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c70044b084
Author | SHA1 | Date | |
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c70044b084 | ||
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edff3aff3b | ||
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8f8fe800d2 |
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalRotation.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalRotation.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalRotation.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: -167
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_AnchoredPosition.y
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||||
value: -125
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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||||
propertyPath: m_LocalEulerAnglesHint.x
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||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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||||
propertyPath: m_LocalEulerAnglesHint.y
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||||
value: 0
|
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objectReference: {fileID: 0}
|
||||
- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 8461295688368162796, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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||||
propertyPath: m_Name
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||||
value: Image (3)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
|
||||
--- !u!1 &1951101552
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||||
GameObject:
|
||||
m_ObjectHideFlags: 0
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@ -24472,6 +24776,11 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 2094513875}
|
||||
m_CullTransparentMesh: 1
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||||
--- !u!224 &2105063212 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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m_PrefabInstance: {fileID: 1946384137}
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m_PrefabAsset: {fileID: 0}
|
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--- !u!1 &2117390733
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -25096,5 +25405,9 @@ PrefabInstance:
|
||||
propertyPath: m_Name
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||||
value: Image
|
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objectReference: {fileID: 0}
|
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- target: {fileID: 8641404947999652021, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: mode
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value: 1
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objectReference: {fileID: 0}
|
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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|
@ -39,7 +39,8 @@ public class snailRider : MonoBehaviour
|
||||
}
|
||||
void startMove()
|
||||
{
|
||||
palye.enabled = !is_die;
|
||||
obj.SetActive(!is_die);
|
||||
//palye.enabled = !is_die;
|
||||
if (!is_die)
|
||||
{
|
||||
float suiji = 0;
|
||||
@ -53,11 +54,9 @@ public class snailRider : MonoBehaviour
|
||||
}
|
||||
Sequence mySequence = DOTween.Sequence();
|
||||
mySequence.Append(transform.DOMove(startingPoint.transform.position, 0.01f))
|
||||
.Append(transform.DOMove(end.transform.position, 5f + suiji))
|
||||
.Append(transform.DOMove(end.transform.position, 10f + suiji))
|
||||
;
|
||||
}
|
||||
|
||||
//+UnityEngine.Random.Range(-2f, 5.0f)
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user