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No commits in common. "c70044b08407b65bea55b6a360bbbb7329e9fd54" and "9e348e56c65d663b3923ea16b4fd90944127b1f6" have entirely different histories.
c70044b084
...
9e348e56c6
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalRotation.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalRotation.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalRotation.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: -167
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_AnchoredPosition.y
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value: -125
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objectReference: {fileID: 0}
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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||||
propertyPath: m_LocalEulerAnglesHint.x
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||||
value: 0
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||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 8461295688368162796, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: m_Name
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||||
value: Image (3)
|
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objectReference: {fileID: 0}
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||||
m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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--- !u!1 &1951101552
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GameObject:
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||||
m_ObjectHideFlags: 0
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@ -24776,11 +24472,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2094513875}
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||||
m_CullTransparentMesh: 1
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||||
--- !u!224 &2105063212 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 8461295688368162787, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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m_PrefabInstance: {fileID: 1946384137}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &2117390733
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GameObject:
|
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m_ObjectHideFlags: 0
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@ -25405,9 +25096,5 @@ PrefabInstance:
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||||
propertyPath: m_Name
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value: Image
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objectReference: {fileID: 0}
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- target: {fileID: 8641404947999652021, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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propertyPath: mode
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: c20fbee9c3d60534dbeedde52a1d46e1, type: 3}
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|
@ -39,8 +39,7 @@ public class snailRider : MonoBehaviour
|
||||
}
|
||||
void startMove()
|
||||
{
|
||||
obj.SetActive(!is_die);
|
||||
//palye.enabled = !is_die;
|
||||
palye.enabled = !is_die;
|
||||
if (!is_die)
|
||||
{
|
||||
float suiji = 0;
|
||||
@ -54,9 +53,11 @@ public class snailRider : MonoBehaviour
|
||||
}
|
||||
Sequence mySequence = DOTween.Sequence();
|
||||
mySequence.Append(transform.DOMove(startingPoint.transform.position, 0.01f))
|
||||
.Append(transform.DOMove(end.transform.position, 10f + suiji))
|
||||
.Append(transform.DOMove(end.transform.position, 5f + suiji))
|
||||
;
|
||||
}
|
||||
|
||||
//+UnityEngine.Random.Range(-2f, 5.0f)
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user