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Author SHA1 Message Date
舒荣森
ee990e679b Merge branch 'main' of http://shu.sheziwanglo.cn:3000/wulongxiao/_TheStrongestSnail 2024-11-25 23:32:03 +08:00
舒荣森
f8f446112f 公共弹窗添加 2024-11-25 23:31:50 +08:00
15 changed files with 462 additions and 185 deletions

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using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using System.Text.RegularExpressions;
public class ConversionItem : BaseUIPanel
{
public TMP_InputField inputField;
public TextMeshProUGUI TextMeshProUGUI;
public Button button1;
public Button button2;
public mode mymode = mode.ShellToEgg;
private void Start()
{
inputField.onValueChanged.AddListener(GetInputData);
button1.onClick.AddListener(() => CancelOnClick(button1));
button2.onClick.AddListener(() => ConfirmOnClick(button2));
TextMeshProUGUI.text = "0";
}
public enum mode
{
ShellToEgg,
EggToShell
}
public async void CancelOnClick(Button button)//È¡Ïû°´Å¥
{
await ButtonClickAnimationAsync(button.gameObject);
Destroy(gameObject);
}
public async void ConfirmOnClick(Button button)//È·¶¨°´Å¥
{
await ButtonClickAnimationAsync(button.gameObject);
Regex.IsMatch(inputField.text, @"^[1-9]\d*$");
addEventPopUp("²âÊÔµ¯´°");
}
public void GetInputData(string userInput)
{
if (string.IsNullOrWhiteSpace(userInput)) {
userInput = "0";
}
TextMeshProUGUI.text = "0";
if (mymode == mode.ShellToEgg)
TextMeshProUGUI.text = (int.Parse(userInput) * 3).ToString();
if (mymode == mode.EggToShell)
TextMeshProUGUI.text = (int.Parse(userInput) / 3).ToString();
ButtonClickAnimationAsync(TextMeshProUGUI.gameObject);
}
}

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@ -7,7 +7,7 @@ using DG.Tweening;
//panel基类主要用于panel的显示和隐藏
//初始化会隐藏Panel
//请将panel挂载一个空节点上将这个脚本放空节点
public class BaseUIPanel : MonoBehaviour
public class BaseUIPanel : Base
{
[Header("变化的面板")]
public GameObject Panel;

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using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class EventPopUp : MonoBehaviour
{
public string text = "";
public Image Image;
public Text textobg;
async void Start()
{
Canvas canvas = GetComponentInParent<Canvas>();
float canvasHeight = canvas.GetComponent<RectTransform>().rect.height;
transform.DOMoveY(canvasHeight - 200f, 1.5f);
await Task.Delay(500);
Image.DOColor(new Color(1f, 1f, 1f, 0f), 5f);
await Task.Delay(5000);
Destroy(gameObject);
}
// Update is called once per frame
void Update()
{
if (textobg != null)
{
textobg.text = text;
}
}
}

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using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class Base : MonoBehaviour
{
public async Task ButtonClickAnimationAsync(GameObject button)
{
TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();
Sequence mySequence = DOTween.Sequence();
mySequence.Append(button.transform.DOScale(1.25f, 0.1f)) // 第一个动画
.Append(button.transform.DOScale(1f, 0.2f)).OnComplete(() => {
// 动画播放完成后执行的代码
tcs.SetResult(true);
}); // 第二个动画
await tcs.Task;
}
public void addEventPopUp(string Details)
{
GameObject prefab = Resources.Load<GameObject>("base/EventPopUp");
Canvas canvas = GetComponentInParent<Canvas>();
prefab.GetComponent<EventPopUp>().text = Details;
Instantiate(prefab, canvas.transform);
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