小修改,弹窗遮罩bug
This commit is contained in:
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4d7e609f52
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@ -1906,4 +1906,4 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u6BCF\u65E5\u89C2\u770B4\u6B21\u5E7F\u544A\u5373\u53EF\u83B7\u5F97\u8717\u820D<color=red><b><size=70>100%</size></b></color>\u4EA7\u51FA"
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m_Text: "\u6BCF\u65E5\u70B9\u51FB4\u6B21\u53EF\u83B7\u5F97\u8717\u820D\n<color=red><b><size=70>100%</size></b></color>\u4EA7\u51FA"
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@ -8891,7 +8891,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\u8717\u5C45"
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m_text: "\u8717\u820D"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: fddecc6d8f3ae694dbc1d9d828cb12e3, type: 2}
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m_sharedMaterial: {fileID: -5950493476346735654, guid: fddecc6d8f3ae694dbc1d9d828cb12e3, type: 2}
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@ -1,7 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class LotteryPanel : Base
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{
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public GameObject AniPanel;
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@ -13,6 +13,14 @@ public class LotteryPanel : Base
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public MotherFuck533 MotherFuck533;
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public bool Judge533;
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public TextMeshProUGUI lowNumText;//普通宝箱
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public int lowNum;
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public int goodNum;
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public TextMeshProUGUI goodNumText;//高级宝箱
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public List<Lottery532Data> lowList=new List<Lottery532Data>();//普通宝箱列表
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public List<Lottery532Data> goodList = new List<Lottery532Data>();//高级宝箱列表
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private void Start()
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{
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@ -21,12 +29,45 @@ public class LotteryPanel : Base
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}
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public void ShowAni(int id)
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{
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GetRewardInfo533(id);
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if (Judge533)
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if (id==1)
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{
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GameObject ani = Instantiate(AniPanel, transform);
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ani.GetComponent<Anilottery>().OpenBox(id);
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if (lowList.Count>0)
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{
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GetRewardInfo533(lowList[0].id);
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if (true)
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{
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lowList.Remove(lowList[0]);
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GameObject ani = Instantiate(AniPanel, transform);
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ani.GetComponent<Anilottery>().OpenBox(id);
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}
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}
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else
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{
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addEventPopUp("没有宝箱");
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}
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}
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else if (id == 2)
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{
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if (goodList.Count>0)
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{
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GetRewardInfo533(goodList[0].id);
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if (Judge533)
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{
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goodList.Remove(goodList[0]);
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GameObject ani = Instantiate(AniPanel, transform);
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ani.GetComponent<Anilottery>().OpenBox(id);
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}
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}
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else
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{
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addEventPopUp("没有宝箱");
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}
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}
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}
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@ -34,10 +75,38 @@ public class LotteryPanel : Base
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public async void GetRewardInfo532()
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{
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lottery532 = await MotherFuck532.Result();
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SetMyBoxNum(lottery532.data);
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}
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public async void GetRewardInfo533(int id)
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{
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Judge533 = await MotherFuck533.Result(id);
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if (Judge533)
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{
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GetRewardInfo532();
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}
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}
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public void SetMyBoxNum(List<Lottery532Data> data)//设置我的宝箱
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{
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lowList.Clear();
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goodList.Clear();
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foreach (Lottery532Data item in data)
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{
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if (item.lotteryId==1)
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{
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lowList.Add(item);
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}
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else if (item.lotteryId == 2)
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{
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goodList.Add(item);
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}
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}
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lowNumText.text = lowList.Count.ToString();
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goodNumText.text = goodList.Count.ToString();
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}
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}
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@ -56,20 +56,23 @@ public class QueryLottery532Body
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public class Lottery532 : Response
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{
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public List<Lottery531Data> data { get; set; }
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public List<Lottery532Data> data { get; set; }
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}
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public class Lottery532Data
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{
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public int Id { get; set; }
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public int LotteryId { get; set; }
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public int Type { get; set; }
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public decimal BeansCoin { get; set; }
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public int RateSurface { get; set; }
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public int RateActual { get; set; }
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public int Status { get; set; }
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public DateTime CreateTime { get; set; }
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public DateTime UpdateTime { get; set; }
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public int id { get; set; }
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public int lotteryId { get; set; }
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public int source { get; set; }
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public int userId { get; set; }
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public int status { get; set; }
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public double beansCoinOpen { get; set; }
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public double beansCoinReward { get; set; }
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public int type { get; set; }
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public int snailId { get; set; }
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public int slotId { get; set; }
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public DateTime createTime { get; set; }
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public DateTime updateTime { get; set; }
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}
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@ -34,7 +34,7 @@ public class MotherFuck533 : Base
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addEventPopUp(directlist.message);
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// 检查反序列化是否成功
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if (directlist != null && directlist.data != null)
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if (directlist.code==200)
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{
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return true;
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@ -53,7 +53,7 @@ public class Lottery533 : Response
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{
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public int code; // 响应状态码
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public string message; // 提示语
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public bool? data { get; set; }
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//public bool? data { get; set; }
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}
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@ -817,10 +817,10 @@ RectTransform:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 1372, y: 2436}
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m_SizeDelta: {x: 292, y: 36}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8503404559117813738
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CanvasRenderer:
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@ -417,7 +417,7 @@ MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2677648104417894384}
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m_Enabled: 0
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
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m_Name:
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@ -430,7 +430,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: 99
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m_text: 0
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 5214a01544a3d6744bbbe3653d4662f3, type: 2}
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m_sharedMaterial: {fileID: -5950493476346735654, guid: 5214a01544a3d6744bbbe3653d4662f3, type: 2}
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@ -606,7 +606,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: 99
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m_text: 0
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 5214a01544a3d6744bbbe3653d4662f3, type: 2}
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m_sharedMaterial: {fileID: -5950493476346735654, guid: 5214a01544a3d6744bbbe3653d4662f3, type: 2}
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@ -2186,6 +2186,10 @@ MonoBehaviour:
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MotherFuck532: {fileID: 2038721572}
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MotherFuck533: {fileID: 2038721574}
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Judge533: 0
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lowNumText: {fileID: 2677648104417894386}
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lowNum: 0
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goodNum: 0
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goodNumText: {fileID: 2677648104524646289}
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--- !u!114 &2038721572
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -2152,7 +2152,7 @@ MonoBehaviour:
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id: {fileID: 7440098880401058131}
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bindtime: {fileID: 8608830216116307115}
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AvaterImage: {fileID: 8197978441176617509}
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trans: {fileID: 6661102261700243289}
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trans: {fileID: 7365734032093996524}
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editBtn: {fileID: 3317031098697572181}
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myorderBtn: {fileID: 2761721410439307699}
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realnameBtn: {fileID: 5878039117792475984}
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@ -3399,7 +3399,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_Text: "\u6700\u5F3A\u8717\u725B\u5DF2\u8FD0\u884C"
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m_Text: "\u5947\u8FF9\u8717\u725B\u5DF2\u8FD0\u884C"
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--- !u!1 &6093851798494486517
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GameObject:
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@ -31,12 +31,12 @@ RectTransform:
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m_Father: {fileID: 7280502856680181091}
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@ -1794,18 +1794,18 @@ RectTransform:
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@ -1918,9 +1918,6 @@ RectTransform:
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@ -2011,7 +2008,10 @@ RectTransform:
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@ -256,6 +256,7 @@ MonoBehaviour:
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@ -391,9 +392,9 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 336, y: 436}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -3657,9 +3658,9 @@ RectTransform:
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--- !u!222 &4499171977774247268
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CanvasRenderer:
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