using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class UnionInfo : Base { public int id; public string name; public string cover; public string counts;//公会人数 public int level; public string slogan; public int leaderId; public string leaderUserName; public string createTime; public string updateTime; public TextMeshProUGUI nameTxt;//名称 public TextMeshProUGUI countTxt;//人数 public TextMeshProUGUI desTxt;//公会宣言 public TextMeshProUGUI desTxt_;//公会宣言 public TextMeshProUGUI wechatTxt;//微信 public TextMeshProUGUI qqTxt;//QQ // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }