diff --git a/TheStrongestSnail/Assets/Scenes/Scene_main.unity b/TheStrongestSnail/Assets/Scenes/Scene_main.unity index 7829ad5..2978978 100644 --- a/TheStrongestSnail/Assets/Scenes/Scene_main.unity +++ b/TheStrongestSnail/Assets/Scenes/Scene_main.unity @@ -2365,10 +2365,10 @@ RectTransform: m_Father: {fileID: 332514050} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -1219.5} + m_SizeDelta: {x: 1372, y: 2439} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &319575069 MonoBehaviour: @@ -2505,10 +2505,10 @@ RectTransform: m_Father: {fileID: 278122029} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0} - m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: 0, y: 1219.5} - m_SizeDelta: {x: 1372, y: 2439} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 1.5} + m_SizeDelta: {x: 0, y: 3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &332514051 MonoBehaviour: @@ -7493,10 +7493,10 @@ RectTransform: m_Father: {fileID: 332514050} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 1219.5} + m_SizeDelta: {x: 1372, y: 2439} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1298370611 GameObject: diff --git a/TheStrongestSnail/Assets/common/base/base.cs b/TheStrongestSnail/Assets/common/base/base.cs index 2c29a18..437b195 100644 --- a/TheStrongestSnail/Assets/common/base/base.cs +++ b/TheStrongestSnail/Assets/common/base/base.cs @@ -17,7 +17,7 @@ public class Base : MonoBehaviour private void Awake() { - Application.targetFrameRate = Mathf.RoundToInt(100f); // 设置目标帧率 + Application.targetFrameRate = Mathf.RoundToInt(55f); // 设置目标帧率 initializeGlobal(); if (retbutton != null) {