using System.Collections; using System.Collections.Generic; using UnityEngine; public class Test : MonoBehaviour { public UpdateUserInfo updateUserInfo; public int sec; // Start is called before the first frame update void Start() { updateUserInfo = new UpdateUserInfo(); } // Update is called once per frame void Update() { TestButton(); } public async void TestButton() { if(Input.GetKey(KeyCode.X)) { sec = selectGameEscape512.instance.carrySeconds; Debug.Log("nnnnnnnnnnnnnnnn"+sec); await updateUserInfo.UpdateUserInformation(); Debug.Log(updateUserInfo.UpdateUserInformation()); } } }