using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public class MoveBg : MonoBehaviour { public static MoveBg instance; public RectTransform rectTransform; public Vector2 orginPos; private float moveX = 1372; // Start is called before the first frame update void Start() { orginPos = rectTransform.anchoredPosition; instance = this; } public void StartMove()//¿ªÊ¼Òƶ¯ { rectTransform.DOAnchorPosX(-moveX*2,10).SetEase(Ease.Linear); } public void ReturnPos()//¹éλ { rectTransform.anchoredPosition = orginPos; } }