#if UNITY_EDITOR || UNITY_ANDROID using UnityEngine; namespace NativeGalleryNamespace { public class NGMediaReceiveCallbackAndroid : AndroidJavaProxy { private readonly NativeGallery.MediaPickCallback callback; private readonly NativeGallery.MediaPickMultipleCallback callbackMultiple; private readonly NGCallbackHelper callbackHelper; public NGMediaReceiveCallbackAndroid( NativeGallery.MediaPickCallback callback, NativeGallery.MediaPickMultipleCallback callbackMultiple ) : base( "com.yasirkula.unity.NativeGalleryMediaReceiver" ) { this.callback = callback; this.callbackMultiple = callbackMultiple; callbackHelper = new GameObject( "NGCallbackHelper" ).AddComponent(); } [UnityEngine.Scripting.Preserve] public void OnMediaReceived( string path ) { callbackHelper.CallOnMainThread( () => callback( !string.IsNullOrEmpty( path ) ? path : null ) ); } [UnityEngine.Scripting.Preserve] public void OnMultipleMediaReceived( string paths ) { string[] result = null; if( !string.IsNullOrEmpty( paths ) ) { string[] pathsSplit = paths.Split( '>' ); int validPathCount = 0; for( int i = 0; i < pathsSplit.Length; i++ ) { if( !string.IsNullOrEmpty( pathsSplit[i] ) ) validPathCount++; } if( validPathCount == 0 ) pathsSplit = new string[0]; else if( validPathCount != pathsSplit.Length ) { string[] validPaths = new string[validPathCount]; for( int i = 0, j = 0; i < pathsSplit.Length; i++ ) { if( !string.IsNullOrEmpty( pathsSplit[i] ) ) validPaths[j++] = pathsSplit[i]; } pathsSplit = validPaths; } result = pathsSplit; } callbackHelper.CallOnMainThread( () => callbackMultiple( ( result != null && result.Length > 0 ) ? result : null ) ); } } } #endif