using System.Collections; using System.Collections.Generic; using UnityEngine; public class FriendPanel : MonoBehaviour { public GameObject friendinfoPrefab; public Transform friendList; public GameObject invitefriendsPanel; // Start is called before the first frame update void Start() { for(int i=0;i<6;i++) { GameObject slot = GameObject.Instantiate(friendinfoPrefab, friendList); } } // Update is called once per frame void Update() { } public void SetFriendPanel() { transform.gameObject.SetActive(false); invitefriendsPanel.SetActive(true); } }