using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class RacingSuccessPanel : BasePanel { public Button ReturnBtn; public static RacingSuccessPanel instance; public TextMeshProUGUI textSnailEggs;//蜗牛蛋文本 public List images=new List();//显示蜗牛图片 public override void Start() { instance = this; base.Start(); ReturnBtn.onClick.AddListener(OnClickReBtn); } public void OnClickReBtn() { HidePanel(); } public void ShowImage()//设置结算展示图片 { if (AllManeger.instance.WinNos.Count==4) { foreach (Image image in images) { } } } public void SetImage(int horseId,Image image) { switch (horseId) { case 1: break; case 2: break; } } }