Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail
@ -579,7 +579,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: -56}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6513331807595845949
|
||||
CanvasRenderer:
|
||||
|
@ -1002,7 +1002,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: -56}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5372453729458756176
|
||||
CanvasRenderer:
|
||||
@ -1450,8 +1450,8 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 1.1174316}
|
||||
m_SizeDelta: {x: 0, y: 51.394043}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4577011980146102726
|
||||
CanvasRenderer:
|
||||
|
@ -320,29 +320,42 @@ public class AllHouseContro : MonoBehaviour
|
||||
|
||||
string[] parts = serverResponse_514.data.roomNoKill.Split(","); // 根据 ',' 分割字符串d
|
||||
KillNos = parts.Select(int.Parse).ToList();
|
||||
int index_ = 0;
|
||||
foreach (string part in parts) {
|
||||
if (parts.Length > index_)
|
||||
//int index_ = 0;
|
||||
int a = 0;
|
||||
foreach (int index in KillNos)
|
||||
{
|
||||
if (index!=0&&a<=bossobj.Count)
|
||||
{
|
||||
int a = 0;
|
||||
foreach (HouseBtn item in HouseBtnList)
|
||||
{
|
||||
if (a == int.Parse(parts[index_])) {
|
||||
bossobj[index_].GetComponent<BossContro>().BossMove(int.Parse(parts[index_]));
|
||||
bossobj[index_].GetComponent<PlayerMove>().room_id = parts[index_];
|
||||
}
|
||||
a++;
|
||||
}
|
||||
|
||||
|
||||
index_++;
|
||||
bossobj[a].GetComponent<BossContro>().BossMove(index);
|
||||
bossobj[a].GetComponent<PlayerMove>().room_id = index.ToString();
|
||||
a++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("sdsdsdssssssssssssssss" + parts.Length);
|
||||
}
|
||||
|
||||
}
|
||||
//foreach (string part in parts) {
|
||||
// if (parts.Length > index_)
|
||||
// {
|
||||
// int a = 0;
|
||||
// foreach (HouseBtn item in HouseBtnList)
|
||||
// {
|
||||
// if (a == int.Parse(parts[index_])) {
|
||||
// bossobj[index_].GetComponent<BossContro>().BossMove(int.Parse(parts[index_]));
|
||||
// bossobj[index_].GetComponent<PlayerMove>().room_id = parts[index_];
|
||||
// }
|
||||
// a++;
|
||||
// }
|
||||
|
||||
|
||||
// index_++;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// Debug.Log("sdsdsdssssssssssssssss" + parts.Length);
|
||||
// }
|
||||
|
||||
//}
|
||||
|
||||
//击杀刷新房间蛋
|
||||
//checkOutAllTheEscapeRoomsAsync();
|
||||
|
@ -1,3 +1,4 @@
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
@ -31,7 +32,13 @@ public class DonatePanelItem : BaseUIPanel
|
||||
body.toCuteNo = Recipient.text;
|
||||
body.voluteCoin = int.Parse(GiftQuantity.text);
|
||||
string response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", JsonUtility.ToJson(body), testhead);//²âÊÔ
|
||||
Debug.Log(response);
|
||||
ServerResponse18 serverResponse = JsonConvert.DeserializeObject<ServerResponse18>(response);
|
||||
if (serverResponse.code != 200)
|
||||
{
|
||||
addEventPopUp(serverResponse.message);
|
||||
}
|
||||
|
||||
Destroy(gameObject);
|
||||
}
|
||||
async void GiftQuantityData(string userInput)
|
||||
{
|
||||
|
@ -174,7 +174,7 @@ public class UserInfomation14Data
|
||||
public float voluteCoin;//蜗壳
|
||||
public float beansCoin;//蜗蛋
|
||||
public float ichorCoin;//灵液
|
||||
public string idCard;//=========================
|
||||
public string idCard;//身份证
|
||||
public string inviteCodeMy;//=============
|
||||
public string inviteCodeBind;//==========
|
||||
public string bindTime;//===========
|
||||
|
@ -52,6 +52,7 @@ public class PerSonalCenterPanel : MonoBehaviour
|
||||
string response14 = await web.SendRequest(web.URL + "/snail/user/queryUserInfo", "POST", "{}", head14);
|
||||
Debug.Log("1.4查询玩家信息" + response14);
|
||||
userInfomation14 = JsonConvert.DeserializeObject<UserInfomation14>(response14);
|
||||
|
||||
Debug.Log("玩家剩余蜗蛋:" + userInfomation14.data.beansCoin);
|
||||
//Money = userInfomation14.beansCoin;
|
||||
Debug.Log("&&&&&&&&&&&&&&&&&&&&7" + userInfomation14.data.nickName);
|
||||
|
@ -1,18 +1,58 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class main_game : MonoBehaviour
|
||||
|
||||
public class main_game :Base
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
[Header("canvas,动态生成的父节点")]
|
||||
public Canvas canvas;
|
||||
[Header("按钮与显示面板一一对应")]
|
||||
public Button BTN1;
|
||||
public Button BTN2;
|
||||
public Button BTN3;
|
||||
public Button BTN4;
|
||||
[Header("按钮与显示面板一一对应")]
|
||||
public GameObject panel1;
|
||||
public GameObject panel2;
|
||||
public GameObject panel3;
|
||||
public GameObject panel4;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
BTN1.onClick.AddListener(()=> {
|
||||
asyncOnShopBTN(BTN1, panel1);
|
||||
});
|
||||
BTN2.onClick.AddListener(() => {
|
||||
asyncOnShopBTN(BTN2, panel2);
|
||||
});
|
||||
BTN3.onClick.AddListener(() => {
|
||||
asyncOnShopBTN(BTN3, panel3);
|
||||
});
|
||||
BTN4.onClick.AddListener(() => {
|
||||
asyncOnShopBTN(BTN4, panel4);
|
||||
});
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
public async void asyncOnShopBTN(Button BTN,GameObject _panel)
|
||||
{
|
||||
await ButtonClickAnimationAsync(BTN.gameObject);
|
||||
//逻辑
|
||||
this.ShopPanel(_panel);
|
||||
}
|
||||
|
||||
|
||||
public void ShopPanel(GameObject _panel)
|
||||
{
|
||||
if (_panel == null)
|
||||
{
|
||||
addEventPopUp("未开放");
|
||||
return;
|
||||
}
|
||||
// 实例化 Panel 并设置缩放为 0.5
|
||||
GameObject newPanel = GameObject.Instantiate(_panel, canvas.transform);
|
||||
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
|
@ -2,17 +2,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class main_kuangchang : MonoBehaviour
|
||||
public class main_kuangchang :main_shop
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ public class main_shop :BaseUIPanel
|
||||
{
|
||||
[Header("一个按钮,按下有逻辑")]
|
||||
public Button btn;
|
||||
[Header("canvas,当动态生成的父节点")]
|
||||
[Header("canvas,动态生成的父节点")]
|
||||
public Canvas canvas;
|
||||
public override void Start()
|
||||
{
|
||||
@ -29,6 +29,11 @@ public class main_shop :BaseUIPanel
|
||||
|
||||
public override void ShopPanel()
|
||||
{
|
||||
if (Panel==null)
|
||||
{
|
||||
addEventPopUp("未开放");
|
||||
return;
|
||||
}
|
||||
// 实例化 Panel 并设置缩放为 0.5
|
||||
GameObject newPanel = GameObject.Instantiate(Panel, canvas.transform);
|
||||
newPanel.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
|
||||
|
@ -2,17 +2,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class main_woshe : MonoBehaviour
|
||||
public class main_woshe :main_shop
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -8,13 +8,4 @@ public class shopPanel :MonoBehaviour
|
||||
{
|
||||
|
||||
|
||||
public void Start()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@ -10,13 +10,15 @@ public class EventPopUp : MonoBehaviour
|
||||
public string text = "";
|
||||
public Image Image;
|
||||
public Text textobg;
|
||||
public float time = 5f;
|
||||
async void Start()
|
||||
{
|
||||
Canvas canvas = GetComponentInParent<Canvas>();
|
||||
float canvasHeight = canvas.GetComponent<RectTransform>().rect.height;
|
||||
transform.DOMoveY(canvasHeight - (canvasHeight*0.3f), 1.5f);
|
||||
await Task.Delay(500);
|
||||
Image.DOColor(new Color(1f, 1f, 1f, 0f), 5f);
|
||||
Image.DOColor(new Color(1f, 1f, 1f, 0f), time);
|
||||
textobg.DOColor(new Color(1f, 1f, 1f, 0f), time);
|
||||
await Task.Delay(5100);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
@ -19,21 +19,22 @@ public class Base : MonoBehaviour
|
||||
}
|
||||
|
||||
}
|
||||
public async Task ButtonClickAnimationAsync(GameObject button,float max=1.25f)//按钮动画
|
||||
public async Task ButtonClickAnimationAsync(GameObject button,float max=1.25f,float timemultiple = 1)//按钮动画
|
||||
{
|
||||
TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
|
||||
Sequence mySequence = DOTween.Sequence();
|
||||
mySequence.Append(button.transform.DOScale(max, 0.1f)) // 第一个动画
|
||||
.Append(button.transform.DOScale(1f, 0.2f)).OnComplete(() => {
|
||||
mySequence.Append(button.transform.DOScale(max, 0.1f* timemultiple)) // 第一个动画
|
||||
.Append(button.transform.DOScale(1f, 0.2f* timemultiple)).OnComplete(() => {
|
||||
// 动画播放完成后执行的代码
|
||||
tcs.SetResult(true);
|
||||
}); // 第二个动画
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
public void addEventPopUp(string Details)//添加弹窗
|
||||
public void addEventPopUp(string Details,float time = 5f)//添加弹窗
|
||||
{
|
||||
GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
|
||||
prefab.GetComponent<EventPopUp>().time = time;
|
||||
Canvas canvas = GetComponentInParent<Canvas>();
|
||||
prefab.GetComponent<EventPopUp>().text = Details;
|
||||
Instantiate(prefab, canvas.transform);
|
||||
|
@ -167,6 +167,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
retbutton: {fileID: 0}
|
||||
ClosureObj: {fileID: 0}
|
||||
Panel: {fileID: 158567709692854181}
|
||||
CloseBTN: {fileID: 0}
|
||||
inputField: {fileID: 6168167768698745100}
|
||||
@ -533,14 +534,14 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: d0f93cc6dcb63dc469d4c00af1ee40f1, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 4b8d122b9c4b31e4dad67a608e400dc8, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -1316,6 +1316,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
retbutton: {fileID: 3568963963287766741}
|
||||
ClosureObj: {fileID: 0}
|
||||
Panel: {fileID: 4509579862240682304}
|
||||
CloseBTN: {fileID: 0}
|
||||
Recipient: {fileID: 5167839042553029366}
|
||||
@ -3581,14 +3582,14 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: d0f93cc6dcb63dc469d4c00af1ee40f1, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 4b8d122b9c4b31e4dad67a608e400dc8, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -2344,8 +2344,8 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
invitefriendsBtn: {fileID: 3978147932500260865}
|
||||
invitefriendsPanel: {fileID: 0}
|
||||
editPanel: {fileID: 0}
|
||||
invitefriendsPanel: {fileID: 7280502856680181116, guid: 6256f53e568c26840a700b9685550431, type: 3}
|
||||
editPanel: {fileID: 6960989441060764512, guid: 3490098842d7403459677ad0a9d21c3b, type: 3}
|
||||
userInfomation14:
|
||||
code: 0
|
||||
message:
|
||||
|
Before Width: | Height: | Size: 138 KiB |
@ -1,135 +0,0 @@
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fileFormatVersion: 2
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guid: 124432481c0392f4ba09929b0e92a765
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TextureImporter:
|
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internalIDToNameTable: []
|
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externalObjects: {}
|
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serializedVersion: 12
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
|
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
|
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
|
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ignoreMasterTextureLimit: 0
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grayScaleToAlpha: 0
|
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 1
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wrapV: 1
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wrapW: 0
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
|
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spritePixelsToUnits: 100
|
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
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spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
|
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
|
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overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
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||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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