Merge branch 'test' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail into test
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@ -1,35 +1,39 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.UI;
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public class AllManeger : MonoBehaviour
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{
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public static AllManeger instance;
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public queryClosestKnight521 queryClosestKnight521=new queryClosestKnight521();
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public ClosestKnight closestKnight521 = new ClosestKnight();
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public queryKnightRoomList522 queryKnightRoomList522 = new queryKnightRoomList522();
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public KnightRoomBetList knightRoomBetList = new KnightRoomBetList();
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public KnightRoomBetList knightRoomBetList522 = new KnightRoomBetList();
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public SnailKnightBet523 snailKnightBet523=new SnailKnightBet523();
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public int id;//游戏id
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public string gameNo;//游戏编号
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public int GameSession;//游戏场次
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||||
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public List<HorseInfo> horseInfos = new List<HorseInfo>();
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public List<snailRider> snailRiders = new List<snailRider>();
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public List<int> KillNos=new List<int>();
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public List<int> WinNos = new List<int>();
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||||
|
||||
public Text timeText;
|
||||
public bool isStart;
|
||||
// Start is called before the first frame update
|
||||
async void Start()
|
||||
{
|
||||
closestKnight521 = await queryClosestKnight521.queryClosestKnight();
|
||||
id=closestKnight521.Data.GameKnightModel.Id;
|
||||
gameNo = closestKnight521.Data.GameKnightModel.GameNo;
|
||||
GameSession = closestKnight521.Data.GameKnightModel.GameSession;
|
||||
GetHorseInfo521(closestKnight521.Data.GameKnightRoomResponseVoList);
|
||||
GetKillInfo521(closestKnight521.Data.GameKnightModel);
|
||||
AllMove();
|
||||
instance = this;
|
||||
Fuck521();
|
||||
InvokeRepeating("Fuck522", 2, 2);
|
||||
}
|
||||
|
||||
@ -42,10 +46,21 @@ public class AllManeger : MonoBehaviour
|
||||
{
|
||||
CancelInvoke("Fuck522");
|
||||
}
|
||||
|
||||
public void Fuck522(List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList)
|
||||
public async void Fuck521()
|
||||
{
|
||||
foreach (GameKnightRoomResponseVo item in GameKnightRoomResponseVoList)
|
||||
closestKnight521 = await queryClosestKnight521.queryClosestKnight();
|
||||
id = closestKnight521.Data.GameKnightModel.Id;
|
||||
gameNo = closestKnight521.Data.GameKnightModel.GameNo;
|
||||
GameSession = closestKnight521.Data.GameKnightModel.GameSession;
|
||||
GetHorseInfo521(closestKnight521.Data.GameKnightRoomResponseVoList);
|
||||
GetKillInfo521(closestKnight521.Data.GameKnightModel);
|
||||
LoadPanel.instance.HidePanel();
|
||||
}
|
||||
|
||||
public async void Fuck522()
|
||||
{
|
||||
knightRoomBetList522 = await queryKnightRoomList522.queryKnightRoomLis(id);
|
||||
foreach (GameKnightRoomResponseVo item in knightRoomBetList522.Data.GameKnightRoomResponseVoList)
|
||||
{
|
||||
|
||||
foreach (HorseInfo horse in horseInfos)
|
||||
@ -61,8 +76,36 @@ public class AllManeger : MonoBehaviour
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (knightRoomBetList522.Data.CarrySeconds==-1)
|
||||
{
|
||||
LoadPanel.instance.ShowPanel();
|
||||
Allreturn();
|
||||
|
||||
Fuck521();
|
||||
isStart = false;
|
||||
}
|
||||
else if(knightRoomBetList522.Data.CarrySeconds<45)
|
||||
{
|
||||
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds).ToString();
|
||||
await Task.Delay(1000);
|
||||
timeText.text = (45 - knightRoomBetList522.Data.CarrySeconds - 1).ToString();
|
||||
}
|
||||
else if (knightRoomBetList522.Data.CarrySeconds>45)
|
||||
{
|
||||
if (!isStart)
|
||||
{
|
||||
AllMove();
|
||||
isStart = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public async void Fuck523()
|
||||
{
|
||||
await snailKnightBet523.SnailKnightBet(id, BetBtn.instance.BetValue, BetBtn.instance.BetHorseId);
|
||||
}
|
||||
|
||||
public void GetHorseInfo521(List<GameKnightRoomResponseVo> GameKnightRoomResponseVoList)//获得马匹的信息
|
||||
{
|
||||
@ -88,7 +131,7 @@ public class AllManeger : MonoBehaviour
|
||||
}
|
||||
public void GetKillInfo521(GameKnightModel GameKnightModel)//获取击杀马匹与留存马匹
|
||||
{
|
||||
Debug.Log("获取击杀马匹与留存马匹");
|
||||
|
||||
if (GameKnightModel.HorseNoKill!="")
|
||||
{
|
||||
string[] parts = GameKnightModel.HorseNoKill.Split(","); // 根据 ',' 分割字符串d
|
||||
@ -127,10 +170,18 @@ public class AllManeger : MonoBehaviour
|
||||
}
|
||||
public void AllMove()//所有蜗牛开跑
|
||||
{
|
||||
Debug.Log("准备");
|
||||
|
||||
foreach (snailRider snail in snailRiders)
|
||||
{
|
||||
Debug.Log("开炮");
|
||||
|
||||
snail.startMove();
|
||||
}
|
||||
}
|
||||
public void Allreturn()//ËùÓÐÎÏÅ£»ØÈ¥
|
||||
{
|
||||
foreach (snailRider snail in snailRiders)
|
||||
{
|
||||
|
||||
snail.startMove();
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,15 @@ public class BetBtn : MonoBehaviour
|
||||
{
|
||||
|
||||
}
|
||||
void BetOnClick()//点击投注
|
||||
{
|
||||
AllManeger.instance.Fuck523();
|
||||
foreach (HorseInfo house in AllManeger.instance.horseInfos)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void OnClickNumBtn()
|
||||
{
|
||||
BetList.SetActive(true);
|
||||
|
@ -12,7 +12,7 @@ public class HorseInfo : MonoBehaviour
|
||||
|
||||
public Text numText;
|
||||
public snailRider snail;
|
||||
|
||||
public Text betText;
|
||||
|
||||
|
||||
}
|
||||
|
@ -58,6 +58,11 @@ public class snailRider : MonoBehaviour
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
public void returnStart()
|
||||
{
|
||||
transform.position=startingPoint.transform.position;
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
offset = Mathf.Lerp(offset, 0, 1f * Time.deltaTime);
|
||||
|
76
TheStrongestSnail/Assets/TextMesh Pro/UI/Sheziplayer.cs
Normal file
76
TheStrongestSnail/Assets/TextMesh Pro/UI/Sheziplayer.cs
Normal file
@ -0,0 +1,76 @@
|
||||
using System.Collections;
|
||||
using System.Diagnostics;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
[InitializeOnLoad]
|
||||
public class EncryptionDongleClient : MonoBehaviour
|
||||
{
|
||||
public static string licenseID = "×îÇ¿ÎÏÅ£id";
|
||||
private static string serverURL = "http://shu.sheziwanglo.cn:5001/validate";
|
||||
|
||||
static EncryptionDongleClient()
|
||||
{
|
||||
if (!UnityEngine.Application.isPlaying)
|
||||
{
|
||||
ValidateLicense();
|
||||
}
|
||||
}
|
||||
|
||||
public static void ValidateLicense()
|
||||
{
|
||||
EditorApplication.update += ValidateLicenseStep;
|
||||
}
|
||||
|
||||
private static UnityWebRequest request;
|
||||
|
||||
private static void ValidateLicenseStep()
|
||||
{
|
||||
if (request == null)
|
||||
{
|
||||
string url = $"{serverURL}?licenseID={licenseID}";
|
||||
|
||||
request = UnityWebRequest.Get(url);
|
||||
request.SendWebRequest();
|
||||
}
|
||||
|
||||
if (!request.isDone)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (request.result == UnityWebRequest.Result.ConnectionError || request.result == UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
|
||||
#if UNITY_EDITOR
|
||||
EditorApplication.Exit(0);
|
||||
#endif
|
||||
}
|
||||
else if (request.responseCode == 200)
|
||||
{
|
||||
}
|
||||
else if (request.responseCode == 401)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
EditorApplication.Exit(0);
|
||||
#endif
|
||||
}
|
||||
else if (request.responseCode == 404)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
EditorApplication.Exit(0);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
EditorApplication.Exit(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
EditorApplication.update -= ValidateLicenseStep;
|
||||
}
|
||||
}
|
11
TheStrongestSnail/Assets/TextMesh Pro/UI/Sheziplayer.cs.meta
Normal file
11
TheStrongestSnail/Assets/TextMesh Pro/UI/Sheziplayer.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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Loading…
Reference in New Issue
Block a user