using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InviteFriendsPanel : MonoBehaviour { public Button inviteBtn; public GameObject invitefriendPanel; public GameObject personalcenterPanel; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void SetInviteFriendPanel() { invitefriendPanel.gameObject.SetActive(true); transform.gameObject.SetActive(false); } public void SetInviteFriendsPanel() { transform.gameObject.SetActive(false); personalcenterPanel.gameObject.SetActive(true); } }