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杨号敬 2024-12-11 16:17:18 +08:00
parent 7f4aa0fff0
commit dd1242ade6
19 changed files with 2321 additions and 615 deletions

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@ -445,8 +445,12 @@ MonoBehaviour:
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imgBk2: {fileID: 21300000, guid: e2c22f03791a45146aca4b67398f36c7, type: 3}
imgBk: {fileID: 6156778482209779378}
txtsnail: {fileID: 6156778481645772007}
txtId: {fileID: 6156778481937852384}
txtFinish: {fileID: 6156778480746808867}
WoniusSprite: {fileID: 21300000, guid: b04f63b02af5638449f382301d2ba3d9, type: 3}
KacaoSprite: {fileID: 21300000, guid: c5b614cc267ce1e4aa0cf8d829e1a2fb, type: 3}
ProImage: {fileID: 6156778482256995287}
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@ -2697,7 +2697,7 @@ MonoBehaviour:
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panel10: {fileID: 4064667180445372271, guid: f6557297e67de394a9e6a5f7a5765664, type: 3}
panel11: {fileID: 0}
mainPanel: {fileID: 1769459763}
BTN_0: {fileID: 1906759230}

View File

@ -8,6 +8,7 @@ using UnityEngine.UI;
using System.Text.RegularExpressions;
using Newtonsoft.Json;
public class ConversionItem : BaseUIPanel
{
public TMP_InputField inputField;
@ -26,6 +27,7 @@ public class ConversionItem : BaseUIPanel
public class coinsConvertVolut
{
public float voluteCoin;
public float beansCoin;
public int convertType;
}
public class coinsConvertBeans
@ -71,12 +73,22 @@ public class ConversionItem : BaseUIPanel
{
coinsConvertVolut body = new coinsConvertVolut();
string send = "";
float.TryParse(inputField.text, out float result);
if (mymode == mode.ShellToEgg)
{
send = "{\"convertType\":" + ((int)mymode).ToString() + ",\"voluteCoin\":" + inputField.text + "}";
body.voluteCoin = result;
}
else
{
send = "{\"convertType\":" + ((int)mymode).ToString() + ",\"beansCoin\":" + inputField.text + "}";
body.beansCoin = result;
}
body.convertType = (int)mymode;
Debug.Log(send);
//string response = await web.SendRequest(web.URL + "/snail/user/coinsConvert", "POST", send, testhead);//²âÊÔ
string response = await web.SendRequest(web.URL + "/snail/user/coinsConvert", "POST", send, Global.global.CreateHeaders());//Õýʽ½ÓÈë

View File

@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class DurationPlane : Base
{
public TextMeshProUGUI Time;
public TextMeshProUGUI BUttonTxt;
public int timer = 0;
public Button PointButton;
// Start is called before the first frame update
void Start()
{
PointButton.onClick.AddListener(() =>
{
if (timer != 4)
{
timer++;
}
if (timer == 4)
{
timer = 0;
Global.global.scene_Main_Jiekou.getPlayerInfo();
}
BUttonTxt.text = $"Á¢¼´²¹³ä {timer}/4";
});
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
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serializedVersion: 2
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@ -0,0 +1,48 @@
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class ConvertPre : MonoBehaviour
{
public Convert Convert;
public Text type;
public Text time;
//图标
public Image sp;
public TextMeshProUGUI count;
public Sprite WokeSprite;
public Sprite kacaoSprite;
// Start is called before the first frame update
async void Start()
{
queryPlayerInfo queryPlayerInfo = new queryPlayerInfo();
RealPlayerInfo realPlayerInfo = new RealPlayerInfo();
realPlayerInfo = await queryPlayerInfo.QueryPlayerInfoPro();
//精灵
if (Convert.type == 0) sp.sprite = WokeSprite;
if (Convert.type == 1)
{
sp.sprite = kacaoSprite;
}
DateTimeOffset dateTimeOffset = DateTimeOffset.Parse(Convert.createTime);
time.text = "" + dateTimeOffset.Year + "-" + dateTimeOffset.Month + "-" + dateTimeOffset.Day + " " +
dateTimeOffset.Hour + ":" + dateTimeOffset.Minute + ":" + dateTimeOffset.Millisecond;
if (Convert.fromUserId == realPlayerInfo.data.userId)
{
type.text = $"转增给ID:{Convert.toUserId}";
}
else
{
type.text = $"收到ID:{Convert.fromUserId}赠送";
count.text = Convert.voluteCoin.ToString();
}
}
// Update is called once per frame
}

View File

@ -0,0 +1,11 @@
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View File

@ -18,13 +18,29 @@ public class OrderObj : MonoBehaviour
//교쒼
public Image imgBk;
//Ãû³Æ
public Text txtsnail;
//<2F>틔Id
public Text txtId;
//連마榴檄
public Text txtFinish;
//ÎÏÅ£¾«Áé
public Sprite WoniusSprite;
//¿¨²Û
public Sprite KacaoSprite;
//ÏÔʾͼƬ
public Image ProImage;
public void UpdatePanel(OrderList order)
{
if (order.productId == 2)
{
ProImage.sprite = WoniusSprite;
txtsnail.text = "ÎÏÅ£¿¨";
}
if (order.productId == 3)
{
ProImage.sprite= KacaoSprite; txtsnail.text = "¿¨²Û¿¨";
}
txtId.text = order.productId + "\n" + order.createTime;
switch (order.payStatus)
{

View File

@ -1,3 +1,4 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
@ -59,12 +60,16 @@ public class OrderPanel : MonoBehaviour
//0支付中1成功2失败
public int payStatus;
public int price;
public string bizNo;
public string payNo;
//下单时间
public string createTime;
//public string createTime;
public string receiveName;
public string receivePhone;
public string area;
public string address;
public string createTime;
public string updateTime;
}
OrderMsg msg = new OrderMsg() { orderByDesc = 1 };
@ -81,8 +86,8 @@ public class OrderPanel : MonoBehaviour
string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo);
Debug.Log(responsel6);
orderInfo = JsonUtility.FromJson<OrderInfo>(responsel6);
Debug.Log(orderInfo.data.totalCount);
orderInfo = JsonConvert.DeserializeObject<OrderInfo>(responsel6);
Debug.Log(orderInfo.data.dataList[0].createTime);
//测试
//orderInfo = new OrderInfo();
//orderInfo.data.dataList.Add(new OrderList());
@ -91,7 +96,7 @@ public class OrderPanel : MonoBehaviour
for (int i = 0; i < orderInfo.data.totalCount; i++)
{
Debug.Log(1111);
//创建对象
GameObject go = Instantiate(orderObj);
go.transform.SetParent(sv.content, false);

View File

@ -0,0 +1,33 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class TransferPre : MonoBehaviour
{
public Tramsfer tramsfer;
public Text time;
//ͼ±ê
public Image sp;
public Image sp2;
public Image spbg;
public Image sp2bg;
public TextMeshProUGUI count1;
public TextMeshProUGUI count2;
public Sprite Sprite1;
public Sprite Sprite2;
public Sprite Sprite1bg;
public Sprite Sprite2bg;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
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@ -1,12 +1,15 @@
using System;
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class WalletPanel : MonoBehaviour
{
public GameObject woniuConnect;
public GameObject wokeConnect;
public GameObject zhuanzengConnect;
public GameObject zhuanhuanConnect;
public GameObject woniuSc;
public GameObject wokeSc;
@ -14,16 +17,39 @@ public class WalletPanel : MonoBehaviour
public Button woniuBtn;
public Button wokeBtn;
public GameObject Musk;
public GameObject ConvertGameObject;
public GameObject TransferGameObject;
public WalletconvertResponse Walletconvert;
public WallettransferResponse Wallettransfer;
// Start is called before the first frame update
void Start()
async void Start()
{
woniuBtn.onClick.AddListener(WoniuClick);
wokeBtn.onClick.AddListener(WokeClick);
Walletconvert =await QueryUserMiningSlot();
Wallettransfer = await QueryUserMiningSlotT();
Init();
}
void Init()
{
foreach (var convert in Walletconvert.data.dataList)
{
GameObject ob = Instantiate(ConvertGameObject);
ob.transform.parent = zhuanzengConnect.transform;
ob.transform.localScale = new Vector3(1, 1, 1);
ConvertPre convertPre = ob.gameObject.GetComponent<ConvertPre>();
convertPre.Convert = convert;
}
foreach (var tramsfer in Wallettransfer.data.dataList)
{
GameObject ob = Instantiate(TransferGameObject);
ob.transform.parent = zhuanhuanConnect.transform;
ob.transform.localScale = new Vector3(1, 1, 1);
TransferPre tramsfers = ob.gameObject.GetComponent<TransferPre>();
tramsfers.tramsfer = tramsfer;
}
}
void WoniuClick()
{
@ -44,6 +70,140 @@ public class WalletPanel : MonoBehaviour
// Update is called once per frame
void Update()
{
}
public async Task<WalletconvertResponse> QueryUserMiningSlot()
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
queryPlayerInfo queryPlayerInfo = new queryPlayerInfo();
RealPlayerInfo realPlayerInfo = await queryPlayerInfo.QueryPlayerInfoPro();
WalletConvert body = new WalletConvert();
body.userId = realPlayerInfo.data.userId;
// 异步发送请求以获取最新的蜗牛骑士信息
string response0104 = await web.SendRequest(web.URL + "/snail/transfer/queryTransferRecord", "POST", JsonConvert.SerializeObject(body), head);
// 调试输出接收到的响应
Debug.Log("1.20查询蜗壳转换记录" + response0104);
// 将响应反序列化为对象
WalletconvertResponse Response = JsonConvert.DeserializeObject<WalletconvertResponse>(response0104);
//foreach (var convert in Response.data.dataList)
//{
// Debug.Log(convert.id);
// Debug.Log(convert.fromUserId);
// Debug.Log(convert.toUserId);
// Debug.Log(convert.type);
// Debug.Log(convert.voluteCoin);
// Debug.Log(convert.slotId);
// Debug.Log(convert.slotCount);
// Debug.Log(convert.createTime);
//}
// 返回解析后的对象
return Response;
}
public async Task<WallettransferResponse> QueryUserMiningSlotT()
{
// 准备请求的头部信息,包含授权令牌
Dictionary<string, string> head = new Dictionary<string, string>
{
{ "Authorization", Global.global.serverResponse.data.token }
};
queryPlayerInfo queryPlayerInfo = new queryPlayerInfo();
RealPlayerInfo realPlayerInfo = await queryPlayerInfo.QueryPlayerInfoPro();
WalletTransfer body = new WalletTransfer();
body.userId = realPlayerInfo.data.userId;
// 异步发送请求以获取最新的蜗牛骑士信息
string response0104 = await web.SendRequest(web.URL + "/snail/transfer/queryConvertRecord", "POST", JsonConvert.SerializeObject(body), head);
// 调试输出接收到的响应
Debug.Log("1.21查询蜗壳兑换记录" + response0104);
// 将响应反序列化为对象
WallettransferResponse Response = JsonConvert.DeserializeObject<WallettransferResponse>(response0104);
//foreach (var convert in Response.data.dataList)
//{
// Debug.Log(convert.id);
// Debug.Log(convert.userId);
// Debug.Log(convert.convertType);
// Debug.Log(convert.voluteCoin);
// Debug.Log(convert.beansCoin);
// Debug.Log(convert.createTime);
//}
// 返回解析后的对象
return Response;
}
}
//请求
public class WalletConvert
{
public long userId;
}
public class WalletTransfer
{
public long userId;
}
//Transfer
//返回
/// <summary>
/// 转换记录
/// </summary>
public class WalletconvertResponse : Response
{
public UserconvertData data { get; set; }
}
public class WallettransferResponse : Response
{
public UsertransferData data { get; set; }
}
public class UserconvertData
{
public int pageNo { get; set; }
public int pageSize { get; set; }
public int totalCount { get; set; }
public List<Convert> dataList { get; set; }
}
public class UsertransferData
{
public int pageNo { get; set; }
public int pageSize { get; set; }
public int totalCount { get; set; }
public List<Tramsfer> dataList { get; set; }
}
public class Convert
{
public long id { get; set; }
public long fromUserId { get; set; }
public long toUserId { get; set; }
public int type { get; set; }
public Decimal voluteCoin { get; set; }
public long slotId { get; set; }
public long slotCount { get; set; }
public String createTime { get; set; }
public String updateTime { get; set; }
}
public class Tramsfer
{
public long id { get; set; }
public long userId { get; set; }
public int convertType { get; set; }
public Decimal voluteCoin { get; set; }
public Decimal beansCoin { get; set; }
public String createTime { get; set; }
public String updateTime { get; set; }
}

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m_Layer: 5
m_Name: Content
m_TagString: Untagged
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
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rgba: 4294967295
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@ -1284,13 +1287,15 @@ MonoBehaviour:
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m_Name:
m_EditorClassIdentifier:
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zhuanzengConnect: {fileID: 561448278032664780}
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GameObject:
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m_Layer: 5
m_Name: Content
m_TagString: Untagged
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m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
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m_Children:
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m_Father: {fileID: 561448276797190592}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1527,8 +1533,8 @@ MonoBehaviour:
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
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m_ReverseArrangement: 0
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GameObject:
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@ -1840,3 +1848,215 @@ MonoBehaviour:
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m_PersistentCalls:
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PrefabInstance:
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serializedVersion: 2
m_Modification:
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