using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Nice_numPanel : MonoBehaviour { public Button CancleBtn; public Button ConfirmBtn; public NumberTc numberTc; // Start is called before the first frame update void Start() { CancleBtn.onClick.AddListener(CanclePanel); ConfirmBtn.onClick.AddListener(ConfirmBuy); } void CanclePanel() { Destroy(this.gameObject); } void ConfirmBuy() { string pricetext = numberTc.price.text; if ((PlayerInfo.instance.Money - float.Parse(pricetext)) >= 0) { numberTc.musk_show(); Destroy(this.gameObject); } else { Debug.Log("µ¯³öÎϿDz»×ãµÄµ¯´°"); } } // Update is called once per frame void Update() { } }