using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class NoItem : Base { [Header("¿ªÆô¿¨²Û")] public Button StartButton; // Start is called before the first frame update void Start() { StartButton.onClick.AddListener(StartKacap); } async void StartKacap() { openSlot105 openSlot5 = new openSlot105(); bool IsSucessful=await openSlot5.OpenSlot(); string strIS= await openSlot5.OpenSlotstr(); addEventPopUp(strIS); if (IsSucessful) { KuangChang.Instance.IninItem(); } } }