Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail
@ -0,0 +1,32 @@
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using System.Collections;
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||||
using System.Collections.Generic;
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||||
using UnityEngine;
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public class ContentMove : MonoBehaviour
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{
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public RectTransform content; // Scroll View的Content
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public float speed; // 滚动速度
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private float startPositionX;
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public RectTransform startpos;
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// Start is called before the first frame update
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void Start()
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{
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startPositionX = startpos.anchoredPosition.x;
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speed = 225f;
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}
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// Update is called once per frame
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void Update()
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{
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// 滚动Content
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content.anchoredPosition += Vector2.right * speed * Time.deltaTime;
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// 当Content离开可视区域时重置位置
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if (content.anchoredPosition.x + content.rect.width / 2 > content.rect.width)
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{
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startPositionX = startpos.anchoredPosition.x- content.rect.width;
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content.anchoredPosition = new Vector2(startPositionX, content.anchoredPosition.y);
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}
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}
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}
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@ -5,11 +5,13 @@ using UnityEngine;
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public class LoadPanel : BasePanel
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{
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public static LoadPanel instance;
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public override void Start()
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{
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instance = this;
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base.Start();
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ShowPanel();
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}
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@ -18,4 +20,8 @@ public class LoadPanel : BasePanel
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yield return new WaitForSeconds(1.0f);
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HidePanel();
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}
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}
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