main更新接入商城

This commit is contained in:
wulongxiao 2024-11-27 15:27:50 +08:00
parent 1435ce2043
commit e89891e582
7 changed files with 4944 additions and 92 deletions

View File

@ -8601,7 +8601,7 @@ MonoBehaviour:
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@ -26,8 +26,8 @@ public class main_shop :BaseUIPanel
return;
}
// 实例化 Panel 并设置缩放为 0.5
GameObject newPanel = GameObject.Instantiate(Panel, canvas.transform);
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
GameObject.Instantiate(Panel, canvas.transform);
}

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@ -18,7 +18,7 @@ public class itemInfo : MonoBehaviour
[Header("按下按钮显示的界面")]
public GameObject prefab;
private int id;//item id
@ -27,11 +27,8 @@ public class itemInfo : MonoBehaviour
void Start()
{
btn.onClick.AddListener(()=> {
if (prefab.GetComponent<BaseUIPanel>()==null)
{
Debug.LogError("prefab.GetComponent<BaseUIPanel>()==null");
}
prefab.GetComponent<BaseUIPanel>().ShopPanel();
GameObject.Instantiate(prefab,GameObject.Find("Canvas").transform);
});
}

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@ -4,7 +4,7 @@ using System.Threading.Tasks;
using UnityEngine;
using DG.Tweening;
public class shopPanel :MonoBehaviour
public class shopPanel: ui_huodong
{

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