This commit is contained in:
wulongxiao 2024-11-27 23:22:16 +08:00
commit d753673775
14 changed files with 635 additions and 362 deletions

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@ -1,16 +1,28 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI;
public class AddressPanel : MonoBehaviour public class AddressPanel : MonoBehaviour
{ {
public GameObject addressPrefab; public GameObject addressPrefab;
public Transform trans; public Transform trans;
public GameObject newAdPanelPrefab;
public Transform tran;
public Button newAddressBtn;
void Start() void Start()
{ {
getData(); getData();
newAddressBtn.onClick.AddListener(NewAddress);
}
public void NewAddress()
{
GameObject.Instantiate(newAdPanelPrefab, tran);
} }
public async void getData() public async void getData()
@ -19,16 +31,16 @@ public class AddressPanel : MonoBehaviour
AdressList83 adressList83 = new AdressList83(); AdressList83 adressList83 = new AdressList83();
adressResponse = await adressList83.AdressList(); adressResponse = await adressList83.AdressList();
int length = adressResponse.data.Count; int length = adressResponse.data.Count;
for(int i = 0; i < length; i++) for (int i = 0; i < length; i++)
{ {
//Debug.Log(i); //Debug.Log(i);
GameObject addres = GameObject.Instantiate(addressPrefab,trans); GameObject addres = GameObject.Instantiate(addressPrefab, trans);
addres.name = "address_" + i; addres.name = "address_" + i;
addressItem item = addres.GetComponent<addressItem>(); addressItem item = addres.GetComponent<addressItem>();
Address address = adressResponse.data[i]; Address address = adressResponse.data[i];
item.SetInfo(address); item.SetInfo(address);
} }
} }
} }

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@ -1,3 +1,4 @@
using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro; using TMPro;
@ -11,16 +12,25 @@ public class addressItem : MonoBehaviour
public TextMeshProUGUI telTxt;//든뺐 public TextMeshProUGUI telTxt;//든뺐
public Button editBtn;//긍서객큐 public Button editBtn;//긍서객큐
public GameObject editPanelPrefab;
public Transform trans;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
trans = GameObject.Find("Canvas").transform;
editBtn.onClick.AddListener(Edit);
}
public void Edit()
{
GameObject.Instantiate(editPanelPrefab, trans);
} }
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
} }
public void SetInfo(Address address) public void SetInfo(Address address)
@ -29,4 +39,4 @@ public class addressItem : MonoBehaviour
addressTxt.text = address.address; addressTxt.text = address.address;
telTxt.text = address.receivePhone; telTxt.text = address.receivePhone;
} }
} }

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@ -25,7 +25,7 @@ public class PerSonalCenterPanel : MonoBehaviour
public Button transformationBtn;//转换 public Button transformationBtn;//转换
public Button exchangeBtn;//兑换 public Button exchangeBtn;//兑换
public Button accountsecurityBtn;//账号安全 public Button accountsecurityBtn;//账号安全
public Button customerserviceBtn;//客户 //public Button customerserviceBtn;//¿Í»§
//预制体 //预制体
public GameObject editPrefabs;//编辑界面预制体 public GameObject editPrefabs;//编辑界面预制体
@ -36,7 +36,7 @@ public class PerSonalCenterPanel : MonoBehaviour
public GameObject transformationPrefabs;//转换界面预制体 public GameObject transformationPrefabs;//转换界面预制体
public GameObject exchangePrefabs;//兑换界面预制体 public GameObject exchangePrefabs;//兑换界面预制体
public GameObject accountsecurityPrefabs;//账号安全界面预制体 public GameObject accountsecurityPrefabs;//账号安全界面预制体
public GameObject customerservicePrefabs;//客户界面预制体 //public GameObject customerservicePrefabs;//¿Í»§½çÃæÔ¤ÖÆÌå
// Start is called before the first frame update // Start is called before the first frame update
@ -52,7 +52,7 @@ public class PerSonalCenterPanel : MonoBehaviour
transformationBtn.onClick.AddListener(TransformationBtn); transformationBtn.onClick.AddListener(TransformationBtn);
exchangeBtn.onClick.AddListener(ExchangeBtn); exchangeBtn.onClick.AddListener(ExchangeBtn);
accountsecurityBtn.onClick.AddListener(AccountsecurityBtn); accountsecurityBtn.onClick.AddListener(AccountsecurityBtn);
customerserviceBtn.onClick.AddListener(CustomerserviceBtn); //customerserviceBtn.onClick.AddListener(CustomerserviceBtn);
} }
@ -63,53 +63,50 @@ public class PerSonalCenterPanel : MonoBehaviour
public void MyorderBtn() public void MyorderBtn()
{ {
GameObject.Instantiate(myorderPrefabs, trans);
} }
private void RealnameBtn() private void RealnameBtn()
{ {
GameObject.Instantiate(realnamePrefabs, trans);
} }
private void ReceivingaddressBtn() private void ReceivingaddressBtn()
{ {
GameObject.Instantiate(receivingaddressPrefabs, trans);
} }
private void ConversionBtn() private void ConversionBtn()
{ {
GameObject.Instantiate(conversionPrefabs, trans);
} }
private void TransformationBtn() private void TransformationBtn()
{ {
GameObject.Instantiate(transformationPrefabs, trans);
} }
private void ExchangeBtn() private void ExchangeBtn()
{ {
GameObject.Instantiate(exchangePrefabs, trans);
} }
private void AccountsecurityBtn() private void AccountsecurityBtn()
{ {
GameObject.Instantiate(accountsecurityPrefabs, trans);
}
private void CustomerserviceBtn()
{
} }
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
} }
void SetPlayerName() void SetPlayerName()
{ {
} }
public void SetInviteFriendsPanel() public void SetInviteFriendsPanel()
@ -128,8 +125,8 @@ public class PerSonalCenterPanel : MonoBehaviour
transform.gameObject.SetActive(false); transform.gameObject.SetActive(false);
} }
public async void GetPlayerInfo() // 1.4 public async void GetPlayerInfo() // 1.4
{ {

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@ -1,18 +1,21 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro;
using UnityEngine; using UnityEngine;
public class SMFinishPanel : MonoBehaviour public class SMFinishPanel : MonoBehaviour
{ {
// Start is called before the first frame update //姓名
void Start() public TMP_Text inputName;
{ //身份证号
public TMP_Text inputIDNum;
} //银行卡
public TMP_Text inputBankNum;
// Update is called once per frame public void UpdatePanel(RealName realName)
void Update()
{ {
inputName.text = realName.realName;
inputBankNum.text = realName.bank;
inputIDNum.text = realName.idCard;
} }
} }

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@ -1,59 +1,91 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Threading.Tasks; using System.Threading.Tasks;
using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using UnityEngine.Windows;
using static OrderPanel; using static OrderPanel;
//实名认证消息体
public class RealName
{
//身份证
public string idCard;
//银行卡
public string bank;
//名字
public string realName;
}
public class ShiMingPanel : MonoBehaviour public class ShiMingPanel : MonoBehaviour
{ {
//姓名 //姓名
public InputField inputName; public TMP_InputField inputName;
//身份证号 //身份证号
public InputField inputIDNum; public TMP_InputField inputIDNum;
//银行卡 //银行卡
public InputField inputBankNum; public TMP_InputField inputBankNum;
//手机号 //手机号
public InputField inputPhone; public TMP_InputField inputPhone;
//认证按钮 //认证按钮
public Button btnProve; public Button btnProve;
private RealName realName; //实名认证完成页面
public GameObject smFinishPanel;
private RealName realNameMsg = new RealName();
//准备请求的头部信息,包含授权令牌
Dictionary<string, string> headInfo = new Dictionary<string, string>();
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
btnProve.onClick.AddListener(() =>
{
realNameMsg.realName = inputName.text;
realNameMsg.bank = inputBankNum.text;
realNameMsg.idCard = inputIDNum.text;
ReGetOrder();
});
} }
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
} }
//实名认证消息体
public class RealName
{
//身份证
public string idCard;
public string bank;
public string realName;
}
//准备请求的头部信息,包含授权令牌
private Dictionary<string, string> headInfo = new Dictionary<string, string> public class ReturnMsg
{ {
{ "Authorization", Global.global.serverResponse.data.token } public int code;
}; public string message;
public string data;
}
public async Task ReGetOrder() public async Task ReGetOrder()
{ {
headInfo.Add("Authorization", Global.global.serverResponse.data.token);
// 请求体 // 请求体
//异步发送请求 //异步发送请求
//string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo); string responsel6 = await web.SendRequest(web.URL + "/snail/user/cert", "POST", JsonUtility.ToJson(realNameMsg), headInfo);
//Debug.Log(responsel6); ReturnMsg msg = JsonUtility.FromJson<ReturnMsg>(responsel6);
if (msg.code == 200)
{
Transform parentTransform = transform.parent;
GameObject go = Instantiate(smFinishPanel, parentTransform, false);
go.GetComponent<SMFinishPanel>().UpdatePanel(realNameMsg);
Destroy(this.gameObject);
}
Debug.Log(responsel6);
Debug.Log(msg);
} }
} }

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@ -12,7 +12,7 @@ public class OrderPanel : MonoBehaviour
private string urlPath = "/snail/order/queryPage"; private string urlPath = "/snail/order/queryPage";
//订单信息 //订单信息
private OrderInfo orderInfo; private OrderInfo orderInfo;
@ -70,14 +70,12 @@ public class OrderPanel : MonoBehaviour
OrderMsg msg = new OrderMsg() { orderByDesc = 1 }; OrderMsg msg = new OrderMsg() { orderByDesc = 1 };
//准备请求的头部信息,包含授权令牌 //准备请求的头部信息,包含授权令牌
private Dictionary<string, string> headInfo = new Dictionary<string, string> private Dictionary<string, string> headInfo = new Dictionary<string, string>();
{
{ "Authorization", Global.global.serverResponse.data.token }
};
// //
public async Task ReGetOrder() public async Task ReGetOrder()
{ {
headInfo.Add("Authorization", Global.global.serverResponse.data.token);
// 请求体 // 请求体
//异步发送请求 //异步发送请求
string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo); string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo);

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