刷新率更新55,ui适配,打包
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319e8197f5
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@ -2365,10 +2365,10 @@ RectTransform:
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m_Father: {fileID: 332514050}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: -1219.5}
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m_SizeDelta: {x: 1372, y: 2439}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &319575069
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MonoBehaviour:
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@ -2505,10 +2505,10 @@ RectTransform:
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m_Father: {fileID: 278122029}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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m_AnchoredPosition: {x: 0, y: 1219.5}
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m_SizeDelta: {x: 1372, y: 2439}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 1.5}
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m_SizeDelta: {x: 0, y: 3}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &332514051
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MonoBehaviour:
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@ -7493,10 +7493,10 @@ RectTransform:
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m_Father: {fileID: 332514050}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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m_AnchoredPosition: {x: 0, y: 1219.5}
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m_SizeDelta: {x: 1372, y: 2439}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &1298370611
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GameObject:
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@ -17,7 +17,7 @@ public class Base : MonoBehaviour
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private void Awake()
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{
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Application.targetFrameRate = Mathf.RoundToInt(100f); // ÉèÖÃÄ¿±êÖ¡ÂÊ
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Application.targetFrameRate = Mathf.RoundToInt(55f); // ÉèÖÃÄ¿±êÖ¡ÂÊ
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initializeGlobal();
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if (retbutton != null)
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{
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