Compare commits
8 Commits
Author | SHA1 | Date | |
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d0cd5aa987 | ||
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85d17960f1 | ||
91e704b971 | |||
7226ab98e1 | |||
f11c0ebcf4 | |||
f52d485aaa | |||
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9320aba965 | ||
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6c9dd04c12 |
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m_Sprite: {fileID: 21300000, guid: 06cc110ee8a4adf48946dc3c25fa55a1, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -21998,7 +22212,7 @@ RectTransform:
|
||||
m_Children:
|
||||
- {fileID: 635800116}
|
||||
m_Father: {fileID: 62339110}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
@ -22564,7 +22778,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -230469223
|
||||
m_SortingLayer: 0
|
||||
m_SortingLayer: 1
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: afbd54a94dc99204681799839fbc7ccc, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -22615,7 +22829,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 78.29999}
|
||||
m_SizeDelta: {x: 84, y: 32}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1898600950
|
||||
MonoBehaviour:
|
||||
@ -22756,7 +22970,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 157.70007, y: -158.03}
|
||||
m_SizeDelta: {x: 200.94, y: 67.04}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &1927887917
|
||||
MonoBehaviour:
|
||||
@ -22938,7 +23152,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 55.7, y: 0.000002861023}
|
||||
m_SizeDelta: {x: 70, y: 28}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1931260876
|
||||
MonoBehaviour:
|
||||
@ -23549,7 +23763,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -230469223
|
||||
m_SortingLayer: 0
|
||||
m_SortingLayer: 1
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: e5d29fd9e8a15fa439aafaf2384d8c27, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -23633,7 +23847,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -230469223
|
||||
m_SortingLayer: 0
|
||||
m_SortingLayer: 1
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m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: 06cc110ee8a4adf48946dc3c25fa55a1, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -23793,7 +24007,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -230469223
|
||||
m_SortingLayer: 0
|
||||
m_SortingLayer: 1
|
||||
m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: 06cc110ee8a4adf48946dc3c25fa55a1, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -24073,7 +24287,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: -230469223
|
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m_SortingLayer: 0
|
||||
m_SortingLayer: 1
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m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: afbd54a94dc99204681799839fbc7ccc, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -24567,7 +24781,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: -230469223
|
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m_SortingLayer: 0
|
||||
m_SortingLayer: 1
|
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m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: b8432261a463b174e931dbbd926baa60, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
@ -24613,7 +24827,7 @@ RectTransform:
|
||||
m_Children:
|
||||
- {fileID: 1813337536}
|
||||
m_Father: {fileID: 62339110}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 4
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
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@ -24952,7 +25166,7 @@ SpriteRenderer:
|
||||
m_AutoUVMaxAngle: 89
|
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m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: -230469223
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m_SortingLayer: 0
|
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m_SortingLayer: 1
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||||
m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: 06cc110ee8a4adf48946dc3c25fa55a1, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
|
@ -1,16 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class AddressPanel : MonoBehaviour
|
||||
{
|
||||
public GameObject addressPrefab;
|
||||
public Transform trans;
|
||||
|
||||
public GameObject newAdPanelPrefab;
|
||||
|
||||
public Button newAddressBtn;
|
||||
|
||||
void Start()
|
||||
{
|
||||
getData();
|
||||
newAddressBtn.onClick.AddListener(NewAddress);
|
||||
}
|
||||
|
||||
public void NewAddress()
|
||||
{
|
||||
GameObject.Instantiate(newAdPanelPrefab,trans);
|
||||
}
|
||||
|
||||
public async void getData()
|
||||
|
@ -25,6 +25,11 @@ public class NewAddressPanel : MonoBehaviour
|
||||
newAddress81 newAddress81 = new newAddress81();
|
||||
newAddressResponse newAddressResponse = new newAddressResponse();
|
||||
newAddressResponse = await newAddress81.newAddress(nameInput.text,telInput.text,addresInput.text,detailInput.text);
|
||||
|
||||
if(newAddressResponse.code == 200)
|
||||
{
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -25,7 +25,7 @@ public class PerSonalCenterPanel : MonoBehaviour
|
||||
public Button transformationBtn;//转换
|
||||
public Button exchangeBtn;//兑换
|
||||
public Button accountsecurityBtn;//账号安全
|
||||
public Button customerserviceBtn;//客户
|
||||
//public Button customerserviceBtn;//¿Í»§
|
||||
|
||||
//预制体
|
||||
public GameObject editPrefabs;//编辑界面预制体
|
||||
@ -36,7 +36,7 @@ public class PerSonalCenterPanel : MonoBehaviour
|
||||
public GameObject transformationPrefabs;//转换界面预制体
|
||||
public GameObject exchangePrefabs;//兑换界面预制体
|
||||
public GameObject accountsecurityPrefabs;//账号安全界面预制体
|
||||
public GameObject customerservicePrefabs;//客户界面预制体
|
||||
//public GameObject customerservicePrefabs;//¿Í»§½çÃæÔ¤ÖÆÌå
|
||||
|
||||
|
||||
// Start is called before the first frame update
|
||||
@ -52,7 +52,7 @@ public class PerSonalCenterPanel : MonoBehaviour
|
||||
transformationBtn.onClick.AddListener(TransformationBtn);
|
||||
exchangeBtn.onClick.AddListener(ExchangeBtn);
|
||||
accountsecurityBtn.onClick.AddListener(AccountsecurityBtn);
|
||||
customerserviceBtn.onClick.AddListener(CustomerserviceBtn);
|
||||
//customerserviceBtn.onClick.AddListener(CustomerserviceBtn);
|
||||
|
||||
}
|
||||
|
||||
@ -63,43 +63,40 @@ public class PerSonalCenterPanel : MonoBehaviour
|
||||
|
||||
public void MyorderBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(myorderPrefabs, trans);
|
||||
}
|
||||
|
||||
private void RealnameBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(realnamePrefabs, trans);
|
||||
}
|
||||
|
||||
private void ReceivingaddressBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(receivingaddressPrefabs, trans);
|
||||
}
|
||||
|
||||
private void ConversionBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(conversionPrefabs, trans);
|
||||
}
|
||||
|
||||
private void TransformationBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(transformationPrefabs, trans);
|
||||
}
|
||||
|
||||
private void ExchangeBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(exchangePrefabs, trans);
|
||||
}
|
||||
|
||||
private void AccountsecurityBtn()
|
||||
{
|
||||
|
||||
GameObject.Instantiate(accountsecurityPrefabs, trans);
|
||||
}
|
||||
|
||||
private void CustomerserviceBtn()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
|
8
TheStrongestSnail/Assets/Scripts/Racing.meta
Normal file
8
TheStrongestSnail/Assets/Scripts/Racing.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68161802736c17a4085eacbeb5ae1677
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
53
TheStrongestSnail/Assets/Scripts/Racing/BetBtn.cs
Normal file
53
TheStrongestSnail/Assets/Scripts/Racing/BetBtn.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
public class BetBtn : MonoBehaviour
|
||||
{
|
||||
public static BetBtn instance;
|
||||
public GameObject BetList;
|
||||
public Text BetText;
|
||||
public float BetValue;//投注的值
|
||||
public float AllBetValue;//投注总值
|
||||
public Button BetButton;//投注的按钮
|
||||
|
||||
public int BethourseNo;//马匹id
|
||||
public Button NumBtn;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
instance = this;
|
||||
BetList.SetActive(false);
|
||||
NumBtn.onClick.AddListener(OnClickNumBtn);
|
||||
BetValue = 50;//默认50
|
||||
SetBet();
|
||||
BetButton.onClick.AddListener(Bet_523);
|
||||
}
|
||||
|
||||
public void Bet_523()//下注
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void OnClickNumBtn()
|
||||
{
|
||||
BetList.SetActive(true);
|
||||
|
||||
}
|
||||
void SetBet()
|
||||
{
|
||||
// 获取所有的Button组件
|
||||
Button[] buttons = BetList.GetComponentsInChildren<Button>();
|
||||
|
||||
// 遍历每一个Button,添加点击事件
|
||||
foreach (Button button in buttons)
|
||||
{
|
||||
button.onClick.AddListener(() => {
|
||||
BetText.text = button.transform.GetComponentInChildren<Text>().text;
|
||||
BetValue = float.Parse(BetText.text);
|
||||
BetList.SetActive(false);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
11
TheStrongestSnail/Assets/Scripts/Racing/BetBtn.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/Racing/BetBtn.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 570d7c8f2498985458356fb23ab77050
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
167
TheStrongestSnail/Assets/Scripts/Racing/RacingPanel.cs
Normal file
167
TheStrongestSnail/Assets/Scripts/Racing/RacingPanel.cs
Normal file
@ -0,0 +1,167 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class RacingPanel : MonoBehaviour
|
||||
{
|
||||
//帮助
|
||||
public Button btnHelp;
|
||||
//投入蜗蛋
|
||||
public Button btnPut;
|
||||
//冠军记录
|
||||
public Button btnFirst;
|
||||
//任务
|
||||
public Button btnTask;
|
||||
//关闭
|
||||
public Button btnClose;
|
||||
|
||||
//美队
|
||||
public Button btnMei;
|
||||
//蜘蛛侠
|
||||
public Button btnPig;
|
||||
//毒液
|
||||
public Button btnDu;
|
||||
//钢铁侠
|
||||
public Button btnGang;
|
||||
//蝙蝠侠
|
||||
public Button btnBian;
|
||||
//超人
|
||||
public Button btnChao;
|
||||
//雷神
|
||||
public Button btnLei;
|
||||
//灭霸
|
||||
public Button btnMie;
|
||||
|
||||
public RectTransform imgMei;
|
||||
public RectTransform imgPig;
|
||||
public RectTransform imgDu;
|
||||
public RectTransform imgGang;
|
||||
public RectTransform imgBian;
|
||||
public RectTransform imgChao;
|
||||
public RectTransform imgLei;
|
||||
public RectTransform imgMie;
|
||||
//当前选中的图片位置
|
||||
private RectTransform nowImg;
|
||||
|
||||
public GameObject imgMeiQ;
|
||||
public GameObject imgPigQ;
|
||||
public GameObject imgDuQ;
|
||||
public GameObject imgGangQ;
|
||||
public GameObject imgBianQ;
|
||||
public GameObject imgChaoQ;
|
||||
public GameObject imgLeiQ;
|
||||
public GameObject imgMieQ;
|
||||
|
||||
public Text imgMeiT;
|
||||
public Text imgPigT;
|
||||
public Text imgDuT;
|
||||
public Text imgGangT;
|
||||
public Text imgBianT;
|
||||
public Text imgChaoT;
|
||||
public Text imgLeiT;
|
||||
public Text imgMieT;
|
||||
//当前选中蜗牛的钱
|
||||
private GameObject nowObj;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
//美队
|
||||
btnMei.onClick.AddListener(() =>
|
||||
{
|
||||
//更新按钮图片上滑
|
||||
ImgUpward(imgMei, imgMeiQ);
|
||||
//当前选中的蜗牛
|
||||
BetBtn.instance.BethourseNo = 1;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgMeiT.text),BettingBtn.instance.AllBetValue,0.5f,imgMieT));
|
||||
});
|
||||
//蜘蛛侠
|
||||
btnPig.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgPig, imgPigQ);
|
||||
BetBtn.instance.BethourseNo = 2;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgPigT.text), BettingBtn.instance.AllBetValue, 0.5f, imgPigT));
|
||||
});
|
||||
//毒液
|
||||
btnDu.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgDu, imgDuQ);
|
||||
BetBtn.instance.BethourseNo = 3;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgDuT.text), BettingBtn.instance.AllBetValue, 0.5f, imgDuT));
|
||||
});
|
||||
//钢铁侠
|
||||
btnGang.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgGang, imgGangQ);
|
||||
BetBtn.instance.BethourseNo = 4;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgGangT.text), BettingBtn.instance.AllBetValue, 0.5f, imgGangT));
|
||||
});
|
||||
//蝙蝠侠
|
||||
btnBian.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgBian, imgBianQ);
|
||||
BetBtn.instance.BethourseNo = 5;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgBianT.text), BettingBtn.instance.AllBetValue, 0.5f, imgBianT));
|
||||
});
|
||||
//超人
|
||||
btnChao.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgChao, imgChaoQ);
|
||||
BetBtn.instance.BethourseNo = 6;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgChaoT.text), BettingBtn.instance.AllBetValue, 0.5f, imgChaoT));
|
||||
});
|
||||
//雷神
|
||||
btnLei.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgLei, imgLeiQ);
|
||||
BetBtn.instance.BethourseNo = 7;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgLeiT.text), BettingBtn.instance.AllBetValue, 0.5f, imgLeiT));
|
||||
});
|
||||
//灭霸
|
||||
btnMie.onClick.AddListener(() =>
|
||||
{
|
||||
ImgUpward(imgMie, imgMieQ);
|
||||
BetBtn.instance.BethourseNo = 8;
|
||||
//StartCoroutine(Tools.AnimateText(float.Parse(imgMieT.text), BettingBtn.instance.AllBetValue, 0.5f, imgMieT));
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void ImgUpward(RectTransform rec,GameObject obj)
|
||||
{
|
||||
//首先判断当前图片是否为空 不为空才处理
|
||||
if (nowImg!=null)
|
||||
{
|
||||
nowImg.localPosition = Vector3.zero;
|
||||
}
|
||||
//判断当前选中的游戏对象是否为空 不为空才处理
|
||||
if (nowObj!=null)
|
||||
{
|
||||
nowObj.SetActive(false);
|
||||
|
||||
}
|
||||
|
||||
//判断是否点击的是同一个按钮
|
||||
if (nowObj == obj && nowImg == rec)
|
||||
{
|
||||
nowImg = null;
|
||||
nowObj = null;
|
||||
return;
|
||||
}
|
||||
|
||||
rec.localPosition = new Vector3(0,50,0);
|
||||
obj.SetActive(true);
|
||||
|
||||
//重新赋值
|
||||
nowImg=rec;
|
||||
nowObj=obj;
|
||||
|
||||
}
|
||||
}
|
11
TheStrongestSnail/Assets/Scripts/Racing/RacingPanel.cs.meta
Normal file
11
TheStrongestSnail/Assets/Scripts/Racing/RacingPanel.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a8134172bc78f94aa50f146489df901
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,18 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class SMFinishPanel : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
//姓名
|
||||
public TMP_Text inputName;
|
||||
//身份证号
|
||||
public TMP_Text inputIDNum;
|
||||
//银行卡
|
||||
public TMP_Text inputBankNum;
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
public void UpdatePanel(RealName realName)
|
||||
{
|
||||
|
||||
inputName.text = realName.realName;
|
||||
inputBankNum.text=realName.bank;
|
||||
inputIDNum.text=realName.idCard;
|
||||
}
|
||||
}
|
||||
|
@ -1,30 +1,57 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.Windows;
|
||||
using static OrderPanel;
|
||||
|
||||
//实名认证消息体
|
||||
public class RealName
|
||||
{
|
||||
//身份证
|
||||
public string idCard;
|
||||
//银行卡
|
||||
public string bank;
|
||||
//名字
|
||||
public string realName;
|
||||
}
|
||||
|
||||
public class ShiMingPanel : MonoBehaviour
|
||||
{
|
||||
//姓名
|
||||
public InputField inputName;
|
||||
public TMP_InputField inputName;
|
||||
//身份证号
|
||||
public InputField inputIDNum;
|
||||
public TMP_InputField inputIDNum;
|
||||
//银行卡
|
||||
public InputField inputBankNum;
|
||||
public TMP_InputField inputBankNum;
|
||||
//手机号
|
||||
public InputField inputPhone;
|
||||
public TMP_InputField inputPhone;
|
||||
|
||||
//认证按钮
|
||||
public Button btnProve;
|
||||
|
||||
private RealName realName;
|
||||
//实名认证完成页面
|
||||
public GameObject smFinishPanel;
|
||||
|
||||
private RealName realNameMsg=new RealName();
|
||||
|
||||
//准备请求的头部信息,包含授权令牌
|
||||
Dictionary<string, string> headInfo = new Dictionary<string, string>();
|
||||
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
btnProve.onClick.AddListener(() =>
|
||||
{
|
||||
realNameMsg.realName = inputName.text;
|
||||
realNameMsg.bank = inputBankNum.text;
|
||||
realNameMsg.idCard = inputIDNum.text;
|
||||
ReGetOrder();
|
||||
});
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
@ -33,27 +60,32 @@ public class ShiMingPanel : MonoBehaviour
|
||||
|
||||
}
|
||||
|
||||
//实名认证消息体
|
||||
public class RealName
|
||||
{
|
||||
//身份证
|
||||
public string idCard;
|
||||
public string bank;
|
||||
public string realName;
|
||||
}
|
||||
|
||||
|
||||
//准备请求的头部信息,包含授权令牌
|
||||
private Dictionary<string, string> headInfo = new Dictionary<string, string>
|
||||
public class ReturnMsg
|
||||
{
|
||||
{ "Authorization", Global.global.serverResponse.data.token }
|
||||
};
|
||||
public int code;
|
||||
public string message;
|
||||
public string data;
|
||||
}
|
||||
|
||||
public async Task ReGetOrder()
|
||||
{
|
||||
headInfo.Add("Authorization", Global.global.serverResponse.data.token);
|
||||
// 请求体
|
||||
//异步发送请求
|
||||
//string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo);
|
||||
string responsel6 = await web.SendRequest(web.URL + "/snail/user/cert", "POST", JsonUtility.ToJson(realNameMsg), headInfo);
|
||||
|
||||
//Debug.Log(responsel6);
|
||||
ReturnMsg msg = JsonUtility.FromJson<ReturnMsg>(responsel6);
|
||||
|
||||
if (msg.code == 200)
|
||||
{
|
||||
Transform parentTransform = transform.parent;
|
||||
GameObject go = Instantiate(smFinishPanel, parentTransform, false);
|
||||
go.GetComponent<SMFinishPanel>().UpdatePanel(realNameMsg);
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
Debug.Log(responsel6);
|
||||
Debug.Log(msg);
|
||||
}
|
||||
}
|
||||
|
@ -30,12 +30,15 @@ public class DonateTc : BaseUIPanel
|
||||
string body = "{\"toCuteNo\":\"" + (int.Parse(donatePanelItem.Recipient.text)).ToString() + "\",\"voluteCoin\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}";
|
||||
Debug.Log(body);
|
||||
response = await web.SendRequest(web.URL + "/snail/transfer/voluteCoin", "POST", body, Global.global.CreateHeaders());
|
||||
Debug.Log(response);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
string body = "{\"toCuteNo\":\"" + (int.Parse(donatePanelItem.Recipient.text)).ToString() + "\",\"slotCount\":" + int.Parse(donatePanelItem.GiftQuantity.text) + "}";
|
||||
Debug.Log(body);
|
||||
response = await web.SendRequest(web.URL + "/snail/transfer/slot", "POST", body, Global.global.CreateHeaders());
|
||||
Debug.Log(response);
|
||||
}
|
||||
ServerResponse18 serverResponse = JsonConvert.DeserializeObject<ServerResponse18>(response);
|
||||
if (serverResponse.code != 200)
|
||||
@ -43,7 +46,7 @@ public class DonateTc : BaseUIPanel
|
||||
addEventPopUp(serverResponse.message);
|
||||
}
|
||||
|
||||
// Destroy(gameObject);
|
||||
Destroy(gameObject);
|
||||
|
||||
|
||||
}
|
||||
|
@ -70,14 +70,12 @@ public class OrderPanel : MonoBehaviour
|
||||
OrderMsg msg = new OrderMsg() { orderByDesc = 1 };
|
||||
|
||||
//准备请求的头部信息,包含授权令牌
|
||||
private Dictionary<string, string> headInfo = new Dictionary<string, string>
|
||||
{
|
||||
{ "Authorization", Global.global.serverResponse.data.token }
|
||||
};
|
||||
private Dictionary<string, string> headInfo = new Dictionary<string, string>();
|
||||
|
||||
//
|
||||
public async Task ReGetOrder()
|
||||
{
|
||||
headInfo.Add("Authorization", Global.global.serverResponse.data.token);
|
||||
// 请求体
|
||||
//异步发送请求
|
||||
string responsel6 = await web.SendRequest(web.URL + "/snail/order/queryPage", "POST", JsonUtility.ToJson(msg), headInfo);
|
||||
|
@ -20,7 +20,7 @@ public class EventPopUp : MonoBehaviour
|
||||
Image.DOColor(new Color(1f, 1f, 1f, 0f), time);
|
||||
textobg.DOColor(new Color(1f, 1f, 1f, 0f), time);
|
||||
await Task.Delay(5100);
|
||||
Destroy(gameObject);
|
||||
Destroy(this.gameObject);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
@ -426,8 +426,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_text: "\u53D6\u6D88"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 1f638a5c16fba82409f8574556c43a04, type: 2}
|
||||
m_sharedMaterial: {fileID: 5594058113331298266, guid: 1f638a5c16fba82409f8574556c43a04, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
@ -713,8 +713,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_text: "\u786E\u8BA4"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 1f638a5c16fba82409f8574556c43a04, type: 2}
|
||||
m_sharedMaterial: {fileID: 5594058113331298266, guid: 1f638a5c16fba82409f8574556c43a04, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
@ -1580,8 +1580,8 @@ MonoBehaviour:
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 3f3f9e6cd8b83944795e43436c6faa2d, type: 3}
|
||||
m_Type: 0
|
||||
m_Sprite: {fileID: 21300000, guid: d30fe62c9becde84cbef10d1ed75c1ae, type: 3}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
@ -1918,8 +1918,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_text: "\u5151\u6362"
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 8bc28f8d6562c404792b0a6989429a15, type: 2}
|
||||
m_sharedMaterial: {fileID: 5594058113331298266, guid: 8bc28f8d6562c404792b0a6989429a15, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
|
2200
TheStrongestSnail/Assets/prefabs/GLPrefabs/BettingBtns.prefab
Normal file
2200
TheStrongestSnail/Assets/prefabs/GLPrefabs/BettingBtns.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d863d9ca9e3509e4c9803f57ea119d01
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2143
TheStrongestSnail/Assets/prefabs/GLPrefabs/LoadPanel.prefab
Normal file
2143
TheStrongestSnail/Assets/prefabs/GLPrefabs/LoadPanel.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b637be47d7d31847a01329c4aff9edd
|
||||
PrefabImporter:
|
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externalObjects: {}
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
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@ -1112,7 +1112,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: m_AnchorMin.x
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propertyPath: m_AnchorMin.y
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objectReference: {fileID: 0}
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propertyPath: m_SizeDelta.x
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objectReference: {fileID: 0}
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propertyPath: m_SizeDelta.y
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propertyPath: m_LocalPosition.x
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@ -1222,15 +1222,15 @@ PrefabInstance:
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- target: {fileID: 2389663774981101044, guid: 4405fb2ae3636bd4b9af816b943c743f, type: 3}
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objectReference: {fileID: 0}
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||||
snapOffset: {x: 0, y: 0}
|
||||
snapOffsetDelta: {x: -101, y: -26}
|
||||
snapCorner: 3
|
||||
id: Tool Settings
|
||||
index: 0
|
||||
@ -744,7 +665,7 @@ MonoBehaviour:
|
||||
floating: 0
|
||||
collapsed: 0
|
||||
displayed: 1
|
||||
snapOffset: {x: 0, y: 24.666666}
|
||||
snapOffset: {x: 0, y: 0}
|
||||
snapOffsetDelta: {x: 0, y: 0}
|
||||
snapCorner: 0
|
||||
id: unity-scene-view-toolbar
|
||||
@ -766,7 +687,7 @@ MonoBehaviour:
|
||||
floating: 0
|
||||
collapsed: 0
|
||||
displayed: 1
|
||||
snapOffset: {x: 0, y: 25.333334}
|
||||
snapOffset: {x: 0, y: 0}
|
||||
snapOffsetDelta: {x: 0, y: 0}
|
||||
snapCorner: 0
|
||||
id: unity-transform-toolbar
|
||||
@ -948,42 +869,20 @@ MonoBehaviour:
|
||||
id: Cinemachine
|
||||
index: 2
|
||||
layout: 4
|
||||
- dockPosition: 1
|
||||
containerId: overlay-toolbar__top
|
||||
floating: 0
|
||||
collapsed: 0
|
||||
displayed: 0
|
||||
snapOffset: {x: 0, y: 0}
|
||||
snapOffsetDelta: {x: 0, y: 0}
|
||||
snapCorner: 0
|
||||
id: Scene View/Open Tile Palette
|
||||
index: 3
|
||||
layout: 4
|
||||
- dockPosition: 1
|
||||
containerId: overlay-toolbar__top
|
||||
floating: 0
|
||||
collapsed: 0
|
||||
displayed: 0
|
||||
snapOffset: {x: 0, y: 0}
|
||||
snapOffsetDelta: {x: 0, y: 0}
|
||||
snapCorner: 0
|
||||
id: Scene View/Tilemap Focus
|
||||
index: 4
|
||||
layout: 4
|
||||
m_OverlaysVisible: 1
|
||||
m_WindowGUID: 54e7e9968d9f02749a8e52ad32571406
|
||||
m_WindowGUID: 26088512f2b00b24592a13e1e7b447cc
|
||||
m_Gizmos: 1
|
||||
m_OverrideSceneCullingMask: 6917529027641081856
|
||||
m_SceneIsLit: 1
|
||||
m_SceneLighting: 1
|
||||
m_2DMode: 1
|
||||
m_2DMode: 0
|
||||
m_isRotationLocked: 0
|
||||
m_PlayAudio: 0
|
||||
m_AudioPlay: 0
|
||||
m_Position:
|
||||
m_Target: {x: 657.3133, y: 2509.9055, z: -0.99219}
|
||||
m_Target: {x: 0, y: 0, z: 0}
|
||||
speed: 2
|
||||
m_Value: {x: 662.7645, y: 2494.2263, z: -0.6061075}
|
||||
m_Value: {x: 0, y: 0, z: 0}
|
||||
m_RenderMode: 0
|
||||
m_CameraMode:
|
||||
drawMode: 0
|
||||
@ -1011,14 +910,6 @@ MonoBehaviour:
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Size: {x: 0, y: 0}
|
||||
yGrid:
|
||||
m_Fade:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Size: {x: 1, y: 1}
|
||||
zGrid:
|
||||
m_Fade:
|
||||
m_Target: 1
|
||||
speed: 2
|
||||
@ -1026,21 +917,29 @@ MonoBehaviour:
|
||||
m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Size: {x: 1, y: 1}
|
||||
zGrid:
|
||||
m_Fade:
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4}
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Size: {x: 0, y: 0}
|
||||
m_ShowGrid: 1
|
||||
m_GridAxis: 1
|
||||
m_gridOpacity: 0.5
|
||||
m_Rotation:
|
||||
m_Target: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
speed: 2
|
||||
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
m_Size:
|
||||
m_Target: 896.56635
|
||||
m_Target: 10
|
||||
speed: 2
|
||||
m_Value: 857.95825
|
||||
m_Value: 10
|
||||
m_Ortho:
|
||||
m_Target: 1
|
||||
m_Target: 0
|
||||
speed: 2
|
||||
m_Value: 1
|
||||
m_Value: 0
|
||||
m_CameraSettings:
|
||||
m_Speed: 1
|
||||
m_SpeedNormalized: 0.5
|
||||
@ -1054,7 +953,7 @@ MonoBehaviour:
|
||||
m_FarClip: 10000
|
||||
m_DynamicClip: 1
|
||||
m_OcclusionCulling: 0
|
||||
m_LastSceneViewRotation: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_LastSceneViewOrtho: 0
|
||||
m_ReplacementShader: {fileID: 0}
|
||||
m_ReplacementString:
|
||||
|
Loading…
Reference in New Issue
Block a user