Compare commits
3 Commits
2a64f2c02c
...
d95ce828ba
Author | SHA1 | Date | |
---|---|---|---|
d95ce828ba | |||
343bf1de25 | |||
abb4a378f8 |
File diff suppressed because it is too large
Load Diff
@ -3615,7 +3615,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
m_AnchoredPosition: {x: 365.75, y: -930.5}
|
m_AnchoredPosition: {x: 540, y: -1129.5}
|
||||||
m_SizeDelta: {x: 1018, y: 0}
|
m_SizeDelta: {x: 1018, y: 0}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1071890038
|
--- !u!114 &1071890038
|
||||||
|
@ -23,6 +23,9 @@ public class AllHouseContro : MonoBehaviour
|
|||||||
public GameObject BazhuPanel;
|
public GameObject BazhuPanel;
|
||||||
public WarnPanel warnPanel;
|
public WarnPanel warnPanel;
|
||||||
public List<GameObject> wonnius = new List<GameObject>();
|
public List<GameObject> wonnius = new List<GameObject>();
|
||||||
|
|
||||||
|
public Allother allother;//¿ØÖÆÆäËûÎÏÅ£
|
||||||
|
public bool HaveallotherMove;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
async void Start()
|
async void Start()
|
||||||
{
|
{
|
||||||
@ -54,6 +57,7 @@ public class AllHouseContro : MonoBehaviour
|
|||||||
// 解析服务器返回的数据
|
// 解析服务器返回的数据
|
||||||
Global.global.response = JsonConvert.DeserializeObject<ServerResponse>(response511);
|
Global.global.response = JsonConvert.DeserializeObject<ServerResponse>(response511);
|
||||||
escapeId = Global.global.response.data.gameEscapeModel.id;
|
escapeId = Global.global.response.data.gameEscapeModel.id;
|
||||||
|
|
||||||
int index = 0;
|
int index = 0;
|
||||||
foreach (GameEscapeRoomResponseVo item in Global.global.response.data.gameEscapeRoomResponseVoList)
|
foreach (GameEscapeRoomResponseVo item in Global.global.response.data.gameEscapeRoomResponseVoList)
|
||||||
{
|
{
|
||||||
@ -100,12 +104,19 @@ public class AllHouseContro : MonoBehaviour
|
|||||||
}
|
}
|
||||||
else if (serverResponse.data.carrySeconds < 45){
|
else if (serverResponse.data.carrySeconds < 45){
|
||||||
ControAllDoorOpen();
|
ControAllDoorOpen();
|
||||||
text.GetComponentInChildren<Text>().text = (60 - serverResponse.data.carrySeconds).ToString();
|
text.GetComponentInChildren<Text>().text = (45 - serverResponse.data.carrySeconds).ToString();
|
||||||
detailsText.GetComponentInChildren<Text>().text = "秒后霸主出现";
|
detailsText.GetComponentInChildren<Text>().text = "秒后霸主出现";
|
||||||
await Task.Delay(1000);
|
await Task.Delay(1000);
|
||||||
text.GetComponentInChildren<Text>().text = (60 - serverResponse.data.carrySeconds - 1).ToString();
|
text.GetComponentInChildren<Text>().text = (45 - serverResponse.data.carrySeconds - 1).ToString();
|
||||||
|
|
||||||
|
|
||||||
|
if (!HaveallotherMove)
|
||||||
|
{
|
||||||
|
StartCoroutine(allother.WoniuToMove());
|
||||||
|
HaveallotherMove = true;
|
||||||
|
//ÆäËûÎÏÅ£½øÁý×Ó
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (serverResponse.data.carrySeconds > 45 && serverResponse.data.carrySeconds < 50)
|
else if (serverResponse.data.carrySeconds > 45 && serverResponse.data.carrySeconds < 50)
|
||||||
{
|
{
|
||||||
@ -117,7 +128,7 @@ public class AllHouseContro : MonoBehaviour
|
|||||||
is_jisha = true;
|
is_jisha = true;
|
||||||
|
|
||||||
warnPanel.ShowPanel();
|
warnPanel.ShowPanel();
|
||||||
await Task.Delay(2000);
|
await Task.Delay(3000);
|
||||||
warnPanel.HidePanel();
|
warnPanel.HidePanel();
|
||||||
|
|
||||||
response = await web.SendRequest(web.URL + "/snail/gameEscape/queryKill", "POST", JsonUtility.ToJson(body), Global.global.CreateHeaders());
|
response = await web.SendRequest(web.URL + "/snail/gameEscape/queryKill", "POST", JsonUtility.ToJson(body), Global.global.CreateHeaders());
|
||||||
@ -155,6 +166,11 @@ public class AllHouseContro : MonoBehaviour
|
|||||||
text.GetComponentInChildren<Text>().text = "";
|
text.GetComponentInChildren<Text>().text = "";
|
||||||
detailsText.GetComponentInChildren<Text>().text = "结算";
|
detailsText.GetComponentInChildren<Text>().text = "结算";
|
||||||
|
|
||||||
|
PlayerInfo.instance.AllBetCoins = 0;//Ͷע¹é0
|
||||||
|
PlayerInfo.instance.SelfWoniuText.text= PlayerInfo.instance.AllBetCoins.ToString();
|
||||||
|
PlayerInfo.instance.HaveBet=false;
|
||||||
|
|
||||||
|
HaveallotherMove=false;
|
||||||
|
|
||||||
if (!is_jisha_jiesuan)
|
if (!is_jisha_jiesuan)
|
||||||
{
|
{
|
||||||
|
35
TheStrongestSnail/Assets/Scripts/Battle_Royale/Allother.cs
Normal file
35
TheStrongestSnail/Assets/Scripts/Battle_Royale/Allother.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Allother : MonoBehaviour
|
||||||
|
{
|
||||||
|
public List<otherWoniu> otherWonius;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
//ControWoniuToMove();
|
||||||
|
//StartCoroutine(WoniuToMove());
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator WoniuToMove()
|
||||||
|
{
|
||||||
|
foreach (otherWoniu item in otherWonius)
|
||||||
|
{
|
||||||
|
yield return new WaitForSeconds(1);
|
||||||
|
item.OtherWoniuMove();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public async void ControWoniuToMove()
|
||||||
|
{
|
||||||
|
foreach (otherWoniu item in otherWonius)
|
||||||
|
{
|
||||||
|
await Task.Delay(1000);
|
||||||
|
item.OtherWoniuMove();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fafd91fc9fb41634bb76aef9127888d7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,6 +1,7 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using TMPro;
|
||||||
using Unity.VisualScripting.Antlr3.Runtime;
|
using Unity.VisualScripting.Antlr3.Runtime;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@ -28,6 +29,7 @@ public class BettingBtn : MonoBehaviour
|
|||||||
|
|
||||||
|
|
||||||
public List<GameObject> list=new List<GameObject>();
|
public List<GameObject> list=new List<GameObject>();
|
||||||
|
public TextMeshProUGUI SelfWoniuText;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@ -54,20 +56,34 @@ public class BettingBtn : MonoBehaviour
|
|||||||
public GameObject bg;
|
public GameObject bg;
|
||||||
public async void OnClickBetBtnAsync()
|
public async void OnClickBetBtnAsync()
|
||||||
{
|
{
|
||||||
|
PlayerInfo.instance.HaveBet = true;
|
||||||
RequestData body = new RequestData();
|
RequestData body = new RequestData();
|
||||||
body.escapeId = bg.GetComponentInChildren<AllHouseContro>().escapeId;
|
body.escapeId = bg.GetComponentInChildren<AllHouseContro>().escapeId;
|
||||||
body.bet = BetValue;
|
body.bet = BetValue;
|
||||||
body.roomNo = bg.GetComponentInChildren<AllHouseContro>().roomNo;
|
body.roomNo = bg.GetComponentInChildren<AllHouseContro>().roomNo;
|
||||||
body.userId = Global.global.serverResponse.data.userId;
|
body.userId = Global.global.serverResponse.data.userId;
|
||||||
bg.GetComponentInChildren<AllHouseContro>().house.text.GetComponentInChildren< TextBox >().AddText(BetValue);
|
bg.GetComponentInChildren<AllHouseContro>().house.text.GetComponent<TextBox>().AddText(BetValue);
|
||||||
|
PlayerInfo.instance.AllBetCoins += BetValue;
|
||||||
|
StartCoroutine(Tools.AnimateTextMashPro(PlayerInfo.instance.AllBetCoins, PlayerInfo.instance.AllBetCoins + BetValue, 0.5f, SelfWoniuText));//修改蜗牛头上文本
|
||||||
string response = await web.SendRequest(web.URL + "/snail/gameEscape/userBet", "POST", JsonUtility.ToJson(body), Global.global.CreateHeaders());
|
string response = await web.SendRequest(web.URL + "/snail/gameEscape/userBet", "POST", JsonUtility.ToJson(body), Global.global.CreateHeaders());
|
||||||
Debug.Log("用户下注响应: " + response);
|
Debug.Log("用户下注响应: " + response);
|
||||||
bg.GetComponentInChildren<AllHouseContro>().battleRoyaleGameDetails();
|
bg.GetComponentInChildren<AllHouseContro>().battleRoyaleGameDetails();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public async void BetAgain()
|
||||||
|
{
|
||||||
|
RequestData body = new RequestData();
|
||||||
|
body.escapeId = bg.GetComponentInChildren<AllHouseContro>().escapeId;
|
||||||
|
body.bet = PlayerInfo.instance.AllBetCoins;
|
||||||
|
body.roomNo = bg.GetComponentInChildren<AllHouseContro>().roomNo;
|
||||||
|
body.userId = Global.global.serverResponse.data.userId;
|
||||||
|
|
||||||
|
|
||||||
|
string response = await web.SendRequest(web.URL + "/snail/gameEscape/userBet", "POST", JsonUtility.ToJson(body), Global.global.CreateHeaders());
|
||||||
|
Debug.Log("用户下注响应: " + response);
|
||||||
|
bg.GetComponentInChildren<AllHouseContro>().battleRoyaleGameDetails();
|
||||||
|
}
|
||||||
|
|
||||||
void SetBet()
|
void SetBet()
|
||||||
{
|
{
|
||||||
// 获取所有的Button组件
|
// 获取所有的Button组件
|
||||||
@ -97,7 +113,7 @@ public class BettingBtn : MonoBehaviour
|
|||||||
|
|
||||||
//item.GetComponent<TextBox>().ParentHouse.GetComponent<HouseBtn>().wn.GetComponent<wuniusj>().yingchang();
|
//item.GetComponent<TextBox>().ParentHouse.GetComponent<HouseBtn>().wn.GetComponent<wuniusj>().yingchang();
|
||||||
item.GetComponent<TextBox>().PlayAni();
|
item.GetComponent<TextBox>().PlayAni();
|
||||||
ControMoney(item);
|
ControMoney(item);//分钱
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -125,32 +141,32 @@ public class BettingBtn : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void GiveMoneyToPlayer()
|
//public void GiveMoneyToPlayer()
|
||||||
{
|
//{
|
||||||
switch (PlayerMovePos.instance.HouseId)
|
// switch (PlayerMovePos.instance.HouseId)
|
||||||
{
|
// {
|
||||||
case 1:
|
// case 1:
|
||||||
PlayerInfo.instance.SetMoney(text1.GetComponent<TextBox>().ReturnText()/2);
|
// PlayerInfo.instance.SetMoney(text1.GetComponent<TextBox>().ReturnText()/2);
|
||||||
|
|
||||||
break;
|
// break;
|
||||||
case 2:
|
// case 2:
|
||||||
PlayerInfo.instance.SetMoney(text2.GetComponent<TextBox>().ReturnText()/2);
|
// PlayerInfo.instance.SetMoney(text2.GetComponent<TextBox>().ReturnText()/2);
|
||||||
break;
|
// break;
|
||||||
case 3:
|
// case 3:
|
||||||
PlayerInfo.instance.SetMoney(text3.GetComponent<TextBox>().ReturnText() / 2);
|
// PlayerInfo.instance.SetMoney(text3.GetComponent<TextBox>().ReturnText() / 2);
|
||||||
break;
|
// break;
|
||||||
case 4:
|
// case 4:
|
||||||
PlayerInfo.instance.SetMoney(text4.GetComponent<TextBox>().ReturnText()/2);
|
// PlayerInfo.instance.SetMoney(text4.GetComponent<TextBox>().ReturnText()/2);
|
||||||
break;
|
// break;
|
||||||
case 5:
|
// case 5:
|
||||||
PlayerInfo.instance.SetMoney(text5.GetComponent<TextBox>().ReturnText() / 2);
|
// PlayerInfo.instance.SetMoney(text5.GetComponent<TextBox>().ReturnText() / 2);
|
||||||
break;
|
// break;
|
||||||
case 6:
|
// case 6:
|
||||||
PlayerInfo.instance.SetMoney(text6.GetComponent<TextBox>().ReturnText() / 2);
|
// PlayerInfo.instance.SetMoney(text6.GetComponent<TextBox>().ReturnText() / 2);
|
||||||
break;
|
// break;
|
||||||
default:
|
// default:
|
||||||
Debug.Log("δѡÔñ·¿¼ä");
|
// Debug.Log("未选择房间");
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ public class FailPanel : BasePanel
|
|||||||
public GameObject moveObject;
|
public GameObject moveObject;
|
||||||
public static FailPanel instance;
|
public static FailPanel instance;
|
||||||
public GameObject bg;
|
public GameObject bg;
|
||||||
|
public PlayerMovePos woniuMovePos;
|
||||||
public override void Start()
|
public override void Start()
|
||||||
{
|
{
|
||||||
instance = this;
|
instance = this;
|
||||||
@ -26,7 +27,7 @@ public class FailPanel : BasePanel
|
|||||||
public override void HidePanel()
|
public override void HidePanel()
|
||||||
{
|
{
|
||||||
base.HidePanel();
|
base.HidePanel();
|
||||||
PlayerMovePos.instance.IsReturn = true;
|
woniuMovePos.IsReturn = true;
|
||||||
//BossContro.instance.ReturnParent();
|
//BossContro.instance.ReturnParent();
|
||||||
MaskContro.instance.SetMask(false);
|
MaskContro.instance.SetMask(false);
|
||||||
//都返回原来的位置
|
//都返回原来的位置
|
||||||
|
@ -17,6 +17,7 @@ public class HouseBtn : MonoBehaviour
|
|||||||
public GameObject wn;
|
public GameObject wn;
|
||||||
//public selectLatest511.GameEscapeRoomResponseVo gameEscapeRoomResponseVo;
|
//public selectLatest511.GameEscapeRoomResponseVo gameEscapeRoomResponseVo;
|
||||||
public bool DoorIsOpen;
|
public bool DoorIsOpen;
|
||||||
|
public PlayerMovePos woniuMovePos;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
@ -35,10 +36,13 @@ public class HouseBtn : MonoBehaviour
|
|||||||
{
|
{
|
||||||
Debug.Log("¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ªÑ¡Ôñ·¿¼ä¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª");
|
Debug.Log("¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ªÑ¡Ôñ·¿¼ä¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª¡ª");
|
||||||
transform.GetComponent<PlayerMove>().StartMove();
|
transform.GetComponent<PlayerMove>().StartMove();
|
||||||
PlayerMovePos.instance.HadChoise = true;
|
woniuMovePos.HadChoise = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (PlayerInfo.instance.HaveBet)
|
||||||
|
{
|
||||||
|
BettingBtn.instance.BetAgain();//再次投注,换房子
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class PlayerInfo : MonoBehaviour
|
public class PlayerInfo : MonoBehaviour
|
||||||
@ -7,7 +8,9 @@ public class PlayerInfo : MonoBehaviour
|
|||||||
public static PlayerInfo instance;
|
public static PlayerInfo instance;
|
||||||
|
|
||||||
public float Money = 1000;
|
public float Money = 1000;
|
||||||
public int AllBetCoins;//总共下注蛋
|
public float AllBetCoins;//总共下注蛋
|
||||||
|
public TextMeshProUGUI SelfWoniuText;//蜗牛下注显示文本
|
||||||
|
public bool HaveBet;//是否已经下注过
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
@ -40,6 +40,9 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
public AllHouseContro allHouseContro;
|
public AllHouseContro allHouseContro;
|
||||||
|
|
||||||
|
public Transform SelfTextTrans;
|
||||||
|
public Transform SelfImage;
|
||||||
|
public bool IsOtherWoniu;
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
Speed = 2f;
|
Speed = 2f;
|
||||||
@ -71,7 +74,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.HouseId = 1;
|
objectToMove.GetComponent<PlayerMovePos>().HouseId = 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -84,7 +87,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.HouseId = 2;
|
objectToMove.GetComponent<PlayerMovePos>().HouseId = 2;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -96,7 +99,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.HouseId = 3;
|
objectToMove.GetComponent<PlayerMovePos>().HouseId = 3;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -108,7 +111,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.HouseId = 4;
|
objectToMove.GetComponent<PlayerMovePos>().HouseId = 4;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -120,7 +123,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.HouseId = 5;
|
objectToMove.GetComponent<PlayerMovePos>().HouseId = 5;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -132,7 +135,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.HouseId = 6;
|
objectToMove.GetComponent<PlayerMovePos>().HouseId = 6;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -206,7 +209,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
for (int i = 0; i < pathPoints.Length; i++)
|
for (int i = 0; i < pathPoints.Length; i++)
|
||||||
{
|
{
|
||||||
if (!IsBoos&&PlayerMovePos.instance.StartPos == pathPoints[i])
|
if (!IsBoos&& objectToMove.GetComponent<PlayerMovePos>().StartPos == pathPoints[i])
|
||||||
{
|
{
|
||||||
startIndex = i;
|
startIndex = i;
|
||||||
Debug.Log("Startindex"+i);
|
Debug.Log("Startindex"+i);
|
||||||
@ -273,25 +276,31 @@ public class PlayerMove : MonoBehaviour
|
|||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
if (!PlayerMovePos.instance.IsReturn)
|
if (IsBoos||!objectToMove.GetComponent<PlayerMovePos>().IsReturn)
|
||||||
{
|
{
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
objectToMove.DOMoveY(objectToMove.position.y + 100, 0.5f).OnComplete(() => {
|
objectToMove.DOMoveY(objectToMove.position.y + 100, 0.5f).OnComplete(() => {
|
||||||
JudgeEnd();
|
JudgeEnd();
|
||||||
SetParentToHouse();
|
SetParentToHouse();
|
||||||
PlayerMovePos.instance.StartPos = EndPos;
|
objectToMove.GetComponent<PlayerMovePos>().StartPos = EndPos;
|
||||||
|
|
||||||
|
|
||||||
PlayerMovePos.instance.PlayAni.SetInteger("State", 0);
|
objectToMove.GetComponent<PlayerMovePos>().PlayAni.SetInteger("State", 0);
|
||||||
|
if (!IsOtherWoniu)
|
||||||
|
{
|
||||||
MaskContro.instance.SetMask(false);
|
MaskContro.instance.SetMask(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Debug.Log("cscscscscscscscscscscs");
|
||||||
JudgeEnd();
|
JudgeEnd();
|
||||||
GetComponent<BossContro>().BossAni.SetInteger("State", 0);//停止移动
|
GetComponent<BossContro>().BossAni.SetInteger("State", 0);//停止移动
|
||||||
|
Debug.Log("nnnnnnnn");
|
||||||
allHouseContro.ControOneDoorOpen(GetComponent<BossContro>().HouseId,() => {//开门
|
allHouseContro.ControOneDoorOpen(GetComponent<BossContro>().HouseId,() => {//开门
|
||||||
|
|
||||||
GetComponent<BossContro>().BossAni.SetInteger("State", 1);
|
GetComponent<BossContro>().BossAni.SetInteger("State", 1);
|
||||||
@ -315,7 +324,7 @@ public class PlayerMove : MonoBehaviour
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.IsReturn = false;//ÖØÖÃ
|
objectToMove.GetComponent<PlayerMovePos>().IsReturn = false;//ÖØÖÃ
|
||||||
MaskContro.instance.SetMask(false);
|
MaskContro.instance.SetMask(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -339,13 +348,13 @@ public class PlayerMove : MonoBehaviour
|
|||||||
public void JudgeSuccOrFail()
|
public void JudgeSuccOrFail()
|
||||||
{
|
{
|
||||||
Debug.Log("=000000000000000000000000000000000000000000000000");
|
Debug.Log("=000000000000000000000000000000000000000000000000");
|
||||||
if (GetComponent<BossContro>().BoosStartPos == PlayerMovePos.instance.StartPos && PlayerMovePos.instance.HadChoise)
|
if (GetComponent<BossContro>().BoosStartPos == transform.GetComponent<PlayerMovePos>().StartPos && transform.GetComponent<PlayerMovePos>().HadChoise)
|
||||||
{
|
{
|
||||||
//BossContro.instance.BossAni.SetInteger("State", 2);//boos攻击
|
//BossContro.instance.BossAni.SetInteger("State", 2);//boos攻击
|
||||||
Debug.Log("失败");//失败
|
Debug.Log("失败");//失败
|
||||||
FailPanel.instance.ShowPanel();
|
FailPanel.instance.ShowPanel();
|
||||||
}
|
}
|
||||||
else if (GetComponent<BossContro>().BoosStartPos != PlayerMovePos.instance.StartPos && PlayerMovePos.instance.HadChoise)
|
else if (GetComponent<BossContro>().BoosStartPos != transform.GetComponent<PlayerMovePos>().StartPos && transform.GetComponent<PlayerMovePos>().HadChoise)
|
||||||
{
|
{
|
||||||
Debug.Log("胜利");//胜利
|
Debug.Log("胜利");//胜利
|
||||||
SucceePanel.instance.ShowPanel();
|
SucceePanel.instance.ShowPanel();
|
||||||
@ -363,19 +372,25 @@ public class PlayerMove : MonoBehaviour
|
|||||||
|
|
||||||
public void Rotate()
|
public void Rotate()
|
||||||
{
|
{
|
||||||
|
|
||||||
Vector3 currentRotation = objectToMove.localEulerAngles;
|
Vector3 currentRotation = objectToMove.localEulerAngles;
|
||||||
currentRotation.y += 180f;
|
currentRotation.y += 180f;
|
||||||
objectToMove.localEulerAngles = currentRotation;
|
objectToMove.localEulerAngles = currentRotation;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnMove(Vector3[] waypoints)
|
public void OnMove(Vector3[] waypoints)
|
||||||
{
|
{
|
||||||
if (!IsBoos)
|
if (!IsBoos)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.PlayAni.SetInteger("State", 1);
|
objectToMove.GetComponent<PlayerMovePos>().PlayAni.SetInteger("State", 1);
|
||||||
|
if (!IsOtherWoniu)
|
||||||
|
{
|
||||||
MaskContro.instance.SetMask(true);
|
MaskContro.instance.SetMask(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
MoveOutParent();
|
MoveOutParent();
|
||||||
Tween pathTween = objectToMove.DOPath(waypoints, duration, PathType.Linear)
|
Tween pathTween = objectToMove.DOPath(waypoints, duration, PathType.Linear)
|
||||||
.SetEase(Ease.Linear) // 设置线性过渡效果
|
.SetEase(Ease.Linear) // 设置线性过渡效果
|
||||||
@ -404,15 +419,15 @@ public class PlayerMove : MonoBehaviour
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// 判断物体是否需要旋转
|
// 判断物体是否需要旋转
|
||||||
if (nextWaypoint.x < currentWaypoint.x && !PlayerMovePos.instance.IsLeft)
|
if (nextWaypoint.x < currentWaypoint.x && !objectToMove.GetComponent<PlayerMovePos>().IsLeft)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.IsLeft = true;
|
objectToMove.GetComponent<PlayerMovePos>().IsLeft = true;
|
||||||
// 旋转物体使其面向左侧(绕Y轴旋转180度)
|
// 旋转物体使其面向左侧(绕Y轴旋转180度)
|
||||||
Rotate();
|
Rotate();
|
||||||
}
|
}
|
||||||
else if (nextWaypoint.x > currentWaypoint.x && PlayerMovePos.instance.IsLeft)
|
else if (nextWaypoint.x > currentWaypoint.x && objectToMove.GetComponent<PlayerMovePos>().IsLeft)
|
||||||
{
|
{
|
||||||
PlayerMovePos.instance.IsLeft = false;
|
objectToMove.GetComponent<PlayerMovePos>().IsLeft = false;
|
||||||
Rotate();
|
Rotate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class PlayerMovePos : MonoBehaviour
|
public class PlayerMovePos : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static PlayerMovePos instance;
|
|
||||||
public Transform StartPos;
|
public Transform StartPos;
|
||||||
public Transform CurrentPos;
|
public Transform CurrentPos;
|
||||||
public int StartIndex;
|
public int StartIndex;
|
||||||
@ -21,7 +21,7 @@ public class PlayerMovePos : MonoBehaviour
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
instance = this;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -19,6 +19,8 @@ public class RoomInfo : MonoBehaviour
|
|||||||
public GameObject FenText;
|
public GameObject FenText;
|
||||||
public GameObject QinText;
|
public GameObject QinText;
|
||||||
public GameObject LanText;
|
public GameObject LanText;
|
||||||
|
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Awake()
|
void Awake()
|
||||||
{
|
{
|
||||||
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
|
using TMPro;
|
||||||
public class Tools : MonoBehaviour
|
public class Tools : MonoBehaviour
|
||||||
{
|
{
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
@ -23,16 +24,35 @@ public class Tools : MonoBehaviour
|
|||||||
int currentValue = Mathf.RoundToInt(Mathf.Lerp(startValue, endValue, t));
|
int currentValue = Mathf.RoundToInt(Mathf.Lerp(startValue, endValue, t));
|
||||||
|
|
||||||
// 更新文本显示
|
// 更新文本显示
|
||||||
SetText.text = currentValue.ToString();
|
SetText.text = currentValue.ToString("F1");
|
||||||
|
|
||||||
yield return null; // 等待一帧
|
yield return null; // 等待一帧
|
||||||
}
|
}
|
||||||
|
|
||||||
SetText.text = endValue.ToString();
|
SetText.text = endValue.ToString("F1");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static IEnumerator AnimateTextMashPro(float startValue, float endValue, float time, TextMeshProUGUI SetText)
|
||||||
|
{
|
||||||
|
float elapsedTime = 0f; // 已经过去的时间
|
||||||
|
while (elapsedTime < time)
|
||||||
|
{
|
||||||
|
elapsedTime += Time.deltaTime;
|
||||||
|
float t = elapsedTime / time;
|
||||||
|
|
||||||
|
// 计算当前值,使用 Mathf.Lerp 进行线性插值
|
||||||
|
int currentValue = Mathf.RoundToInt(Mathf.Lerp(startValue, endValue, t));
|
||||||
|
|
||||||
|
// 更新文本显示
|
||||||
|
SetText.text = currentValue.ToString("F1");
|
||||||
|
|
||||||
|
yield return null; // 等待一帧
|
||||||
|
}
|
||||||
|
|
||||||
|
SetText.text = endValue.ToString("F1");
|
||||||
|
|
||||||
|
}
|
||||||
//public static void MoveUpOrDwon(RectTransform obj,float add)//向上或下移动
|
//public static void MoveUpOrDwon(RectTransform obj,float add)//向上或下移动
|
||||||
//{
|
//{
|
||||||
// float targetY = obj.anchoredPosition.y + add; // 计算目标位置
|
// float targetY = obj.anchoredPosition.y + add; // 计算目标位置
|
||||||
|
@ -135,4 +135,5 @@ public class GameEscapeModel
|
|||||||
public float beansCoinFee; // 手续费
|
public float beansCoinFee; // 手续费
|
||||||
public float beansCoinRank; // 排名奖励豆币
|
public float beansCoinRank; // 排名奖励豆币
|
||||||
public float beansCoinDivide; // 分成豆币
|
public float beansCoinDivide; // 分成豆币
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -85,18 +85,18 @@ public class logoPanel : MonoBehaviour
|
|||||||
|
|
||||||
public async void OnClickLoginBtnAsync()
|
public async void OnClickLoginBtnAsync()
|
||||||
{
|
{
|
||||||
//loginbody body = new loginbody
|
|
||||||
//{
|
|
||||||
// userName = userNameField.text,
|
|
||||||
// password = passwordField.text,
|
|
||||||
// verifyCode = int.Parse(verifyCodeField.text)
|
|
||||||
//};
|
|
||||||
loginbody body = new loginbody
|
loginbody body = new loginbody
|
||||||
{
|
{
|
||||||
userName = "15151658596",
|
userName = userNameField.text,
|
||||||
password = "123456",
|
password = passwordField.text,
|
||||||
verifyCode = 111111
|
verifyCode = int.Parse(verifyCodeField.text)
|
||||||
};
|
};
|
||||||
|
//loginbody body = new loginbody
|
||||||
|
//{
|
||||||
|
// userName = "15151658596",
|
||||||
|
// password = "123456",
|
||||||
|
// verifyCode = 111111
|
||||||
|
//};
|
||||||
string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body));
|
string loginResponse = await web.SendRequest(web.URL+"/snail/user/login", "POST", JsonUtility.ToJson(body));
|
||||||
ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse);
|
ServerResponse response = JsonUtility.FromJson<ServerResponse>(loginResponse);
|
||||||
if (response != null && response.code == 200 && response.data != null)
|
if (response != null && response.code == 200 && response.data != null)
|
||||||
|
20
TheStrongestSnail/Assets/Scripts/otherWoniu.cs
Normal file
20
TheStrongestSnail/Assets/Scripts/otherWoniu.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class otherWoniu : MonoBehaviour
|
||||||
|
{
|
||||||
|
public List<GameObject> EndPosList;
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
//OtherWoniuMove();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OtherWoniuMove()
|
||||||
|
{
|
||||||
|
int Index = Random.Range(0, EndPosList.Count);
|
||||||
|
transform.GetComponent<PlayerMove>().EndPos = EndPosList[Index].transform;
|
||||||
|
transform.GetComponent<PlayerMove>().StartMove();
|
||||||
|
}
|
||||||
|
}
|
11
TheStrongestSnail/Assets/Scripts/otherWoniu.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/otherWoniu.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0ab200c063ec6704eaa1b8951e7c8ff9
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -99,7 +99,7 @@ Material:
|
|||||||
- _FaceColor: {r: 0.9019608, g: 0.8901961, b: 0.84705883, a: 1}
|
- _FaceColor: {r: 0.9019608, g: 0.8901961, b: 0.84705883, a: 1}
|
||||||
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
|
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
|
||||||
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
|
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
|
||||||
- _OutlineColor: {r: 0.42352942, g: 0.32941177, b: 0.34509805, a: 1}
|
- _OutlineColor: {r: 0.41960788, g: 0.41176474, b: 0.38823533, a: 1}
|
||||||
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
|
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -107,7 +107,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -0,0 +1,125 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: otherWoniu_Move
|
||||||
|
serializedVersion: 7
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
|
||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves: []
|
||||||
|
m_FloatCurves: []
|
||||||
|
m_PPtrCurves:
|
||||||
|
- curve:
|
||||||
|
- time: 0
|
||||||
|
value: {fileID: 21300000, guid: c637b7f944fdef34ca9ae59c304a66f3, type: 3}
|
||||||
|
- time: 0.033333335
|
||||||
|
value: {fileID: 21300000, guid: 2443d92988527b747ab3d8061bcc9eec, type: 3}
|
||||||
|
- time: 0.06666667
|
||||||
|
value: {fileID: 21300000, guid: ee910603d265f914294359d189550d78, type: 3}
|
||||||
|
- time: 0.1
|
||||||
|
value: {fileID: 21300000, guid: fb8c4c73bf4f392428f7f92a6205444a, type: 3}
|
||||||
|
- time: 0.13333334
|
||||||
|
value: {fileID: 21300000, guid: 8c0fd974cfda9bf4c92361633f104838, type: 3}
|
||||||
|
- time: 0.16666667
|
||||||
|
value: {fileID: 21300000, guid: fab1280bacc0704468b5aece9d287103, type: 3}
|
||||||
|
- time: 0.2
|
||||||
|
value: {fileID: 21300000, guid: fd2e230c64355aa47b38b753b505bbb6, type: 3}
|
||||||
|
- time: 0.23333333
|
||||||
|
value: {fileID: 21300000, guid: cc1a0a964e21b254894fdf13038f6bbc, type: 3}
|
||||||
|
- time: 0.26666668
|
||||||
|
value: {fileID: 21300000, guid: 8224ad6a7a54f3545b9626182e73a493, type: 3}
|
||||||
|
- time: 0.3
|
||||||
|
value: {fileID: 21300000, guid: 8f20710e4550ea343b82a9444928dc61, type: 3}
|
||||||
|
- time: 0.33333334
|
||||||
|
value: {fileID: 21300000, guid: feedeed9177f914439887be5440499e5, type: 3}
|
||||||
|
- time: 0.36666667
|
||||||
|
value: {fileID: 21300000, guid: a37edd8ec6c05c64b8abedce65209078, type: 3}
|
||||||
|
- time: 0.4
|
||||||
|
value: {fileID: 21300000, guid: 8c89ef9c45392774eb84e2b5d8e56c2c, type: 3}
|
||||||
|
- time: 0.43333334
|
||||||
|
value: {fileID: 21300000, guid: 159ae036407cb0e43bc5e33e653281fb, type: 3}
|
||||||
|
- time: 0.46666667
|
||||||
|
value: {fileID: 21300000, guid: 2d508e2ba47b2d04b926c00cdcddba15, type: 3}
|
||||||
|
- time: 0.5
|
||||||
|
value: {fileID: 21300000, guid: 1eac0a53686878f41bf746654874e4b5, type: 3}
|
||||||
|
- time: 0.53333336
|
||||||
|
value: {fileID: 21300000, guid: e74ad64ab774f4f4a9cd50c5500430bb, type: 3}
|
||||||
|
- time: 0.56666666
|
||||||
|
value: {fileID: 21300000, guid: 0486d7949f0836a43bab718fd54be537, type: 3}
|
||||||
|
- time: 0.6
|
||||||
|
value: {fileID: 21300000, guid: 60cd63d577966f94b9c7a42464669a29, type: 3}
|
||||||
|
- time: 0.6333333
|
||||||
|
value: {fileID: 21300000, guid: 26e9ddfec2a419a409d43c6c56ceb5db, type: 3}
|
||||||
|
attribute: m_Sprite
|
||||||
|
path:
|
||||||
|
classID: 114
|
||||||
|
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_SampleRate: 30
|
||||||
|
m_WrapMode: 0
|
||||||
|
m_Bounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 0, y: 0, z: 0}
|
||||||
|
m_ClipBindingConstant:
|
||||||
|
genericBindings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 2015549526
|
||||||
|
script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
typeID: 114
|
||||||
|
customType: 0
|
||||||
|
isPPtrCurve: 1
|
||||||
|
pptrCurveMapping:
|
||||||
|
- {fileID: 21300000, guid: c637b7f944fdef34ca9ae59c304a66f3, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 2443d92988527b747ab3d8061bcc9eec, type: 3}
|
||||||
|
- {fileID: 21300000, guid: ee910603d265f914294359d189550d78, type: 3}
|
||||||
|
- {fileID: 21300000, guid: fb8c4c73bf4f392428f7f92a6205444a, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 8c0fd974cfda9bf4c92361633f104838, type: 3}
|
||||||
|
- {fileID: 21300000, guid: fab1280bacc0704468b5aece9d287103, type: 3}
|
||||||
|
- {fileID: 21300000, guid: fd2e230c64355aa47b38b753b505bbb6, type: 3}
|
||||||
|
- {fileID: 21300000, guid: cc1a0a964e21b254894fdf13038f6bbc, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 8224ad6a7a54f3545b9626182e73a493, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 8f20710e4550ea343b82a9444928dc61, type: 3}
|
||||||
|
- {fileID: 21300000, guid: feedeed9177f914439887be5440499e5, type: 3}
|
||||||
|
- {fileID: 21300000, guid: a37edd8ec6c05c64b8abedce65209078, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 8c89ef9c45392774eb84e2b5d8e56c2c, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 159ae036407cb0e43bc5e33e653281fb, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 2d508e2ba47b2d04b926c00cdcddba15, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 1eac0a53686878f41bf746654874e4b5, type: 3}
|
||||||
|
- {fileID: 21300000, guid: e74ad64ab774f4f4a9cd50c5500430bb, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 0486d7949f0836a43bab718fd54be537, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 60cd63d577966f94b9c7a42464669a29, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 26e9ddfec2a419a409d43c6c56ceb5db, type: 3}
|
||||||
|
m_AnimationClipSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
|
m_AdditiveReferencePoseTime: 0
|
||||||
|
m_StartTime: 0
|
||||||
|
m_StopTime: 0.6666667
|
||||||
|
m_OrientationOffsetY: 0
|
||||||
|
m_Level: 0
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_HasAdditiveReferencePose: 0
|
||||||
|
m_LoopTime: 1
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves: []
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 51c5ded50a973ca42a2c8e2b880fe4b9
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -10,7 +10,8 @@ AnimatorState:
|
|||||||
m_Name: otherWoniu_Stand
|
m_Name: otherWoniu_Stand
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions:
|
||||||
|
- {fileID: 7743870449772794242}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@ -34,7 +35,13 @@ AnimatorController:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: other_Woniu
|
m_Name: other_Woniu
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_AnimatorParameters: []
|
m_AnimatorParameters:
|
||||||
|
- m_Name: State
|
||||||
|
m_Type: 3
|
||||||
|
m_DefaultFloat: 0
|
||||||
|
m_DefaultInt: 0
|
||||||
|
m_DefaultBool: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
m_AnimatorLayers:
|
m_AnimatorLayers:
|
||||||
- serializedVersion: 5
|
- serializedVersion: 5
|
||||||
m_Name: Base Layer
|
m_Name: Base Layer
|
||||||
@ -48,6 +55,58 @@ AnimatorController:
|
|||||||
m_IKPass: 0
|
m_IKPass: 0
|
||||||
m_SyncedLayerAffectsTiming: 0
|
m_SyncedLayerAffectsTiming: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1101 &809993703336450641
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 6
|
||||||
|
m_ConditionEvent: State
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -5827906675552205312}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.625
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 0
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
--- !u!1102 &4816125445874215783
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: otherWoniu_Move
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions:
|
||||||
|
- {fileID: 809993703336450641}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 51c5ded50a973ca42a2c8e2b880fe4b9, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!1107 &6444788633261632934
|
--- !u!1107 &6444788633261632934
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@ -60,6 +119,9 @@ AnimatorStateMachine:
|
|||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -5827906675552205312}
|
m_State: {fileID: -5827906675552205312}
|
||||||
m_Position: {x: 270, y: 80, z: 0}
|
m_Position: {x: 270, y: 80, z: 0}
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: 4816125445874215783}
|
||||||
|
m_Position: {x: 280, y: 170, z: 0}
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
@ -70,3 +132,28 @@ AnimatorStateMachine:
|
|||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: -5827906675552205312}
|
m_DefaultState: {fileID: -5827906675552205312}
|
||||||
|
--- !u!1101 &7743870449772794242
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 6
|
||||||
|
m_ConditionEvent: State
|
||||||
|
m_EventTreshold: 1
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 4816125445874215783}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0.25
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.625
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 0
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
|
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
@ -0,0 +1,123 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 54abde30b1a4a0747880f7de5c6853a6
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 1537655665
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user