This commit is contained in:
liuliang 2024-11-26 17:12:22 +08:00
commit cac5ae4ff1
24 changed files with 567 additions and 108 deletions

View File

@ -380,10 +380,10 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSize: 65.1
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_enableAutoSizing: 1
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0

View File

@ -6246,6 +6246,7 @@ GameObject:
m_Component:
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- component: {fileID: 1535452032}
- component: {fileID: 1535452033}
m_Layer: 5
m_Name: t2_shop
m_TagString: Untagged
@ -6297,6 +6298,24 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1535452029}
m_CullTransparentMesh: 1
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CloseBTN: {fileID: 0}
btn: {fileID: 1588445222}
canvas: {fileID: 278122028}
--- !u!1 &1546589077
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@ -7342,7 +7361,6 @@ GameObject:
serializedVersion: 6
m_Component:
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- component: {fileID: 1769459765}
m_Layer: 5
m_Name: scene_main
m_TagString: Untagged
@ -7375,21 +7393,6 @@ RectTransform:
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shop_btn: {fileID: 1588445222}
--- !u!1 &1789658826
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m_ObjectHideFlags: 0

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@ -2415,6 +2415,7 @@ RectTransform:
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m_Father: {fileID: 0}
m_RootOrder: 2
@ -4218,6 +4219,141 @@ CanvasRenderer:
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- component: {fileID: 1371930569}
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m_Layer: 5
m_Name: Text (TMP)
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rgba: 4294967295
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m_fontWeight: 400
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@ -5850,7 +5986,7 @@ RectTransform:
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m_Father: {fileID: 667894482}
m_RootOrder: 2
m_RootOrder: 3
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@ -5895,6 +6031,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c7e45ea47af233042aae50e5524d917e, type: 3}
m_Name:
m_EditorClassIdentifier:
retbutton: {fileID: 0}
userNameField: {fileID: 2007997901}
passwordField: {fileID: 2068924169}
verifyCodeField: {fileID: 345431930}

View File

@ -19,20 +19,26 @@ public class ListItem : MonoBehaviour
SetListImage();
ListBgImage();
}
public void SetListImage()//ÉèÅÅÃû»ÕÕ±³¾°ÑÕÉ«
{
if (list == 1)
{
listImage.sprite = Resources.Load<Sprite>("bgYello");
nameText.color = new UnityEngine.Color(246/255f, 194/255f, 146 / 255f);
}
else if (list == 2)
{
listImage.sprite = Resources.Load<Sprite>("bgGreen");
nameText.color = new UnityEngine.Color(201 / 255f, 208/255f, 144 / 255f);
}
else if (list == 3)
{
listImage.sprite = Resources.Load<Sprite>("bgBlue");
nameText.color = new UnityEngine.Color(144/255f, 206 / 255f, 208/255f);
}
else
{

View File

@ -11,17 +11,27 @@ public class DonatePanelItem : BaseUIPanel
public Text NumberOfFreeSnailShells;
public Text Fees;
public Text Total;
public Button Button;
void Start()
{
Recipient.onValueChanged.AddListener((userInput) => GetInputData(userInput, Recipient));
GiftQuantity.onValueChanged.AddListener((userInput) => GetInputData(userInput, GiftQuantity));
GiftQuantity.onValueChanged.AddListener(GiftQuantityData);
Button.onClick.AddListener(buttonOnClick);
testLogo();
}
void GetInputData(string userInput, TMP_InputField tmp)
public class voluteCoinItem
{
//ButtonClickAnimationAsync(tmp.gameObject,1.01f);
public string toCuteNo;
public int voluteCoin;
}
async void buttonOnClick()
{
voluteCoinItem body = new voluteCoinItem();
body.toCuteNo = Recipient.text;
body.voluteCoin = int.Parse(GiftQuantity.text);
string response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", JsonUtility.ToJson(body), testhead);//²âÊÔ
Debug.Log(response);
}
async void GiftQuantityData(string userInput)
{

View File

@ -7,12 +7,13 @@ using DG.Tweening;
public class main_shop :BaseUIPanel
{
public Button shop_btn;
[Header("一个按钮,按下有逻辑")]
public Button btn;
[Header("canvas当动态生成的父节点")]
public Canvas canvas;
public override void Start()
{
shop_btn.onClick.AddListener(() =>asyncOnShopBTN(shop_btn));
btn.onClick.AddListener(() =>asyncOnShopBTN(btn));
}
@ -28,6 +29,8 @@ public class main_shop :BaseUIPanel
public override void ShopPanel()
{
GameObject.Instantiate(Panel, canvas.transform);
// 实例化 Panel 并设置缩放为 0.5
GameObject newPanel = GameObject.Instantiate(Panel, canvas.transform);
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
}
}

View File

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using System;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
public class retrun_BTN :Base
{
private void Start()
{
ClosureObj.transform.DOScale(1f,0.3f);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 74de365fa92f06a49a17acc53c84dc6c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -10,7 +10,7 @@ using System.Threading.Tasks;
//请将panel挂载一个空节点上将这个脚本放空节点
public class BaseUIPanel : Base
{
[Header("显示隐藏的面板,根据重写,可以不给")]
[Header("显示or消失的面板,根据重写,可以不给")]
public GameObject Panel;
[Header("CloseBTN,根据重写,可以不给")]
@ -43,7 +43,7 @@ public class BaseUIPanel : Base
Panel.gameObject.SetActive(true);
if (CloseBTN != null)
{
CloseBTN.gameObject.SetActive(false);
CloseBTN.gameObject.SetActive(true);
}
Panel.transform.DOScale(1f, 0.3f);
}

View File

@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using DG.Tweening;
public class shopPanel :MonoBehaviour
{
public void Start()
{
}
}

View File

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spriteExtrude: 1
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spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
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@ -377,8 +377,8 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 24495a9bf1b669d4c9b1a36edfa55fc9, type: 3}
m_Type: 1
m_Sprite: {fileID: 21300000, guid: a267b8cc67b11b14a9e795b79d907a09, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4

View File

@ -10,6 +10,15 @@ using UnityEngine.UI;
public class Base : MonoBehaviour
{
public Button retbutton;
public GameObject ClosureObj;
private void Awake()
{
if (retbutton != null)
{
retbutton.onClick.AddListener(() => CancelOnClick(retbutton, ClosureObj));
}
}
public async Task ButtonClickAnimationAsync(GameObject button,float max=1.25f)//°´Å¥¶¯»­
{
TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
@ -48,11 +57,12 @@ public class Base : MonoBehaviour
addEventPopUp("²âÊԵǼ³É¹¦");
testhead = new Dictionary<string, string>
{
{ "Authorization", TestserverResponse.data.token }
};
{
{ "Authorization", TestserverResponse.data.token }
};
return;
}
addEventPopUp("꿎桿되쩌呵겨");
addEventPopUp(response.message);
testhead = new Dictionary<string, string>();
}
@ -64,9 +74,17 @@ public class Base : MonoBehaviour
return regex.IsMatch(text);
}
public async void CancelOnClick(Button button)//혤句객큐
public async void CancelOnClick(Button button,GameObject my_gameObject = null)//È¡Ïû°´Å¥
{
await ButtonClickAnimationAsync(button.gameObject);
if (my_gameObject != null)
{
Destroy(my_gameObject);
return;
}
Destroy(gameObject);
}
}

View File

@ -53,7 +53,7 @@ Material:
- _ColorMask: 15
- _CullMode: 0
- _Diffuse: 0.5
- _FaceDilate: 0
- _FaceDilate: 0.16
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
@ -67,12 +67,12 @@ Material:
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.37
- _OutlineWidth: 0.33
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 0.7386364
- _ScaleRatioC: 0.7386364
- _ScaleRatioB: 0.59318185
- _ScaleRatioC: 0.59318185
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0

View File

@ -166,6 +166,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ee75c61d57c722e468ed4011fa66bea8, type: 3}
m_Name:
m_EditorClassIdentifier:
retbutton: {fileID: 0}
Panel: {fileID: 158567709692854181}
CloseBTN: {fileID: 0}
inputField: {fileID: 6168167768698745100}

View File

@ -121,19 +121,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 3410210057816977128}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 4509579862271681879}
m_TargetAssemblyTypeName: BaseUIPanel, Assembly-CSharp
m_MethodName:
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_Calls: []
--- !u!1 &821927266036662165
GameObject:
m_ObjectHideFlags: 0
@ -1327,13 +1315,15 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 02ca8bd802049024389ac844292ef713, type: 3}
m_Name:
m_EditorClassIdentifier:
Panel: {fileID: 0}
retbutton: {fileID: 3568963963287766741}
Panel: {fileID: 4509579862240682304}
CloseBTN: {fileID: 0}
Recipient: {fileID: 5167839042553029366}
GiftQuantity: {fileID: 8527512286296714387}
NumberOfFreeSnailShells: {fileID: 4509579860519678074}
Fees: {fileID: 8527512285347044353}
Total: {fileID: 8527512286273835625}
Button: {fileID: 3364760182085171127}
--- !u!1 &5167839042247917623
GameObject:
m_ObjectHideFlags: 0

View File

@ -811,8 +811,27 @@ PrefabInstance:
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
propertyPath: retbutton
value:
objectReference: {fileID: 4445721933803330192}
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
propertyPath: ClosureObj
value:
objectReference: {fileID: 8474050971548587742}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: dac544bca4358514d949413f04b4421c, type: 3}
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MonoBehaviour:
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m_PrefabInstance: {fileID: 9105878363237035166}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
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RectTransform:
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@ -726,6 +726,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
retbutton: {fileID: 0}
ClosureObj: {fileID: 0}
id: 0
name:
cover:
@ -2637,8 +2638,27 @@ PrefabInstance:
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
propertyPath: retbutton
value:
objectReference: {fileID: 3886062808532380616}
- target: {fileID: 5044707777241721125, guid: dac544bca4358514d949413f04b4421c, type: 3}
propertyPath: ClosureObj
value:
objectReference: {fileID: 1001758454263862282}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: dac544bca4358514d949413f04b4421c, type: 3}
--- !u!114 &3886062808532380616 stripped
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m_PrefabAsset: {fileID: 0}
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