using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class HouseBtn : MonoBehaviour { public int escapeId;//游戏id public int roomNo;//房间号 public float roomBeansCoin;//房间里面的钱 public int roomUserNo;//房间里面的人数 public Button btn; public GameObject Mask; public RectTransform door; public GameObject text; public GameObject post;//最终点 public GameObject bg; public GameObject wn; //public selectLatest511.GameEscapeRoomResponseVo gameEscapeRoomResponseVo; public bool DoorIsOpen; public PlayerMovePos woniuMovePos; public List otherWonius; public FadeToBlack DarkMask;//房间黑色遮罩 public Image Lightlinp;//房间灯光 public Transform RangTramsForm;//房间遮罩 // Start is called before the first frame update void Start() { if (GetComponent