This commit is contained in:
GL 2024-12-13 16:41:55 +08:00
parent a0dd67aa87
commit c8101d6b1b
5 changed files with 156 additions and 145 deletions

View File

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View File

@ -36,9 +36,9 @@ public class Anilottery : MonoBehaviour
.OnStart(() => RewardPanel.transform.DOScale(Vector3.one,1.5f).SetEase(Ease.OutBack)); // 放大到最终大小 .OnStart(() => RewardPanel.transform.DOScale(Vector3.one,1.5f).SetEase(Ease.OutBack)); // 放大到最终大小
RewardPanel.SetActive(true); RewardPanel.SetActive(true);
} }
public void OpenBox(int id )//0是黄1是紫 public void OpenBox(int id )//1是黄2是紫
{ {
if (id == 0) if (id == 1)
{ {
PurpleBox.SetActive(false); PurpleBox.SetActive(false);
YelloBox.SetActive(true); YelloBox.SetActive(true);

View File

@ -10,23 +10,34 @@ public class LotteryPanel : Base
public MotherFuck532 MotherFuck532; public MotherFuck532 MotherFuck532;
public Lottery532 lottery532; public Lottery532 lottery532;
public MotherFuck533 MotherFuck533;
public bool Judge533;
private void Start() private void Start()
{ {
GetRewardInfo532(); GetRewardInfo532();
} }
public void ShowAni(int id) public void ShowAni(int id)
{ {
GetRewardInfo533(id);
if (Judge533)
{
GameObject ani = Instantiate(AniPanel, transform); GameObject ani = Instantiate(AniPanel, transform);
ani.GetComponent<Anilottery>().OpenBox(id); ani.GetComponent<Anilottery>().OpenBox(id);
} }
}
public async void GetRewardInfo532() public async void GetRewardInfo532()
{ {
lottery532 = await MotherFuck532.Result(); lottery532 = await MotherFuck532.Result();
} }
public async void GetRewardInfo533(int id)
{
Judge533 = await MotherFuck533.Result(id);
}
} }

View File

@ -1,18 +1,66 @@
using Newtonsoft.Json;
using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
public class MotherFuck533 : MonoBehaviour public class MotherFuck533 : Base
{ {
// Start is called before the first frame update public async Task<bool> Result(int id) //
void Start()
{ {
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head118 = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// 请求体
QueryLottery533Body Body = new QueryLottery533Body
{
lotteryUserId = id
};
// 异步发送请求
string response118 = await web.SendRequest(web.URL + "/snail/gameLottery/lotteryOpen", "POST", JsonConvert.SerializeObject(Body), head118);
// 调试输出接收到的响应
Debug.Log("5.3.3宝箱开启 =====================" + "请求体:" + JsonConvert.SerializeObject(Body) + "||返回数据" + response118);
// 将响应反序列化为 KnightRoomList 对象
Lottery533 directlist = JsonConvert.DeserializeObject<Lottery533>(response118);
addEventPopUp(directlist.message);
// 检查反序列化是否成功
if (directlist != null && directlist.data != null)
{
return true;
} }
else
// Update is called once per frame
void Update()
{ {
return false;
}
//Debug.Log(directlist.data.UserResponseVoList.Count);
} }
} }
public class Lottery533 : Response
{
public int code; // 响应状态码
public string message; // 提示语
public bool? data { get; set; }
}
public class QueryLottery533Body
{
public int lotteryUserId { get; set; }
}

View File

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