Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail
This commit is contained in:
commit
fd1f1f3bbc
33
TheStrongestSnail/Assets/HZB/UnionDetail17.cs
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33
TheStrongestSnail/Assets/HZB/UnionDetail17.cs
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using Newtonsoft.Json;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using UnityEngine;
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//1.7查询工会详情
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public class UnionDetail17 : MonoBehaviour
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{
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// UnionDetail unionDetail = new UnionDetail();
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public async Task<UnionDetalResponse> queryUnionDetail(int orderByDesc) // 1.7
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{
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// 准备请求的头部信息,包含授权令牌
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Dictionary<string, string> head17 = new Dictionary<string, string>
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{
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{ "Authorization", Global.global.serverResponse.data.token }
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};
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UnionPage16 unionPage16 = new UnionPage16();
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UnionPage unionPage = new UnionPage();
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unionPage = await unionPage16.queryUnionPage(2);
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Debug.Log(unionPage);
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// 异步发送请求
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string response17 = await web.SendRequest(web.URL + "/snail/union/queryInfo?unionId="+ orderByDesc.ToString(), "GET","{}", head17);
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// 调试输出接收到的响应
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Debug.Log("1.7查询工会详情========================================" + response17);
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// 将响应反序列化为对象
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UnionDetalResponse unionDetailResponse = JsonConvert.DeserializeObject<UnionDetalResponse>(response17);
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Debug.Log("8==================================D"+ unionDetailResponse.Data.BizUnionUserModelList[0].CreateTime);
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return unionDetailResponse;
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}
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}
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11
TheStrongestSnail/Assets/HZB/UnionDetail17.cs.meta
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11
TheStrongestSnail/Assets/HZB/UnionDetail17.cs.meta
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fileFormatVersion: 2
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guid: 36aa28680afd43b44b8d8d98d252aee4
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -340,3 +340,44 @@ public class UnionPage : Response
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{
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{
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public UnionPageData Data { get; set; }
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public UnionPageData Data { get; set; }
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}
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}
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//========1.7================================================================
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public class BizUnionModel
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{
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public int Id { get; set; }
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public string Name { get; set; }
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public string Cover { get; set; }
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public int Level { get; set; }
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public string Slogan { get; set; }
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public int LeaderId { get; set; }
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public string LeaderUserName { get; set; }
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public string CreateTime { get; set; } // 可以根据实际情况调整为DateTime?
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public string UpdateTime { get; set; }
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}
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public class BizUnionUserModel
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{
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public int Id { get; set; }
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public int UnionId { get; set; }
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public int UserId { get; set; }
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public string UserName { get; set; }
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public int Station { get; set; }
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public int HigherUserId { get; set; }
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public int HigherStation { get; set; }
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public int Status { get; set; }
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public string CreateTime { get; set; }
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public string UpdateTime { get; set; }
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}
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public class UnionDetalResponseData
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{
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public BizUnionModel BizUnionModel { get; set; }
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public List<BizUnionUserModel> BizUnionUserModelList { get; set; }
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}
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public class UnionDetalResponse : Response
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{
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public UnionDetalResponseData Data { get; set; }
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}
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26
TheStrongestSnail/Assets/Scripts/Trade/UnionInfo.cs
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TheStrongestSnail/Assets/Scripts/Trade/UnionInfo.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UnionInfo : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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GetData();
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}
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public async void GetData()
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{
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UnionDetail17 unionDetail = new UnionDetail17();
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UnionDetalResponse Detail = await unionDetail.queryUnionDetail(1);
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Debug.Log(Detail.Data.BizUnionUserModelList[0].CreateTime);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
TheStrongestSnail/Assets/Scripts/Trade/UnionInfo.cs.meta
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11
TheStrongestSnail/Assets/Scripts/Trade/UnionInfo.cs.meta
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -458,6 +458,7 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 1001758454263862281}
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- component: {fileID: 1001758454263862281}
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- component: {fileID: 1001758454263862279}
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- component: {fileID: 1001758454263862279}
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- component: {fileID: 1001758454263862280}
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- component: {fileID: 1001758454263862280}
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m_Layer: 5
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m_Layer: 5
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m_Name: GongHuiInfox
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m_Name: GongHuiInfox
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@ -499,6 +500,18 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1001758454263862282}
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m_GameObject: {fileID: 1001758454263862282}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1001758454263862282}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d28b93aa3e27efe459ed3371d2072596, type: 3}
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m_Name:
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--- !u!114 &1001758454263862280
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--- !u!114 &1001758454263862280
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