using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class HistoryItem : MonoBehaviour { public int roomNo;//对应房间编号 public int KillTimes;//被杀次数 public string gameNo;//游戏期号 public TextMeshProUGUI TextPro;//次数文本 public TextMeshProUGUI nameTextPro;//名字文本 public Image image;//背景图片 public Sprite sprite;//图片精灵 // Start is called before the first frame update void Start() { TextPro=transform.Find("TimesText").GetComponent(); image = transform.Find("Image").GetComponent(); } }