e726ca0115c, type: 3}
slowDown: {fileID: 21300000, guid: 8181f1fe844c5004b9cf1b3c74ed4f8a, type: 3}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c20fbee9c3d60534dbeedde52a1d46e1
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dec080014916971418682f63028c5cbb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,79 @@
using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class snailRider : MonoBehaviour
{
public Image palye;
public GameObject obj;
public List<Sprite> LightSprite;
public GameObject startingPoint;
public GameObject end;
public bool is_victory = false;//这只蜗牛是否在本回合比赛胜利
public bool is_die = false;//这个蜗牛死了没
float offset = 0;
// Start is called before the first frame update
async void Start()
{
startMove();
while (true)
{
if (LightSprite == null) return;
foreach (Sprite sprite in LightSprite)
{
if (palye != null)
{
palye.sprite = sprite;
await Task.Delay(50);
}
}
}
}
private void OnDestroy()
{
LightSprite = null;
}
void startMove()
{
palye.enabled = !is_die;
if (!is_die)
{
float suiji = 0;
if (is_victory)
{
suiji = UnityEngine.Random.Range(-1f,0f);
}
else
{
suiji = UnityEngine.Random.Range(1f, 5f);
}
Sequence mySequence = DOTween.Sequence();
mySequence.Append(transform.DOMove(startingPoint.transform.position, 0.01f))
.Append(transform.DOMove(end.transform.position, 5f + suiji))
;
}
//+UnityEngine.Random.Range(-2f, 5.0f)
}
private void Update()
{
offset = Mathf.Lerp(offset, 0, 1f * Time.deltaTime);
obj.transform.localPosition = Vector3.Lerp(obj.transform.localPosition, new Vector3(offset, 0, 0), 1f * Time.deltaTime);
}
async void OnTriggerEnter2D(Collider2D other)
{
Destroy(other.gameObject);
if (other.gameObject.GetComponent< snailRiderItem >().mode == snailRiderItem.Mode.accelerate)
{
offset = 500;
}
else
{
offset = -500;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b9884f90f97d2d948b64db22526a1cf5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,29 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class snailRiderItem : MonoBehaviour
{
public enum Mode
{
accelerate,//źÓËŮ
slowDown//źőËŮ
}
public Mode mode = Mode.accelerate;
public Sprite accelerate;
public Sprite slowDown;
private void Update()
{
if (mode == Mode.accelerate)
{
GetComponent<Image>().sprite = accelerate;
}
else
{
GetComponent<Image>().sprite = slowDown;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 10b8ca203750dc94d8c2249c62aba6ae
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eaf95df742d466448b0066449135375f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: