小修改
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@ -474,33 +474,33 @@ public class KnightBetData
|
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}
|
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|
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//======525========================================================
|
||||
[Serializable]
|
||||
public class KnightBetResult : Response
|
||||
{
|
||||
//[Serializable]
|
||||
//public class KnightBetResult : Response
|
||||
//{
|
||||
|
||||
public Data data;
|
||||
// public Data data;
|
||||
|
||||
[Serializable]
|
||||
public class Data
|
||||
{
|
||||
public int id;
|
||||
public string gameNo;
|
||||
public int gameSession;
|
||||
public string startTime;
|
||||
public string betTime;
|
||||
public string countTime;
|
||||
public string settleTime;
|
||||
public int status;
|
||||
public string horseNoAll;
|
||||
public string horseNoKill;
|
||||
public string horseNoRemain;
|
||||
public float beansCoinAll;
|
||||
public float beansCoinKill;
|
||||
public float beansCoinRemain;
|
||||
public float beansCoinFee;
|
||||
public float beansCoinDivide;
|
||||
}
|
||||
}
|
||||
// [Serializable]
|
||||
// public class Data
|
||||
// {
|
||||
// public int id;
|
||||
// public string gameNo;
|
||||
// public int gameSession;
|
||||
// public string startTime;
|
||||
// public string betTime;
|
||||
// public string countTime;
|
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// public string settleTime;
|
||||
// public int status;
|
||||
// public string horseNoAll;
|
||||
// public string horseNoKill;
|
||||
// public string horseNoRemain;
|
||||
// public float beansCoinAll;
|
||||
// public float beansCoinKill;
|
||||
// public float beansCoinRemain;
|
||||
// public float beansCoinFee;
|
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// public float beansCoinDivide;
|
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// }
|
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//}
|
||||
//======526========================================================
|
||||
public class QueryKnightRecordBody
|
||||
{
|
||||
|
@ -144,12 +144,13 @@ public class AllManeger : MonoBehaviour
|
||||
|
||||
|
||||
}
|
||||
else if (knightRoomBetList522.Data.CarrySeconds >=50)//½áËã
|
||||
else if (knightRoomBetList522.Data.CarrySeconds >=55)//써炬
|
||||
{
|
||||
if (!is_jieshuan)
|
||||
{
|
||||
Fuck525();
|
||||
is_jieshuan = true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -209,6 +210,15 @@ public class AllManeger : MonoBehaviour
|
||||
{
|
||||
knightBetResult = await queryKnightBetResult525.queryKnightBetResult(id);
|
||||
GetSelfInfo();
|
||||
if (knightBetResult.data.outcome==1)//價적
|
||||
{
|
||||
|
||||
}
|
||||
else if (knightBetResult.data.outcome == 2)//呵겨
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public async void GetSelfInfo()
|
||||
|
@ -61,15 +61,15 @@ public class snailRider : MonoBehaviour
|
||||
float suiji = 0;
|
||||
if (is_victory)
|
||||
{
|
||||
suiji = UnityEngine.Random.Range(-2f,-1f);
|
||||
suiji = UnityEngine.Random.Range(-6f,-4f);
|
||||
}
|
||||
else
|
||||
{
|
||||
suiji = UnityEngine.Random.Range(-1f, 0f);
|
||||
suiji = UnityEngine.Random.Range(-2f, 0f);
|
||||
}
|
||||
|
||||
mySequence.Append(transform.DOMoveX(startingPoint.transform.position.x, 0.01f))
|
||||
.Append(transform.DOMoveX(end.transform.position.x, 4f + suiji)).OnComplete(()=> {
|
||||
.Append(transform.DOMoveX(end.transform.position.x, 10f + suiji)).OnComplete(()=> {
|
||||
animator.SetInteger("State", 0);
|
||||
Debug.Log("动画完成,切换为待机动画");
|
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}) //切换为待机动画
|
||||
|
@ -19,17 +19,17 @@ public class knightTest : MonoBehaviour
|
||||
|
||||
async void Start()
|
||||
{
|
||||
UnionPage Page = await unionPage.queryUnionPage(1);
|
||||
//UnionPage Page = await unionPage.queryUnionPage(1);
|
||||
//UnionDetalResponse Detail = await unionDetail.queryUnionDetail(1);
|
||||
goodidpage = await goodIdPage41.queryUnionPage();
|
||||
//goodidpage = await goodIdPage41.queryUnionPage();
|
||||
//Debug.Log("+++++++++++++++"+ goodidpage.Data.TotalCount);
|
||||
//knight = await queryClosestKnight1.queryClosestKnight();//²éѯ×î½üÆïÊ¿·¿¼ä
|
||||
knight = await queryClosestKnight1.queryClosestKnight();//²éѯ×î½üÆïÊ¿·¿¼ä
|
||||
//queryKnightRoomList.queryKnightRoomLis(knight.Data.GameKnightRoomResponseVoList[0].KnightId);
|
||||
//Debug.Log("=========================================="+knight.Data.GameKnightRoomResponseVoList[0].KnightId);//查询房间详情
|
||||
////KnightRoomBetList roomBetList = await queryKnightRoomList.queryKnightRoomLis(knight.Data.GameKnightRoomResponseVoList[0].KnightId);//查询房间下注
|
||||
//await queryClosestKnightBet5.SnailKnightBet(knight.Data.GameKnightRoomResponseVoList[0].KnightId, 20, 3);//下注
|
||||
////await queryKnightKill.queryKnightKill(knight.Data.GameKnightRoomResponseVoList[0].KnightId);//查询击杀
|
||||
////await queryKnightBetResult525.queryKnightBetResult(knight.Data.GameKnightRoomResponseVoList[0].KnightId);//²éѯ½áËã
|
||||
await queryKnightBetResult525.queryKnightBetResult(knight.Data.GameKnightRoomResponseVoList[0].KnightId);//²éѯ½áËã
|
||||
//// 调用 queryKnightKill 方法,首次延迟 3 秒,之后每 3 秒调用一次
|
||||
////KnightRecord knightRecord = await queryKnightRecord.queryKnightBetResult(1);//526查询用户战斗记录
|
||||
//await queryKnightRecord.queryKnightBetResult(1);//526查询用户战斗记录
|
||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
//5.2.4查询结算
|
||||
//5.2.5查询结算
|
||||
public class queryKnightBetResult525 : MonoBehaviour
|
||||
{
|
||||
//返回的(解析后)
|
||||
@ -13,7 +13,7 @@ public class queryKnightBetResult525 : MonoBehaviour
|
||||
|
||||
|
||||
|
||||
public async Task<KnightBetResult> queryKnightBetResult(int KnightId) // 5.2.2//需传入KightId
|
||||
public async Task<KnightBetResult> queryKnightBetResult(int KnightId) //
|
||||
{
|
||||
// 准备请求的头部信息,包含授权令牌
|
||||
Dictionary<string, string> head525 = new Dictionary<string, string>
|
||||
@ -27,10 +27,10 @@ public class queryKnightBetResult525 : MonoBehaviour
|
||||
userId = Global.global.serverResponse.data.userId,
|
||||
knightId = KnightId
|
||||
};
|
||||
Debug.Log("524接收的=========================" + KnightId);
|
||||
Debug.Log("525接收的=========================" + KnightId);
|
||||
// 异步发送请求
|
||||
//string response525 = await web.SendRequest(web.URL + "/snail/gameKnight/queryUserBetResult", "POST", JsonUtility.ToJson(queryKnightRoomListBody), head525);
|
||||
string response525 = await web.SendRequest(web.URL + "/snail/gameKnight/queryKill", "POST", JsonConvert.SerializeObject(queryKnightRoomListBody), head525);
|
||||
string response525 = await web.SendRequest(web.URL + "/snail/gameKnight/queryUserBetResult", "POST", JsonConvert.SerializeObject(queryKnightRoomListBody), head525);
|
||||
|
||||
// 调试输出接收到的响应
|
||||
Debug.Log("5.2.5查询骑士结算:======== " + response525);
|
||||
@ -41,7 +41,7 @@ public class queryKnightBetResult525 : MonoBehaviour
|
||||
knightBetResult = JsonConvert.DeserializeObject<KnightBetResult>(response525);
|
||||
if (knightBetResult != null && knightBetResult.data != null)//==================================================访问之前先判空,未到或已过时间,data[]为空
|
||||
{
|
||||
Debug.Log(knightBetResult.data.beansCoinFee + "=525========");
|
||||
Debug.Log(knightBetResult.data.updateTime + "=525=8=======D");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@ -52,4 +52,47 @@ public class queryKnightBetResult525 : MonoBehaviour
|
||||
// 返回解析后的 对象
|
||||
return knightBetResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
//==========525====================================================
|
||||
[Serializable]
|
||||
public class KnightBetResult : Response
|
||||
{
|
||||
public KnightBetResultData data;
|
||||
|
||||
[Serializable]
|
||||
public class KnightBetResultData
|
||||
{
|
||||
public int id;
|
||||
public string gameNo;
|
||||
public int knightId;
|
||||
public int userId;
|
||||
public float bet;
|
||||
public int horseNo;
|
||||
public int outcome;
|
||||
public float win;
|
||||
public float beansCoin;
|
||||
public float ichorCoin;
|
||||
public string createTime;
|
||||
public string updateTime;
|
||||
}
|
||||
}
|
||||
//{
|
||||
// "code": 200,
|
||||
// "message": "请求成功",
|
||||
// "data": [
|
||||
// {
|
||||
// "id": 2706972,
|
||||
// "gameNo": "202412041130",
|
||||
// "knightId": 54695,
|
||||
// "userId": 112,
|
||||
// "bet": 50,
|
||||
// "horseNo": 1,
|
||||
// "outcome": 2,
|
||||
// "win": 1,
|
||||
// "beansCoin": 0,
|
||||
// "ichorCoin": 5,
|
||||
// "createTime": null,
|
||||
// "updateTime": "2024-12-04 11:31:49"
|
||||
// }
|
||||
// ]
|
||||
//}
|
Loading…
Reference in New Issue
Block a user