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int index_ = 0; - foreach (string part in parts) { - if (parts.Length > index_) + //int index_ = 0; + int a = 0; + foreach (int index in KillNos) + { + if (index!=0&&a<=bossobj.Count) { - int a = 0; - foreach (HouseBtn item in HouseBtnList) - { - if (a == int.Parse(parts[index_])) { - bossobj[index_].GetComponent().BossMove(int.Parse(parts[index_])); - bossobj[index_].GetComponent().room_id = parts[index_]; - } - a++; - } + + + bossobj[a].GetComponent().BossMove(index); + bossobj[a].GetComponent().room_id = index.ToString(); + a++; + + } + } + //foreach (string part in parts) { + // if (parts.Length > index_) + // { + // int a = 0; + // foreach (HouseBtn item in HouseBtnList) + // { + // if (a == int.Parse(parts[index_])) { + // bossobj[index_].GetComponent().BossMove(int.Parse(parts[index_])); + // bossobj[index_].GetComponent().room_id = parts[index_]; + // } + // a++; + // } - index_++; - } - else - { - Debug.Log("sdsdsdssssssssssssssss" + parts.Length); - } + // index_++; + // } + // else + // { + // Debug.Log("sdsdsdssssssssssssssss" + parts.Length); + // } - } + //} //击杀刷新房间蛋 //checkOutAllTheEscapeRoomsAsync(); diff --git a/TheStrongestSnail/Assets/Scripts/Conversion/DonatePanelItem.cs b/TheStrongestSnail/Assets/Scripts/Conversion/DonatePanelItem.cs index d608e52..4d790ec 100644 --- a/TheStrongestSnail/Assets/Scripts/Conversion/DonatePanelItem.cs +++ b/TheStrongestSnail/Assets/Scripts/Conversion/DonatePanelItem.cs @@ -1,3 +1,4 @@ +using Newtonsoft.Json; using System.Collections; using System.Collections.Generic; using TMPro; @@ -31,7 +32,13 @@ public class DonatePanelItem : BaseUIPanel body.toCuteNo = Recipient.text; body.voluteCoin = int.Parse(GiftQuantity.text); string response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", JsonUtility.ToJson(body), testhead);//测试 - Debug.Log(response); + ServerResponse18 serverResponse = JsonConvert.DeserializeObject(response); + if (serverResponse.code != 200) + { + addEventPopUp(serverResponse.message); + } + + Destroy(gameObject); } async void GiftQuantityData(string userInput) { diff --git a/TheStrongestSnail/Assets/Scripts/Login/Global.cs b/TheStrongestSnail/Assets/Scripts/Login/Global.cs index 4956c30..d35cfab 100644 --- a/TheStrongestSnail/Assets/Scripts/Login/Global.cs +++ b/TheStrongestSnail/Assets/Scripts/Login/Global.cs @@ -174,7 +174,7 @@ public class UserInfomation14Data public float voluteCoin;//铚楀3 public float beansCoin;//铚楄泲 public float ichorCoin;//鐏垫恫 - public string idCard;//========================= + public string idCard;//韬唤璇 public string inviteCodeMy;//============= public string inviteCodeBind;//========== public string bindTime;//=========== diff --git a/TheStrongestSnail/Assets/Scripts/LqUiScripts/PerSonalCenterPanel.cs b/TheStrongestSnail/Assets/Scripts/LqUiScripts/PerSonalCenterPanel.cs index 171e0f4..04b13af 100644 --- a/TheStrongestSnail/Assets/Scripts/LqUiScripts/PerSonalCenterPanel.cs +++ b/TheStrongestSnail/Assets/Scripts/LqUiScripts/PerSonalCenterPanel.cs @@ -52,6 +52,7 @@ public class PerSonalCenterPanel : MonoBehaviour string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14); Debug.Log("1.4查询玩家信息" + response14); userInfomation14 = JsonConvert.DeserializeObject(response14); + Debug.Log("玩家剩余蜗蛋:" + userInfomation14.data.beansCoin); //Money = userInfomation14.beansCoin; Debug.Log("&&&&&&&&&&&&&&&&&&&&7" + userInfomation14.data.nickName); diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs index 78b68ac..f22202a 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_game.cs @@ -1,18 +1,58 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; -public class main_game : MonoBehaviour + +public class main_game :Base { - // Start is called before the first frame update + [Header("canvas,动态生成的父节点")] + public Canvas canvas; + [Header("按钮与显示面板一一对应")] + public Button BTN1; + public Button BTN2; + public Button BTN3; + public Button BTN4; + [Header("按钮与显示面板一一对应")] + public GameObject panel1; + public GameObject panel2; + public GameObject panel3; + public GameObject panel4; + void Start() { - + BTN1.onClick.AddListener(()=> { + asyncOnShopBTN(BTN1, panel1); + }); + BTN2.onClick.AddListener(() => { + asyncOnShopBTN(BTN2, panel2); + }); + BTN3.onClick.AddListener(() => { + asyncOnShopBTN(BTN3, panel3); + }); + BTN4.onClick.AddListener(() => { + asyncOnShopBTN(BTN4, panel4); + }); } - // Update is called once per frame - void Update() + + public async void asyncOnShopBTN(Button BTN,GameObject _panel) { - + await ButtonClickAnimationAsync(BTN.gameObject); + //逻辑 + this.ShopPanel(_panel); + } + + + public void ShopPanel(GameObject _panel) + { + if (_panel == null) + { + addEventPopUp("未开放"); + return; + } + // 实例化 Panel 并设置缩放为 0.5 + GameObject newPanel = GameObject.Instantiate(_panel, canvas.transform); + newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); } } diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs index 787acff..38cb666 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_kuangchang.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class main_kuangchang : MonoBehaviour +public class main_kuangchang :main_shop { - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } + } diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs index 2c79193..eca46cf 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_shop.cs @@ -9,7 +9,7 @@ public class main_shop :BaseUIPanel { [Header("一个按钮,按下有逻辑")] public Button btn; - [Header("canvas,当动态生成的父节点")] + [Header("canvas,动态生成的父节点")] public Canvas canvas; public override void Start() { @@ -29,6 +29,11 @@ public class main_shop :BaseUIPanel public override void ShopPanel() { + if (Panel==null) + { + addEventPopUp("未开放"); + return; + } // 实例化 Panel 并设置缩放为 0.5 GameObject newPanel = GameObject.Instantiate(Panel, canvas.transform); newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); diff --git a/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs b/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs index ae35458..912e829 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_main/main_woshe.cs @@ -2,17 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class main_woshe : MonoBehaviour +public class main_woshe :main_shop { - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } + } diff --git a/TheStrongestSnail/Assets/Scripts/Scene_shop/shopPanel.cs b/TheStrongestSnail/Assets/Scripts/Scene_shop/shopPanel.cs index e6b93da..ab8e5af 100644 --- a/TheStrongestSnail/Assets/Scripts/Scene_shop/shopPanel.cs +++ b/TheStrongestSnail/Assets/Scripts/Scene_shop/shopPanel.cs @@ -5,16 +5,7 @@ using UnityEngine; using DG.Tweening; public class shopPanel :MonoBehaviour -{ - - - public void Start() - { - - - } - - +{ } diff --git a/TheStrongestSnail/Assets/common/base/EventPopUp.cs b/TheStrongestSnail/Assets/common/base/EventPopUp.cs index 973638e..3c6f8a5 100644 --- a/TheStrongestSnail/Assets/common/base/EventPopUp.cs +++ b/TheStrongestSnail/Assets/common/base/EventPopUp.cs @@ -10,13 +10,15 @@ public class EventPopUp : MonoBehaviour public string text = ""; public Image Image; public Text textobg; + public float time = 5f; async void Start() { Canvas canvas = GetComponentInParent(); float canvasHeight = canvas.GetComponent().rect.height; transform.DOMoveY(canvasHeight - (canvasHeight*0.3f), 1.5f); await Task.Delay(500); - Image.DOColor(new Color(1f, 1f, 1f, 0f), 5f); + Image.DOColor(new Color(1f, 1f, 1f, 0f), time); + textobg.DOColor(new Color(1f, 1f, 1f, 0f), time); await Task.Delay(5100); Destroy(gameObject); } diff --git a/TheStrongestSnail/Assets/common/base/base.cs b/TheStrongestSnail/Assets/common/base/base.cs index 4d0a80e..b62ae1f 100644 --- a/TheStrongestSnail/Assets/common/base/base.cs +++ b/TheStrongestSnail/Assets/common/base/base.cs @@ -19,21 +19,22 @@ public class Base : MonoBehaviour } } - public async Task ButtonClickAnimationAsync(GameObject button,float max=1.25f)//按钮动画 + public async Task ButtonClickAnimationAsync(GameObject button,float max=1.25f,float timemultiple = 1)//按钮动画 { TaskCompletionSource tcs = new TaskCompletionSource(); Sequence mySequence = DOTween.Sequence(); - mySequence.Append(button.transform.DOScale(max, 0.1f)) // 第一个动画 - .Append(button.transform.DOScale(1f, 0.2f)).OnComplete(() => { + mySequence.Append(button.transform.DOScale(max, 0.1f* timemultiple)) // 第一个动画 + .Append(button.transform.DOScale(1f, 0.2f* timemultiple)).OnComplete(() => { // 动画播放完成后执行的代码 tcs.SetResult(true); }); // 第二个动画 await tcs.Task; } - public void addEventPopUp(string Details)//添加弹窗 + public void addEventPopUp(string Details,float time = 5f)//添加弹窗 { GameObject prefab = Resources.Load("base/EventPopUp"); + prefab.GetComponent().time = time; Canvas canvas = GetComponentInParent(); prefab.GetComponent().text = Details; Instantiate(prefab, canvas.transform); diff --git a/TheStrongestSnail/Assets/prefabs/Convert2Panel.prefab b/TheStrongestSnail/Assets/prefabs/Convert2Panel.prefab index 160ad7d..15370fd 100644 --- a/TheStrongestSnail/Assets/prefabs/Convert2Panel.prefab +++ b/TheStrongestSnail/Assets/prefabs/Convert2Panel.prefab @@ -167,6 +167,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: retbutton: {fileID: 0} + ClosureObj: {fileID: 0} Panel: {fileID: 158567709692854181} CloseBTN: {fileID: 0} inputField: {fileID: 6168167768698745100} @@ -533,14 +534,14 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: d0f93cc6dcb63dc469d4c00af1ee40f1, type: 3} + m_Sprite: {fileID: 21300000, guid: 4b8d122b9c4b31e4dad67a608e400dc8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/TheStrongestSnail/Assets/prefabs/Donate2Panel.prefab b/TheStrongestSnail/Assets/prefabs/Donate2Panel.prefab index a4efa44..38d7177 100644 --- a/TheStrongestSnail/Assets/prefabs/Donate2Panel.prefab +++ b/TheStrongestSnail/Assets/prefabs/Donate2Panel.prefab @@ -1316,6 +1316,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: retbutton: {fileID: 3568963963287766741} + ClosureObj: {fileID: 0} Panel: {fileID: 4509579862240682304} CloseBTN: {fileID: 0} Recipient: {fileID: 5167839042553029366} @@ -3581,14 +3582,14 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: d0f93cc6dcb63dc469d4c00af1ee40f1, type: 3} + m_Sprite: {fileID: 21300000, guid: 4b8d122b9c4b31e4dad67a608e400dc8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/TheStrongestSnail/Assets/prefabs/LQPrefabs/PersonalCenterPanel.prefab b/TheStrongestSnail/Assets/prefabs/LQPrefabs/PersonalCenterPanel.prefab index 45e5d30..edf9bac 100644 --- a/TheStrongestSnail/Assets/prefabs/LQPrefabs/PersonalCenterPanel.prefab +++ b/TheStrongestSnail/Assets/prefabs/LQPrefabs/PersonalCenterPanel.prefab @@ -2344,8 +2344,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: invitefriendsBtn: {fileID: 3978147932500260865} - invitefriendsPanel: {fileID: 0} - editPanel: {fileID: 0} + invitefriendsPanel: {fileID: 7280502856680181116, guid: 6256f53e568c26840a700b9685550431, type: 3} + editPanel: {fileID: 6960989441060764512, guid: 3490098842d7403459677ad0a9d21c3b, type: 3} userInfomation14: code: 0 message: diff --git a/TheStrongestSnail/Assets/res/Battle_Royale_UI/jiesuanGIF/濂栧姳_00.png b/TheStrongestSnail/Assets/res/Battle_Royale_UI/jiesuanGIF/濂栧姳_00.png deleted file mode 100644 index f68a488..0000000 Binary files a/TheStrongestSnail/Assets/res/Battle_Royale_UI/jiesuanGIF/濂栧姳_00.png and /dev/null differ diff --git a/TheStrongestSnail/Assets/res/Battle_Royale_UI/jiesuanGIF/濂栧姳_00.png.meta b/TheStrongestSnail/Assets/res/Battle_Royale_UI/jiesuanGIF/濂栧姳_00.png.meta deleted file mode 100644 index 336a482..0000000 --- a/TheStrongestSnail/Assets/res/Battle_Royale_UI/jiesuanGIF/濂栧姳_00.png.meta +++ /dev/null @@ -1,135 +0,0 @@ -fileFormatVersion: 2 -guid: 124432481c0392f4ba09929b0e92a765 -TextureImporter: - 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