using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UI; public class NumberTc : MonoBehaviour { public TextMeshProUGUI BeautifulNumber; public TextMeshProUGUI price; public int id; public Button Show_buy; public Canvas jiemianCanvas; public GameObject musk; // Start is called before the first frame update void Start() { jiemianCanvas = GameObject.Find("Canvas").GetComponent(); Show_buy.onClick.AddListener(ShowBuy_TanChuang); } void ShowBuy_TanChuang() { GameObject Buy_tc = (GameObject)Instantiate(Resources.Load("LLPrefabs/Nice_numberTcPanel"),jiemianCanvas.transform); Text hfText = Buy_tc.transform.Find("Panel/t3/huafeitext").GetComponent(); hfText.text = "是否确认花费" + price.text + "个蜗壳购买ID为" + BeautifulNumber.text + "的靓号?"; Buy_tc.GetComponent().numberTc = this; } public void musk_show() { musk.gameObject.SetActive(true); Show_buy.interactable = false; } // Update is called once per frame void Update() { } }