using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovePos : MonoBehaviour { public static PlayerMovePos instance; public Transform StartPos; public Transform CurrentPos; public int StartIndex; public bool HadChoise;//是否选择房间 public Transform Parent; public bool IsReturn; public Animator PlayAni; public bool IsLeft;//是否面向左边 public int HouseId;//进的房间编号 // Start is called before the first frame update void Start() { instance = this; } }