using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovePos : MonoBehaviour { public static PlayerMovePos instance; public Transform StartPos; public Transform CurrentPos; public int StartIndex; public bool HadChoise;//ÊÇ·ñÑ¡Ôñ·¿¼ä public Transform Parent; public bool IsReturn; // Start is called before the first frame update void Start() { instance = this; } // Update is called once per frame void Update() { } }